allow to scroll map with WSAD keys
cooked meat should lose weight
meat weight should affect cooking time
allow navigation with AD keys in "apply medicine" menu, fire menu, sleep menu, "pass time" menu
add 'transfer all' button to opened container menu
show wind direction in quick stats
knife condition should affect time it takes to harvest meat, skin, guts from dead animal
Should be able to cook coffee and tea with unsafe water
Scaring a wolf away by throwing stones is too easy when it's eating a carcass. But it's impossible to do when it's following you. It should be the other way around.
when taking clothes from container show if they are wet or frozen
Add black outline to quick stats , so you can see them when nothing but snow is in background.
When playing survival maps I had idea of marking my trail by dropping items to not get lost. But it did not work because dropped items always have the same angle.
It's frustrating that you can't grab running rabbit with bare hands.
During wolf struggle every piece of outer clothing gets damaged. It should be more random.
In wintermute when you hunt the old bear, containers with bullets magically appear near him. It would make more sense if Jeremiah gave you bullets if you run out of them.
Map exit marker on the map should tell you what region it leads to.
strafing speed should be slower than walking forward
putting on clothes should take time.
leave searched and empty containers open so you know you checked them
allow harvesting clothes with knife to save time
chance of starting fire in fire barrel should be higher than campfire
There should be a way to get rid of dead bodies and carcasses ( bury them in snow?) , so you don't waste time looking for a dead body more than once when you hear birds.
anything breakable with hatchet should be breakable with hacksaw
you should be able to harvest bow
Toolboxes are very rarely used. There is no need to have 2 different kinds of them.
Mark cars on map. They are great loot source.
WSAD and ENTER keys should work in 'select tool for crafting' menu
ENTER key should work in breakdown menu