hozz1235

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Everything posted by hozz1235

  1. Have you tried adjusting the video settings to lower levels?
  2. Hmm...this contradicts the wiki. Wonder if it needs to be updated?
  3. I don't think he was referring to making the progression (less skill points needed) to level 5 easier (can't do that as far as I know), but instead, factors that could contribute to having the materials to get there.
  4. Nope, just mending existing clothes. Since you have so few clothing items to mend, and if you have an abundance of cloth, you can just mend anytime something drops below 100%... As a side note, there is so much cloth available in the game (curtains, couches, etc.) you should save numerous "backup" clothing items (e.g. I have about 10 pairs of socks that I will not break down). This is especially true for items which suffer struggle damage. Then again, there are craftable counterparts for most of those.
  5. Looks like 100 fish needed from 4 to 5: https://thelongdark.fandom.com/wiki/Ice_Fishing And 50 hits from 4 to 5 for rifle: https://thelongdark.fandom.com/wiki/Rifle_Firearm
  6. Poll done. Once I finished WM (all optional objectives met, all caches found, etc.), I switched back to SV. I could see playing WM beyond the story once all episodes are done and all content is unlocked in that mode. My current objectives are: finding all buffer memories (7 left to go!) and locating all cairns. When I find a cairn, I am also taking a screenshot of where I am on the map and naming that jpg the # of the cairn. I hope to publish that someday/month/year!
  7. Here's one for ya...I call it "Crouch Cave". Most sheltered cave I've ever seen. Where is it?
  8. Welcome to the forums, @Brenduh! Have you tried restoring to an earlier save? If none of that works, I'd go with a bug report.
  9. Cooking in pots will also increase the time it takes to burn something by 20% while decreasing the amount of time to cook something by 20%.
  10. I highly doubt the effect is any different. I also doubt the cooking time is different.
  11. What is Hinterland's take on Mods? I know they are not currently supported and we are discouraged from using them due to the headache from supporting modded games. Do you have plans to support mods? Perhaps a Hinterland-sanctioned mod kit? I've seen some pretty cool ones that address many requested changes the community has asked for.
  12. It fired after 6 days in the cave.
  13. And you, FM cave, shall be known as "The Niche". I know I can make a fire, but didn't try a snow shelter. Nope, couldn't fit a shelter in the small space, but may not need one unless you have just the perfect wind direction coming in. Why, oh why couldn't I hang a bear hide over the entry?
  14. Found this one on my 800+ day run (love still finding new things!). I've circled the location on the map.
  15. Okay, I'm on day 4 of sitting in TWM Chasm cave with my buddy Frank waiting for an aurora. Bad luck with RNG? Have any of you experienced such long waits during this challenge?
  16. I'm guessing it will unlock, but one way to find out - finish Archivist!
  17. I have an old Survival game (on day 740) and I've noticed that the placement of certain objects are different than more recent Survival games (e.g. the truck outside CHD is in a different place, items in the Camp Office, etc.). How is it you preserve those "earlier versions of the game" in recent versions?
  18. Depending upon your Wintermute difficulty level, you may not have to hunt at all (plenty of loot). Save those bullets to fend off wolves (as a last resort).