hozz1235

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Posts posted by hozz1235

  1. I do remember when I was collecting all buffers (which was years ago) that you could only get 1 per aurora and that they would frequently get stuck (as you're describing) on one.  Some possible solutions I found were:

    • Try exiting/entering the building, or transition somewhere if you're outside (which sounds like you've done, but may try more times)
    • Saving the game and reloading
    • Exiting the game and reloading

    Hope that helps.

  2. 4 hours ago, xanna said:

    As far as I'm aware there are never any bears or moose in the transition regions, so no I've never seen a bear in the Ravine.

    I was thinking of playing a cruel joke and using the dev console to spawn a bear there, but thought otherwise 🙈 😉

  3. On 2/11/2024 at 9:52 AM, turtle777 said:

    Ash Canyon - upper plateau where Foreman's Retreat is located. There's a bear that can be easily and safely hunted, but no wolves for miles. Handful of deer and some rabbits. I've levied up there exclusively for more than 50 days, mostly off of the bear. Not sure if with scurvy, that's viable.

    Bonus: outdoor crafting bench. 

    -t

    Those are attractive features; however, I don't care for AC so would probably not call it "home".

    -h

  4. 18 hours ago, Cyclone35 said:

    other detail I was considering is washing your veggies before eating them. Germs on the peel or skin can get inside fruits and vegetables when you cut them, it can cause illness to eat them as they are. All you would need to do is use some potable water to clean your veggies before you can use them for cooking. If you don't clean them, you spring the risk of getting sick. Considering its an apocalypse, it usually best to check if your food is safe to eat.

    The survivor isn't living in the most sanitary conditions.  After all, they cook meat on rocks and never wash dishes ;)

    Oh, I won't mention the lack of toilet paper...

    • Upvote 3
  5. I recall when SV first came out, I made a post about lack of batteries (because on my longest run, I had scrapped ALL batteries and therefore couldn't complete SV).  In response, HL placed more free-placed batteries so I think this has been compensated for.

  6. On 2/8/2024 at 11:37 AM, devamadhu said:

    Someone on here recommended dropping a single painkiller to mark cave paths, and so now I always do that when entering a cave system. Every time the path forks, I drop a painkiller in the "doorway" of the path before the fork. So if I get stuck, I can at least backtrack to the exit and try again. 

    For complicated caves, sometimes I use painkillers for one exit, and antibiotics for the other direction. Easy to swap out with any other objects like paint cans like others have said.

    And staying to the left generally works for me as well — it seems like Hinterland accidentally or intentionally designed most of the caves to progress to the left.

    Spray paint.  I use it to fully map the HRV ice caves.  For other caves, I use X to mark dead-end tunnels.

    • Upvote 2
  7. 24 minutes ago, Leeanda said:

    I would've thought so too but his dog was fine with that..it's whatever he ate that made him ill...     

    Lol...   Well there's so many anyway but they might mutate and grow opposable dew claws😁

     

    • Upvote 3
  8. 1 hour ago, Leeanda said:

    My brother's dog got into my bins once, chewed through a can or two and ate the contents..he was very ill for three days..   if he can do it so could a wolf or another dog..

    Maybe the can opener is a step too far though😅

    I suppose they could chew through the tin if they worked at it long enough, but you think their poor mouth would get tore to shreds with the sharp metal! 🐶😱

    I did think the can opener was funny though 😆

    • Upvote 1
  9. On 2/15/2020 at 11:29 PM, Jimmy said:

    Ouch, bad luck! I guess next time you'll have to lure him a bit closer to shore before shooting.

    Just re-read this post since someone reacted.  

    Regarding your comment, Jimmy - I shot the bear far from shore.  Injured, he ran there, bled out and died.

    btw, I believe HL has fixed this now.

  10. 14 minutes ago, Leeanda said:

    Yes... Even if it's running with a pack  now ,it will always remember where it's home was..😊

    You do know dogs can't open cans (even with an opener), right? ;)

    • Like 1
  11. On 2/2/2024 at 2:15 PM, twyn1 said:

    I thought about eggs being made available from the Ptarmigan nests, but there would be a high likelihood that they would be fertile/developing eggs, so I'd pass on those.

    Hey, you eat dog food! ;)

    • Upvote 1
  12. Run through English translater:
     

    Well, I have some ideas about things that we could enter in a game and that would become more realistic/interesting.

    FAXA/BANO/ANIMAL FAT CANDLES

    One of the most common things to do is not to play and hunt animals, and we know that most animals are not used for meat, with a nisso base, and in the need of constant light inside some bases, I think we can extract Fat two animals and make candles, a very simple way to illuminate fixed locations, it is not very busy, but it gives enough light. Remembering that fat has countless uses, it is even more interesting to see.

    SMOKES

    Even knowing that preserving meat is not a task that you should worry about very much, because just leaving it free provides infinite durability, so I would like to see some way to preserve meat through smoking. It is not a complex idea, it is fire, it works and very smokes, it would result in a dried meat, with less weight and long shelf life, ideal for longer trips. Considering balance terms, reducing the calories of dried meat may be viable (this is not realistic).

    • Upvote 2
  13. On 2/1/2024 at 4:36 PM, twyn1 said:

    I would love to see a target that you could use to improve your gun skill levels -- maybe something you could craft. Especially for the revolver.

    I just don't enjoy killing so many Rabbits (and now Ptarmigans) just to get my revolver skill up to 5 while the meat and hides/feathers go to waste. And I'm not a great shot, so a lot of the ammo is wasted with no reward at all.  But, as a completionist, I try to max out as much as I can on a long run.

    I know you can practice with arrows on the target by the red barn in PV, but I don't think it ups your skill level at all. 

    The tradeoff, of course, would be using up the ammo with no food reward, but with the ammo bench, that can be counterbalanced.

    Not a bad idea, but could be hard to implement (what's to stop us from being 2 feet from target and blazing away?).
    Could always empty the cylinder on a deer ;) 

    • Upvote 1