dahemac

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Everything posted by dahemac

  1. Snow shelters, I have built. I did not freeze to death while doing so. Igloos are long-term seasonal shelters. Since winter never ends, you could build igloos around the map, adding to or finishing them over time as you do clothing, and they would be there for months or indefinitely for you to shelter in when you were coming through the area. It would be an interesting game mechanic to see if a wolf had made it their home or a bear or moose destroy it while you were away.
  2. Lots of stuff was in one of the three lost and found boxes, but not my tools.
  3. I have returned to Pleasant River Valley after many weeks (ingame) away. And a lot has changed. Sadly the lost and found boxes did not save my cabinets full of tools. Unless my memory is failing they were in the upper cupboards in the farmhouse opposite the stove. Which are now set-dressing and not cupboards. Possibly there is a fault in the lost and found and possibly they will reappear the next time I come back to PRV. Not the end of the world, but not awesome either.
  4. It is not realistic at all that you can carry cooked meat or litres of boiled water in a pack at –27°C and drink or eat any of it. That stuff is long frozen solid. I am just referring to the game mechanic, which effectively stops the game when you are drinking or eating. It is intrusive. and what you are saying is that during this involved process that takes minutes, I can never look around and be aware of my surroundings, which is odd.
  5. You can build a weird shelter of sticks and cloth, but no kind of snow shelter. Why with all that n snow around would you waste sticks and cloth? Why would you need to?
  6. Some indoor areas in the game have had their midnight lighting better resolved than others. You can always orient on the very dim windows in Mystery Lake Camp Office even if you cannot see items. There is spot lighting all over the Workshop in Broken Railroad which allows you to orient yourself fine, but the lights are there even when there is no source, which is not ideal. In Cannery workshop, it matters not one bit how bright it is outside until some time after dawn or unless there is an aurora because no light renders through the windows at all. In this case i think that the work on the map was just not completed. However you are right as you can prove tonight in your basement. If there are windows, so not in a cave or mine, you should always be able to see a bit inside as long as you could see outside. I find this aggravating, other players do not. I have no idea how many matches I have wasted in a large room with skylights and many windows coming in from a bright moonlit night to find, brokenly, that between sunset and half an hour after sunrise, no light can penetrate glass.
  7. Conveniently, this video shows the steps and tools you would need to cure a moose hide properly in TLD. It is a big deal. Honestly I do not think you could do any such thing in winter. Perhaps this is too much entire to be included in a game, but also it might be cool to add some processing to curing, akin to the time it takes to make clothing items. Hilariously at one stage they do use a campfire to dry the hide, so I was some wrong. (Hide Tanning the Woods Cree Way)
  8. If only there were some snow around to build stuff out of… https://en.wikipedia.org/wiki/Quinzhee For that matter, why not igloos? There could be a skill tree for building shelters out of snow.
  9. If you mean drying wet stuff that seems like a good idea, however I am not sure that guts and pelts get wet like clothes. If what you are referring to is curing the pelts, the thing you are doing when you lay them on the floor inside for several days, that is not simply a drying process. Putting them over the fire would ruin the pelts. For more realism you would have to make a stretching frame for the hides and also soak them in truly vile substances to get them usable. More realistic hide and gut curing might be an interesting added mechanic, but using a fire would be less realistic.
  10. Similar to #1: During the animation for reloading you can keep moving and looking around. However for some reason this is not true of drinking or eating. I would prefer not to be frozen when eating and drinking.
  11. Prostate regularly examined. Thanks for concern. 😜
  12. It is true. The current game implies that you do have an alarm clock.
  13. As I get older, this is perfectly normal for me as I need to pee about every 2 hours. lol
  14. Everyone plays TLD for different reasons and enjoys different aspects. It is difficult for Hinterland to make a game that ticks everyone’s boxes. I only suggest things that would make the game more engaging for me, fully acknowledging that those things may not also work for everyone. As it is they have made a game customizable enough and with enough variety that it has a broad audience with widely differing interests in TLD. Bravo Hinterland.
  15. Neither do I mean you any ill will. You disagreeing with posts is reassuringly familiar. 😉
  16. Since when is hunting moose easy?
  17. I am going to run out of cured leather. And yet if I were to fashion a Moose Hide Satchel then harvest it I would get one leather… Which would be a mad thing to do. What I would like to be able to do instead is harvest the cured moose hide for like 4–8 cured leather.
  18. It sounds cheesy, but it is the quiet beauty. It creates a context without which the survival mechanics would be far less interesting. Quiet apocalypse indeed.
  19. Yes, so yes. How can eating rotten peaches be the only way to get them out of a can you need? What happens if you overcook the food in the can until it is just burnt stuff?
  20. When I am at the Cannery Workshop to use the machine I now just sleep in one or two hour increments. You are right that would wake people.
  21. It is odd that the camera rotation, when you are inside a car prevents you from turning your head and looking out or into the back. There are probably camera rotation angle limits somewhere set to far too small an angle. I do not need to be able to spin my head like in the exorcist, but the left and right rotation should be enough that the views overlap and I can see what is out, or in, the back. While playing, while sleeping, especially at the Cannery Workshop, I have jumped at the aurora starting and everything kicking into life. Probably this should disrupt your sleep. This would have the gameplay advantage of sometimes making getting enough rest problematic, but also allow you to get up and use the power-on time if you need to.
  22. This story is that I was at the Cannery Workshop during an aurora, however I had finished all my machining. And had slept fully. So I got my camera and took a bit of a walk about. Pretty.
  23. Good lord! Does the cooking XP work like that? Number of tiny bits of meat you cook?