RossBondReturns

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Everything posted by RossBondReturns

  1. Me too. But since Raph made it clear to me that it's a shortcut beside the one to connect upper and lower Bleak Inlet- and we were both on the same page of it being a shortcut back to the Workshop...then I'm going to keep looking myself until the cows come home. And since he specifically stated in context that it was about a shortcut in the Cannery to make getting back to the Workshop easier...the only hint is the one I shared the screen grab of- since the rest of the shots in the Cannery are beauty shots...and not ones showing movement of the character towards a specific area of the Cannery that is not related to the regular route to get to the first placed rope leading to the first long route to the Workshop. Also when I responded that i had had a rope spawn in the Workshop itself so that points to there being another use for a rope OTHER than joining Upper and Lower Bleak Inlet...he hearted that response.
  2. That's my whole point. That is not the Workshop the survivor is walking towards...but it is a building located after the vast majority of the platforming to get back to the Workshop. Therefore it would be a shortcut to the Workshop because it cuts out a lot of dangerous platforming and probably around 30 or so in game minutes passing...(since it's approximately 1 minute every 3 seconds or so). Heading in after dinner...we'll see what we can do.
  3. Yes we're talking about the Cannery...I made sure to clarify that with him. Also: The last shot from the Cannery....in the Reveal video the Survivor is walking directly towards this building. That makes sense...as a shortcut in this building will bypass all of the climbing the first rope...and everything between that and this building.
  4. Here is the Tweet where he specifically states there is a clue in the update video (I'm DamianMcAnders on Twitter).
  5. I disagree you see I'm part of that Twitter conversation too...and Raph clarified that he meant that there was a shortcut.
  6. Yeah I hope they rewrite the note...but it doesn't really matter. Since come an aurora you just click the keypad...then click the door and it opens.
  7. Perhaps this. But I honestly think it's something already in place. After watching the video I'm pretty certain of which building to look in. Might not get around to it until tomorrow.
  8. I'll be there with my other Stalker survivor soon. If I have the rope spawn I'll try and figure it out again. If not then I'll have to retrieve the rope I left upstairs at the lookout. Also going to watch the release video again for the hint.
  9. It looks like the survivor is heading towards one of the different cannery buildings than the one the original rope is in during one of the clips. Which is why I was trying to find a rope deployment point in one of the other buildings AFTER all of the plank/board crossings.
  10. Funny I've never not had a rope spawn at Destroyed Lookout...didn't think it was random.
  11. Cannot tell you since I haven't got there with another survivor. The way things are going though...I'll say it's random.
  12. Yes. There are. I say this because there is a Rope Spawn in the Workshop. SO that tells me there is a place to use a rope on the lower level. The only way that makes sense is if there's a rope deployment point in the Cannery itself...to cut off some of the "platforming" to get back into the Workshop. I'm in a twitter exchange with Raph who says that there is indeed a shortcut and there's a hint to it's eventual placement in the Release Trailer for the Update. I was tyring to figure it out when I got food poisoning and had to abandon my attempts...and head out to the Keg to get safe and continue my run. I will have to try and place it later.
  13. Just on a lark I had my survivor eat every sardine tin in the Workshop...amazingly she didn't get food poisoning.
  14. These canners seem to be hardcore. I can see them having a ammo crafting bench installed. It was almost certainly added the moment things started going south.
  15. Have put it in as a bug...but is not exactly like other crafting tables. However not having a regular crafting table in this room is highly illogical as I've already stated.
  16. It is a random spawn...it spawned in my latest Voyageur attempt...when I found a rope in the Rail Car in the Ravine. Are both connected...must test more. Sometimes Bearskin bedroll spawns in the Pensive Lookout under the map board as well.
  17. The code seem to just be for the door...and nothing else once it's used it's done. I clicked all over everything that looked like a crafting table...no joy.
  18. Well you see I don't have a problem with it because it's clear that the new pathway, the one we use was put together by the workers themselves. Getting themselves up high, and then laying the board bridges where they were. Ideally I would like there to be a couple of corpses below that show workers that lost there balance setting the whole thing up. Other than that though it makes perfect sense. The last remaining workers saw the Timberwolves invading...and made a much higher path to keep much needed equipment available and keep them protected from Timberwolves. Eventually any that survived long enough ran out of supplies...and the code was forgotten...its only copy up at the radio tower...I forget codes all the time. So...they send out one to break through the Timberwolves and get the code...then another....finally the last guy makes it only to the boat below. Months later you come along, and making your way through it...you complain because it doesn't make sense.
  19. Here's where I found out about the ladder drop down to shorten the trip back into the Cannery. Make sure you open the last repsonse from Raph...just a hint that you can...I'm gonna look now with my Stalker survivor since they fixed the door.
  20. Since my only survivor is Locked in the Special Pier building with a bug...I can't look for the ladder...but yes apparently there's a ladder.
  21. Yes you do. Not it isn't...but you need to have the note in hand for it to operate the door.
  22. Apparently there is a shorter path...once the door is open (forever) there's a ladder somewhere according to Raph...need to check his twitter again.
  23. It is supposed to stay open forever. Even Hinterland said so. So they've gotten a slew of bug reports on this. Including myself 5 minutes ago. (This seems to have become a thing only since the Hotfix) go figure.
  24. Agreed, even if it is in the trailer in the Cannery...just somewhere in Bleak Inlet. There not actually being one period is...highly illogical.