PilgrimReaper

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Everything posted by PilgrimReaper

  1. Isn't that counterintuitive though, that the counter wouldn't reset since you've used the mask in between? And thanks... the most gruelling part of it is having to go through Signal Void again before I can come back and pick up where I left off...
  2. Hmm. Ok, I see what you mean. Gas / fumes + gas mask led me to post this here. Apologies if this is inaccurate.
  3. (Posted this elsewhere, but this seems like a more relevant topic to do so) I really got caught off guard by something that seems strange to me, would love people's opinion on it.... so, I mostly try to save canisters and run through the gas sections of the mine, and will admittedly use most of the count down to suffocation before putting the mask on if I can't reach a safe place. When I do, the affliction is healed, and I wear it until I reach what (I think?) I know as a safe spot. Then I remove the mask, and bam! the countdown starts again, right where it was, at 5 sec. Before I understand what's happening and can put the mask on, I fade into the long dark. If the affliction is "healed", shouldn't the countdown start "full"..?
  4. Indeed! And indeed, the gas. Speaking of which, I really got caught off guard by something that seems strange to me, would love people's opinion on it.... so I mostly try to save canisters and run through the gas sections of the mine, and will admittedly use most of the count down to suffocation before putting the mask on if I can't reach a safe place. When I do, the affliction is healed, and I wear it until I reach what I (think I?) know as a safe spot. Then I remove the mark, and bam! the countdown starts again, right where it was, at 5 sec. Before I understand what's happening and can put the mask on, I'm dead. If the affliction is "healed", shouldn't the countdown start "full"?
  5. And I did, a couple hours after posting this, and 15 min before fading into the long dark.... 🥲
  6. Still none for me, as this new run also doesn't give me the type of bunker that would contain one 😒
  7. Is it me or it seems there aren't any game-breaking bugs in this one? Or is it too early to say? I started a new run, not wanting to risk my existing one, but after 8-10 hours of play, it does look safe...
  8. Wow that was awesome, can't wait to dig into this!!!!!
  9. Ah, my bad! I was thinking CST for some reason. That would mean a bit more than 3 hours to go! 🤩
  10. That's what I'm hoping for (would mean 9 am PST?) but it does contradict the "6-8pm CET" above...
  11. Thank. You! Zombie Wolf day, I can"t wait!! The more I think about it, the more I expect there will be little to no food in the ZoC. What with the recipes and low weight of cooked items, it would make total sense for it to be an incentive to cook more / make use of what was implemented in the previous update. We'll see.
  12. I'm assuming they'll drop an announcement / video before releasing... would be great to have that today, been getting antsy here 😅
  13. Please HL give us a date, a video, anythiiiiiiiiing 😅
  14. While the new region might very well be accessed through immutable hesitation (or other), the fact that the mine itself isn't directly visible from TP isn't necessarily proof that it isn't that way, in my opinion... I mean, it's not like the airfield is visible from TP either.
  15. Aren't there two cooking spots at the forge? Honest question, I can't recall.
  16. Change is good, necessary, and inevitable...
  17. I feel for anyone in Europe who stayed up / woke up early only to find out that they had 3.5 sec to order what they'd been craving for so long...
  18. You don't find the moose. The moose finds you. I have never ever seen a moose in BR. I've mostly "been found" in Milton Basin, TWM, the near the hunting lodge in BI.
  19. Right before entering Thomson's Crossing's Community Hall: "It's getting dark, time to look for shelter."
  20. One of both of these will surely become available to use in the next part(s) of Tales.