I'm not done yet, I'm starting to collect other survivors..... I REALLY disliked carrying Gwen. Let's say Gwen is average size and weighs 145lb/67 kilos. My pack (yes over-encumbered lol) weighed 89lbs/40 kg. So I'm a small woman in a blizzard with prowling timber wolves carrying 234lbs/106 kilos over rough terrain for quite a long distance.
Nope. Big nope. No way. A craftable sled-thing from the bits around the crash would have been much more realistic.
It's so far beyond physically feasible and I know what it is like to schlep heavy stuff around...... If our pack gets to 120lbs we literally cannot walk. Gwen probably weighs more than that, PLUS the pack.... I felt so unpleasant doing that, immersion points a plus I guess, jeez I really don't want to do that three more times. AND Gwen stayed alive while I died from exposure looking for that last ID...I thought the fires in the plane parts would keep me warm but they did not.
Anyone who has kids will tell you that when they reach a certain weight- usually around three years old- you just can't really carry them around the same anymore.
Maybe I'm too practical. I don't know. The insulin bugged me too because I was gone a couple of days getting Gwen and our diabetic friend would have been dead. Also one sharp for insulin...which would have been frozen- idk, maybe I'm just no fun. A good story- even fiction- even while playing around with normal reality- needs to be believable. This just isn't. Medication of some type ok, but insulin is too unbelievable.
We find out that Astrid is a doctor, but a research doctor- not sees patients kind of doctor- but she's taking on the role of medical doctor so I'm a little confused by that.
Also when I got back to the community center the first thing I tried to do was talk to our Father friend, but he ignored me! So I placed Gwen and he still wouldn't even acknowledge me until after I distributed IDs.......
I do LOVE the map changes though.