Admin

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  1. Admin

    Snowballs

    Moved to Wish List Forum.
  2. Please use these forums, and this thread, in a community minded and friendly way. There are a large number of places on the internet you can go to be combative. This isn’t one of them. @Raphael van Lierop takes time out of his week to try to answer fan questions. If yours are basically “why do you not do exactly what I want” and “why are you so bad and I’m so great” then you’re wasting your time because that sort of question isn’t going to be answered. You’re just making points in a debate that isn’t happening in this thread. If you have honest questions about how game development works, how we as a studio prioritize things and why certain decisions are made find a way to ask them that shows you want to learn rather than to make it known what your opinion is. I think most people want the Milton Mailbag to continue and so far the vast majority of questions have been great but if it turns into people just yelling at Raph then it won’t last long. To be clear if you use this as an opportunity to treat anyone, including the game’s developers, disrespectfully then you will be removed from the forums.
  3. If you see something in the game that is clearly a bug, you can report it here, or by clicking the Get Help / Report an Issue link in the top right of the Support Portal. If possible, please include the following information: Where in the game you were (Region, approximate location, Game Mode) How often you have seen this issue What steps we could take to reproduce this bug ourselves A screenshot or video link, if relevant Your Session Log file, if you play on a desktop or laptop. If your issue is related to crashing or graphical glitches, try these troubleshooting steps, first! Taking Screenshots If you play on a desktop or laptop, the best way to take a screenshot for a bug report is to use the F8 key. The image will be added directly to your desktop and will include some detailed information about your game that can help us look into the issue more quickly. For detailed information about taking Screenshots and Video Clips on an Xbox One, visit https://support.xbox.com/en-US/xbox-one/console/capture-game-clips-and-screenshots If on a PS4, visit: https://www.playstation.com/en-in/get-help/help-library/apps---features/playstation-apps---features/take-and-share-playstation-4-screenshots
  4. As part of a non-scientific poll based on our curiosity, we're interested in what mode you are PRIMARILY interested in (don't worry, we're working on both and are just curious to see how this audience skews). Let us know here. (Please click the link and fill out the 1 question form vs. just replying here). Thanks.
  5. Hello community, We’ve just hotfixed The Long Dark to v1.47 [45127] to address some issues in the game. NOTE: Please be aware there are WINTERMUTE story spoilers in the changelist. If you encounter issues while playing The Long Dark please visit our Support Portal. To stay-up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter. You’ll find the complete changelist for the hotfix below. CHANGELIST v1.47 [45127] *[All] Fixed issue causing the Stamina Bar colours to be inverted. *[All] Fixed issue where the warmth bonus from equipping a lit Storm Lantern or Torch wasn’t being applied correctly in-game. *[All] Fixed issue where ice textures could appear distorted in various locations. *[Survival Mode] Fixed issue causing various shrubs and rocks to float in Pleasant Valley. *[Survival Mode] Fixed issue where cabinet doors could shift out of place after breaking down other objects in the same interior. *[Survival Mode] Fixed issue where ice was missing collision in several locations, causing players to fall through. *[WINTERMUTE] Fixed issue causing the Push/Pull Knife UI text to overlap in German and French during the encounter with Hobbs in Episode One. *[WINTERMUTE] Fixed issue causing Jeremiah’s Storage Bin outside Trapper’s Homestead to appear sunk into the ground in Episode Two. ###END OF RELEASE NOTES###
  6. We're hoping to get a Milton Mailbag out this week so please ask any questions you might have for @Raphael van Lierop . The more he has to work with the more that might spark interesting answers. Thanks for your participation in this everybody!
  7. Hello community, We’ve just hotfixed The Long Dark to v1.45 [44231] to address some issues that surfaced since our REDUX Update in December. NOTE: Please be aware there may be WINTERMUTE story spoilers in the changelist. If you encounter issues while playing The Long Dark please visit our Support Portal . To stay-up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter. You’ll find the complete changelist for the hotfix below. CHANGELIST v1.45 [44231] *[ALL] Numerous environmental art fixes. *[ALL] Fixed issue that allowed the player to move between the bed and the wall inside Orca Gas. *[ALL] Fixed issue causing the loading screen tip for Sprains to appear with incorrect localization. *[ALL] Fixed issue causing ambient daytime lighting to appear during nighttime in some indoor locations. *[ALL] Fixed issue where save file naming conventions were not consistent across all game modes. *[ALL] Fixed issue where players could simultaneously Cook Meat and Boil Water on the same Cooking surface. *[ALL] Fixed various issues causing problems with alignment and overlapping text on some UI elements. *[ALL] Fixed issue where players could become trapped against the rocks near the radio tower in Mountain Town. *[ALL] Fixed issue causing players to become trapped in a stack of pipes outside Carter Dam in Mystery Lake Region. *[ALL] Fixed issue with the terrain near the North Tower in Forlorn Muskeg that caused some players to become trapped in the ice. *[ALL] Fixed issue that kept the Crafting menu from scrolling correctly when using a gamepad or the mousewheel. *[WINTERMUTE] Fixed issue causing the Old Bear to appear invisible during the encounter in Broken Railroad Region in Episode Two. *[WINTERMUTE] Fixed issue where the Stamina bar was not displaying when Crouching and Aiming with the Bear Spear. *[WINTERMUTE] Fixed issue causing some tutorial kickers to appear with incorrect localization. *[WINTERMUTE] Fixed issue that allowed players to stack items on Grey Mother. *[WINTERMUTE] Fixed issue where a UI or game element could sometimes appear briefly before the loading screen, when loading a WINTERMUTE save. *[WINTERMUTE] Fixed issue causing the camera to spin after Mackenzie blacks out during the first encounter with the Old Bear in Episode Two. *[WINTERMUTE] Fixed issues with the Old Bear’s pathing around the fallen radio tower in Forlorn Muskeg in Episode Two. *[WINTERMUTE] Fixed issue that kept the audio from playing when cables sparked inside Carter Dam. *[WINTERMUTE] Fixed issue with the description for the “Snare a Rabbit” Survival School side mission that kept some players from completing the objective. *[WINTERMUTE] Fixed typo and updated the description for the Decent Mountaineering Boots given to the player by Grey Mother in Episode One. *[WINTERMUTE] Fixed issue that kept snoring audio from playing correctly while Grey Mother sleeps in Episode One. *[WINTERMUTE] Fixed issue that caused exploration music to continuing playing during an encounter with the Old Bear in Episode Two. *[WINTERMUTE] Fixed issue causing Methuselah to continue appearing at Orca Gas during the Leave Milton mission at the end of Episode One. *[WINTERMUTE] Fixed issue that kept the elevator doors from opening in Carter Dam at the end of Episode Two, if a player interacted with them while Mackenzie was speaking. *[WINTERMUTE] Tuned Wolves in Green Survivor Experience Mode to be less aggressive. *[SURVIVAL MODE] Fixed issue with an invisible barrier preventing players from entering a cave in Hushed River Valley Region. *[SURVIVAL MODE] Fixed issue with the collision shape for the Hacksaw to make Placing the item easier on various surfaces. *[SURVIVAL MODE] Fixed issue that kept several markers from appearing correctly on the game map. *[SURVIVAL MODE] Fixed issue causing the Radio Tower to appear incorrectly on the game map for Mystery Lake. Linux Only *[WINTERMUTE] Fixed issue causing the cinematic to play incorrectly after killing the Old Bear in Episode Two. ### END OF RELEASE NOTES ###
  8. It’s unfortunate that this is happening for you. Please contact our team at thelongdark.com/support and they can try to see what’s happening.
  9. Hello community, We’ve just hotfixed The Long Dark to v1.44 [44110] to address some issues that surfaced after our REDUX Update. NOTE: Please be aware there may be WINTERMUTE story spoilers in the changelist. If you encounter issues while playing The Long Dark please visit our Support Portal. To stay-up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter. You’ll find the complete changelist for the hotfix below. CHANGELIST v1.44 [44110] *[ALL] Fixed colour grading for early-morning ambient lighting effects. *[SURVIVAL MODE] Fixed Rabbitskin Hat not appearing on the Paper Doll screen for the female survivor. *[WINTERMUTE] Improved the Old Bear’s pathing when in the cave system during the What One Man Can Do mission in Episode Two. Please note we’re still working to resolve all scenarios where the Old Bear can become stuck. ### END OF RELEASE NOTES ###
  10. If you're running into an actual bug then please report it to our Support Portal. If you just don't like a story point or how a character behaves then that's feedback we'll take in but it's part of the story. We will pass along that it's confusing to be unable to move due to having items (re)placed in your inventory suddenly.
  11. Just a heads up that @Raphael van Lierop is too busy to do the Mailbag this week. But keep the questions coming and he'll be back in December!
  12. I missed this last week. I'll take a listen later on! Looks good though.
  13. Deleted several posts. Please keep this thread for screenshots you have taken in The Long Dark. Please do not post: our promotional artwork screenshots of the loading screens our cover art screenshots created using unofficial mods Again this thread is only for images you've captured while playing The Long Dark. Thank you.
  14. We won't be having a Milton Mailbag this week, but keep the questions coming and @Raphael van Lierop will select from them for the next Dispatch.
  15. Remember to keep these as questions for @Raphael van Lierop . If you can direct someone to an answer that he's given in a previous mailbag, then please do so. Please however try to avoid answering other people's questions.
  16. We have forum rules which we expect people to follow. Please read them. If people have an issue following them we try to work with them on learning how to adhere to the guidelines. If they do not wish to or find that they can not then they are removed from the forums. I hope that answers your question.
  17. Great looking pie! We shared this for #FanArtFriday on our social networks.
  18. We've added a few more hours to 4 Days of Night to give you more time to work towards the badges. The event will now end on November 1st 10am Pacific Time. Keep sharing your stories, images, gifs and livestreams with us by tagging them with #4DON and make sure you follow us on Twitter at @hinterlandgames. Thanks for playing, and Happy Halloween everyone!
  19. Embrace the final night of 4 Days of Night! You can find details about today's daily challenge below. For additional details about 4DON, please refer to our original announcement. Good luck, and we hope you enjoy it! Share your stories, images, gifs and livestreams with us by tagging them with #4DON and make sure you follow us on Twitter at @hinterlandgames where we’ll share regular updates. – The Hinterland Team
  20. Be sure to get your best 4DON screenshots in as we'll be sharing some out on Saturday!
  21. If you'd like to talk about someone's question, feel free to start a new thread on it and tag them into it. This isn't the right spot for debates.
  22. It wasn't in response to you - through the more direct the question the better. People have a tendency to answer other people's questions, which isn't the point of this thread. If you know that Raph has already addressed a question in a Milton Mailbag feel free to link to that Dispatch. Otherwise, let him answer (or not) as he chooses.
  23. Please keep all responses in this thread direct questions to @Raphael van Lierop to make it easier to pick out what needs answering. Thank you.
  24. Please keep to questions for @Raphael van Lierop. As tempting as it is to answer someone’s question or start a debate this isn’t for that. If you know that Raph has answered a question before then a link to the Mailbag where he addressed it would be helpful and fine.