All the leaves are brown
And the sky is gray
I've been for a walk
On a winter's day
I'd be safe and warm
If I was in L.A.
California dreamin'
On such a winter's day
@Waltz Personality ... I didn't think this was moddable, I thought one would have to remake the whole animation with new models ... is that what you did ?
Yes, there are some hiccups when you are near a structure that lowers the sound, it only happens in Forsaken Airfield (ex: on the safe house's doorstep)
I'm not sure wheter the blizzard is special or if it's due to the lack of landmarks
Also, the glimmer fog is thick as a brick ( to Jethro Tull amateurs if any ...)
He made this with the Game Rolling Line which is a rail modeling simulation, I have the game and his work is available in the workshop.
I spend 2 hours making a rail journey into this, what a treat !!!
What he did is chaining Forlorn Muskeg, Mistery Lake, Ravine and the bit of coastal highway. But it starts and end in 2 other "Regions" where he designed nice stations (this guy knows his sh*t about rail modeling I can tell !) He did an amazing job
The trip should stop there:
But it doesn't:
Glenn Gould is a reference for Bach, beyond the Goldberg Variations, if you appreciate it, you can go for his version Bach's The Well-Tempered Clavier ๐
Wow ! Just wow ! Time to listen to "Try a Little Tenderness" by Otis Redding
After 2500 hours, I play Interloper or I don't play at all. I did start a new Interloper run to explore Forsaken Airfield and I'm happy it is quite a challenge with more than one close call.
I just tried a Stalker but game 15 mins real time inside, I looted enough food to get the well fed, ten sodas, a full pharmacy, full clothes, matches, hatchett and distress pistol. It's just too much for me.
Yet I fully support Hinterland for their great game and I wish it gets more players so the studio can goes on developping. The new features are great for people who discover the game and the maps ๐
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