djb204 Posted April 14, 2016 Share Posted April 14, 2016 Pilgrim - Predators don't show aggression towards the player, though shooting a bear with a rifle at close range is an exception. I know this from experience. I thought the bear would flee after being shot considering it was on Pilgrim. Boy was I wrong. That bear kicked my ***. Voyageur - Animals attack players now. That's all I know lol. Currently 44 days in. Stalker - ok all I know is predators do more damage here. Wolves are likely to kill you, and Bears will kill you guaranteed. But what other difference are there between the 3 difficulties? In stalker... Is the weather harsher? Are the loots less abundant? Does our energy drop faster? Do we get hunger or thirsty quicker? Does injuries require more medicine? Does it take longer to heal? Are there less deer and more predators? Do craftable items require more hide, more guts, etc? What are the differences? Link to comment Share on other sites More sharing options...
Scyzara Posted April 14, 2016 Share Posted April 14, 2016 10 hours ago, djb204 said: Stalker - ok all I know is predators do more damage here. Wolves are likely to kill you, and Bears will kill you guaranteed. Bear's don't kill you in stalker mode (they maul you down to 10% condition and then leave you be) and neither do wolves. Even if you don't fight back at all, wolves usually don't do more than 40-70% condition damage per attack. The precise damage varies quite a lot, even under the same conditions (e.g. starting clothes & no fighting back). I once tested it a few months ago and never got killed despite complete passiveness. 10 hours ago, djb204 said: Is the weather harsher? Are the loots less abundant? Yes. Both weather and temperatures are mildest in Pilgrim and harshest in Stalker. Loot is most abundant in Pilgrim and scarcest in Stalker. Albeit "scarce" is a question of definition here. There's still plenty of loot in Stalker as well (at least in my opinion). 11 hours ago, djb204 said: Does our energy drop faster? Yes. Pilgrim < Voyager < Stalker. As above. 11 hours ago, djb204 said: Do we get hunger or thirsty quicker? Voyageur has the highest caloric requirements, followed by Stalker and finally Pilgrim. No idea about thirst, sorry. 11 hours ago, djb204 said: Are there less deer and more predators? Yes, the deer/wolf ratio is highest in Pilgrim (many deer, few wolves) and smallest in Stalker (few deer, many wolves). 11 hours ago, djb204 said: Does injuries require more medicine? Does it take longer to heal? Do craftable items require more hide, more guts, etc? Nope, no difference here (at least to my current knowledge). Link to comment Share on other sites More sharing options...
Pillock Posted April 14, 2016 Share Posted April 14, 2016 1 hour ago, Scyzara said: Voyageur has the highest caloric requirements, followed by Stalker and finally Pilgrim. No idea about thirst, sorry. Wait, what? Any idea why? I might start playing Stalker, if this is true. It annoys me that I have to eat 4 whole wolves, 17 rabbits and half a bear every morning for breakfast, just to prevent starvation setting in by lunchtime in Voyageur. Link to comment Share on other sites More sharing options...
djb204 Posted April 14, 2016 Author Share Posted April 14, 2016 Thanks for all the info, I appreciate it all. Link to comment Share on other sites More sharing options...
Dirmagnos Posted April 14, 2016 Share Posted April 14, 2016 On Stalker there is supposedly less loot and like double amount of wolves, if not greater. At the same time wolves difficulty seems to remain the same. I had no problems fending them off with little to no effort(at average condition loss is around 15%, with like 50% chance of torn clothes/lacerations) on Voyager, nor i have on Stalker. They just annoy the shit out of me, since i have to dodge them all the time, dont need that much hides/meat and hate to let resources go to waste. Link to comment Share on other sites More sharing options...
Scyzara Posted April 14, 2016 Share Posted April 14, 2016 4 hours ago, Pillock said: Wait, what? Any idea why? I might start playing Stalker, if this is true. It annoys me that I have to eat 4 whole wolves, 17 rabbits and half a bear every morning for breakfast, just to prevent starvation setting in by lunchtime in Voyageur. Sure it's true. Activities take more calories in voyageur, most likely to compensate the greater amount of canned food and deer, I guess. Only the Devs could tell us in detail why they decided to balance it this way. The calorie difference isn't that big, but it's definitely noticeable. For sleeping, it's e.g. 60kcal/h in Stalker (upper screenshot) vs. 75kcal/h in Voyageur (lower screenshot). For breaking down a simple wooden crate barehanded, it's 50 kcal (Stalker) vs 62 kcal (Voyageur). I did some more testing regarding thirst and didn't really notice a difference there. Seems to take exactly 12h in both modes to get dehydrated while sleeping. Link to comment Share on other sites More sharing options...
cekivi Posted April 14, 2016 Share Posted April 14, 2016 Note that depending on your hunting methodology Voyager may be easier than Pilgrim based on what I read above. More wolves mean more opportunities to have them kill deer for you that you can then steal Link to comment Share on other sites More sharing options...
Vhalkyrie Posted April 15, 2016 Share Posted April 15, 2016 Wolves are harder to kill in Pilgrim than Voyager, but that's because they run away. You have to sneak up on them to kill them. Scavenging deer on Pilgrim is incredibly easy, however. Just walk up to a wolf while it is eating, and it will run away. I have too many deer hides on Pilgrim and few wolf pelts, and too many wolf pelts and too few deer on Voyager. Link to comment Share on other sites More sharing options...
grimreefer24601 Posted April 17, 2016 Share Posted April 17, 2016 I pasted this awhile back in another thread. These are some of the potential differences besides animal aggression. Ambient Wild Life Spawn Scale Calorie Burn Scale Closest Spawn Distance After Transition Scale Decay Scale Fatigue Rate Scale Freezing Rate Scale Gear Spawn Chance Scale Hostile Wild Life Spawn Scale Reduce Max Items In Container Spawn Region Chance Active Scale Thirst Rate Scale Time Of Day Scale Weather Duration Scale Add: Day Night Duration Scale; Smell Range Scale; Struggle Tap Strength Scale; Link to comment Share on other sites More sharing options...
Doc Gonzo Posted April 18, 2016 Share Posted April 18, 2016 On 15 April 2016 at 4:37 AM, Vhalkyrie said: Wolves are harder to kill in Pilgrim than Voyager, but that's because they run away. You have to sneak up on them to kill them. Scavenging deer on Pilgrim is incredibly easy, however. Just walk up to a wolf while it is eating, and it will run away. I have too many deer hides on Pilgrim and few wolf pelts, and too many wolf pelts and too few deer on Voyager. Preach it sister. My longest game in on voyager and I've wolf pelts coming out my ears. I could line a fur highway from camp office to trappers if I felt the desire. Link to comment Share on other sites More sharing options...
cekivi Posted April 18, 2016 Share Posted April 18, 2016 12 hours ago, Doc Gonzo said: Preach it sister. My longest game in on voyager and I've wolf pelts coming out my ears. I could line a fur highway from camp office to trappers if I felt the desire. That may be useful for avoiding getting lost in blizzards Link to comment Share on other sites More sharing options...
RJ_Dalton Posted May 2, 2016 Share Posted May 2, 2016 On April 18, 2016 at 2:16 AM, Doc Gonzo said: I've wolf pelts coming out my ears. That is a strange place to have wolf pelts coming out of. Link to comment Share on other sites More sharing options...
Nasdaq401 Posted May 6, 2016 Share Posted May 6, 2016 The weather is worse on stalker, but I still think it isn't cold enough. As soon as I have even just the pants and boots I hardly ever have to even light a fire if at all. I actually wish it was much colder that way I could wear my crafted clothing and still get cold Link to comment Share on other sites More sharing options...
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