stirfoo

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Prepper

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  1. Has this distance increased on interloper? I can have zero scent on me and it seems as though wolves will make a b-line for me from a greater distance than before.
  2. That threw me off a bit at first but it keeps me moving and eating cat tails til I find the hacksaw and/or hammer. One other difference I noticed is the amount of matches in new random places. Lots and lots of matches. I think once you've put a lot of hours into interloper, it doesn't really matter what changes the devs make, you'll find a way to survive. Thanks for shaking things up and keeping the game interesting!
  3. start interloper game die goto 1 All the above advice is good but really, you'll just have to keep playing and dying to get good at interloper. And don't try using the same strategy every run. I've found that fire management is the best skill I can learn. When to use a match, flare, strike, lens, how many torches to make and carry and when to chain-burn them, when to make/use a 100% torch. How to get the most out of each fire. How to use coal efficiently in outdoor fires. I always have a minimum of 2 chunks of coal on me. And do keep in mind, the game is not what it used to be. The latest changes have made interloper even more difficult (and less fun in my opinion).
  4. Is that a birch sapling I see to the right?
  5. It could be worse. I got parasites eating a bit of raw bear. Took all the shroom treatments, had it all planned out down to the last dose but I cut it too close. On the last day I got food poisoning from a 38% can of something er other and didn't have another shroom tea. Haha! I died... 1% should be 1% but It's a game. I'm quite sure those percentages aren't even close to mathematically correct. It's a random number generator on a computer.
  6. Anyone else experiencing massive mouse lag. The sliders in the options do have an effect but only to amplify the massive lag. Mouse smoothing doesn't help either. I haven't played in a few months. I uninstalled/reinstalled the game. No effect. Fuggin software rot is a real thing. It may very well be a recent update to my linux box, but other games still work. I also found out I can no longer start TLD on my HP monitor either. I have to use my 1080p LG monitor. TLD starts but is very slow to get to the new game menu, then just crashes and disappears. Not too concerned with this problem as I can just run in my 2nd monitor. Thanks and Happee Frydee!
  7. The good/bad thing about interloper is that it is much more difficult than the other levels. You have to actually craft a bow and the arrows and that takes time. Then you slowly build your bow skill level. The only way to do that is to sling arrows. Every shot they decay and will eventually break. So you'll need MOAR arrows and that takes time. Why don't dead bodies decay and disappear? So crows will continually drop feathers for the arrows. I could be wrong but I don''t believe I've ever found a bow on interloper. Possibly a cured birch or maple sapling and definitely a few arrow heads, but never the whole kit. You have to completely rethink the way you approach survival on interloper. The last episode released was the first time I'd used guns in a loooong long time.
  8. That was the absolute best time in the game for me. It was all new. Everything was a fresh discovery. Watching the dials drop and not knowing what to do or where to go to keep them from dropping. That was awesome! One of the top 3 experiences with a new game, for sure. Incredibly elated that I managed to make a cup of hot tea, then horribly frustrated because I died in a blizzard. Haha!
  9. Never anything on interloper. Maybe some loot on a lower difficulty but I haven't played those in forever. The planks come in handy sometimes though, and they're cheap to chop up. I think the only use I have for that barn is to escape bitter cold for a bit, or to harvest the rabbits I've stoned out back. The farmhouse is just across the orchard. I believe the only reason for this structure is to fit the story mode. A bit like the forge in Broken Railroad; required for story mode but pretty useless in sandbox mode.
  10. I always keep on the move in the game, rarely camping anywhere for more than say a week except in very early game. Then I just kill critters as I come across them. After a while you have so many hides and guts stacked up it doesn't matter if you see a moose or not.
  11. I've put a ton of hours into the game and I wouldn't say it got boring, just predictable. But I guess that could be one definition of boring. Some actual randomness would be welcome. No, you're not going to find matches in the farm basement, they'll be in a random glove box instead or... they did not spawn at all! Random critter territory would keep it more interesting too. They're always at the same place. One thing that would absolutely give the game a huge boost would be an active mod community fully endorsed by the devs.
  12. The patch of woods on the Mystery Lake side of The Ravine. No aggressive critters just bunnies and deer, a cave, and plenty of birch bark. It's a nice little reprieve.
  13. Also, a moose can despawn after you put a few arrows in it, taking the arrows with it. I had that happen once when my condition was so bad I had to retreat, warm up and sleep. Came back and... gone!
  14. So AC must take 10 minutes to load. Haha! That's the first thing I noticed on my PC when AC came out. It's a big, complex map though.
  15. I found the best base for venturing to/from AC is the Deer Clearing cave in TWM. Plenty of resources right there, even on Interloper.