piddy3825

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Posts posted by piddy3825

  1. 27 minutes ago, Ghurcb said:

    So, on my current run I found 4 pairs of climbing socks by basically passing through a few regions. I found more climbing socks then I did any other type. Am I just so weirdly lucky, or is this a bug?

    image.thumb.png.63ea9f4fd72c5cf0320c745c1fc3a58d.png

    Edit: I'm playing on Stalker

    I got nine pairs of wool socks and seven pairs of new work pants.
    yeah, it's crazy the amount of decent items I have in quadruples too.  lots of clothes and no guns in my game...

  2. 19 minutes ago, Brad Simmons said:

    The center mouse wheel does rotate the objects yes. I just can't rotate using keyboard Q & E keys to go in a counter clockwise or in a clockwise direction. Plus not being able to Left-click to enter buildings and whatnot. No matter how many times I press the Left-click button on my mouse, it just doesn't respond.

    curious.  what about key bindings?  any option to assign or adjust settings in that regard? 
    definitely worth putting a ticket into troubleshooting, if it might help solve this dilemma.

  3. 5 minutes ago, Brad Simmons said:

    I've already posted my issue in a different thread here: 

    This time I wanted to include a couple of screenshots. Not only am I not able to Left-click during gameplay, but also I'm unable to rotate objects after Right-clicking on them. You'll see the differences in these screenshots. Something is missing in Survival mode. The other is Wintermute Episode 1 inside the hangar. Everything appears normally like it should. On my first post I didn't mention where I got the game from. I got it from Steam. I even tried verifying the integrity of game files and nothing was missing.

    Survival Mode.png

    Wintermute Episode 1.png

    mouse wheel used for rotation?

  4. It got a little dark on the Island today after I was journeying across Costal Highway in the aftermath of the recent big event.  Apparently the changes were a bit too much for this survivor so either in a fit of rage, anger or frustration this unfortunate player choose to fade into the long dark...

    screen_ac52e3e0-77e4-4686-b77d-7b9ca8a3757b_hi.thumb.png.2afa1e6e3a734820c4e3a4d85cfae5e1.png

    • Upvote 2
  5. @Revelation_jeff,

    right on mark with my sentiments as well. 

    Besides that, I wanted to give you a heads up that you can rest assured the admin team is aware of your feelings and has read thru this thread 'cause earlier when I logged in, I was checking the user stats and it indicated admin was logged in as well and just so happened to be reviewing these posts!  So that's a good thing, right?

     

    • Upvote 1
  6. 2 hours ago, Blizzard Walker said:

    I purchased the game through Steam on Wednesday and got around playing for the first time on Thursday.  Before that I made multiple saves of my old Hinterland folder in order to return to my 2400 Day Voyageur run at some future time.

    On Voyageur I started at CH and have played 40 days so far.   Things I noticed are:

    - My character seems to burn through food and water more quickly - perhaps it is just my perception.  Until I got my fishing skill to 4 I was burning through the food I found while looting;

    - Weapons are hard to find.  At day 30 I found "Barb's Rifle" at a fishing hut - pale green .303 with an improved iron site.  I have not found a revolver.  Ammunition so far follows the 2 to 1 ratio of revolver to rifle I found on my last run with 39 revolver rounds and 19 rifle rounds found so far;

    - Improvised crampons are a great addition to the game;

    - Sapling locations have changed minimally;

    - Bear pathing along Bear Creek and Fishing Village has not changed;

    - Cowachan and Fishermans sweaters were early finds, the latter on day 1;

    - Wolf behavior seems unchanged;

    - Tools have been easy to find so far in CH.  WIthin 30 days I had hacksaw, 2 hatchets, 3 knives and a heavy hammer.

     

     

    Same experience here on a new voyager game I launched the other day as well.
    also wanted to note that animal and human corpses seem to also be in different areas, kinda nice for a change although it feels that feather drops around those corpses aren't typically in three's any more.  Often finding just one, sometimes two instead of the typical 3 feather yield.

    About the only other thing that I would care to mention that I would have liked to see differently at least as it pertains to CH, is maybe change up the burned out houses some as well.  Same old houses standing as it has been for many years of gameplay now.  I'd like to see Hinterland put the ole RNG algorythm to work and actually make those all the buildings subject to either being intact or destroyed.  Gets kinda old seeing the same old layout time after time after time.  

     

    • Upvote 1
  7. lol, isn't this basically what we called a "trainer" back in the days of dial up on-line gaming.  I remember using something similar when Blizzard rolled out Diablo 1 for online multiplayer.  Everybody was cheating using god mode and unlimited item duplication all sorts of silly little cheats... 

    I sure wish I had some Godly Plate of Whale and a Heavenly Sword of Titans right now so I could vanquish that foul pack of wolves
    that has been hounding me all week thru the glimmer fog...

    • Upvote 1
  8. 9 hours ago, Leeanda said:

    Well that's put me off buying the dlc .  It was the only thing I was concerned about, gameplay wise anyway.  

    oh, don't let the glimmer fog put you off.  It's kinda an interesting ailment to introduce into the game and so far in my gameplay, I've contracted it three times now since arriving at the airfield.  I've even already discovered a work around, by accident of course!  When I got insomnia the second time around, I also just happened to eat a questionably low condition can of sardines which promptly gave me food poisoning!  Oh no, I thought to myself as 10 hours of sleep is required to cure food poisoning in addition of course to antibotics and a liter of water.  

    I thought to myself, this is it.  Here's where I am gonna die, wide awake, fatigued and puking my guts out...
    Fortunately the food poisoning algorythm takes precedence over the insomnia affliction and I was able to medicate, sleep and cure both maladies in a single night!  Hurray!  

    Anyways, hopefully by the time the console release date arrives, all the issues that have been discovered by pc players will have been addressed and your gameplay experience will be better for it!  

  9. 2 hours ago, stapeliad said:

    I like the bunkers and hope they come back soon, but they have never been a guaranteed spawn. It's a happy surprise to find one but they aren't essential for survival.
    Aren't they only in ML and PV anyhow?

    Well, actually the prepper cache spawns in ML, PV and the recently added cache in BlackRock were all guaranteed bunker spawns.  Random location, yes but also guaranteed and without failure.  The ML and PV bunkers have been in the game since inception and have been an intregal part of the survival sandbox experience for thousands of players over the years and many players applauded the addition of the third bunker when BlackRock region was added to the game.  The ML bunker also holds a place in story mode in the quests in Episode 2, so yeah, just dropping them without notice is kinda a big deal.  

    I think Hinterland could use a passionate player or two with a background in public relations working closely with the dev team when it comes to communicating fundamental changes and revisions to the players/customers who buy their products...

    • Upvote 3
  10. 11 hours ago, Morrick said:

    I was really looking forward to playing Tales from the Far Territory, but as a Mac-primary user, the delay has been a bit of a bummer. 

    lol, I was gonna say, it might actually be a blessing in disguise, considering some of the many issues that have surfaced since the dlc release.  Here's to hoping they make quick progress on the issues for the Mac users who don't happen to have a spare pc backup...

    • Like 1
  11. 48 minutes ago, Kranium said:

    Why be worked up about missing bunkers? Because some people just wasted hours looking for one. It's a simple thing that should have been in the release notes.

     

    That said, I wouldn't say I'm "worked up" over it. Not any more than anyone else would be worked up over other people being worked up, I guess.

     

    Anywhoo, thanks for the heads-up, piddy. Didn't want to die again in another futile search. Glad I checked in.

    appreciate the sentiment.  I'm not "worked" up over it either, just a bit irritated, cause like you said,  

    "It's a simple thing that should have been in the release notes."   I guess Sito fails to see that...

     

  12. 23 minutes ago, hozz1235 said:

    Glad I haven't spent any "wasted" time looking for them yet.  <sigh>, why aren't these things announced?

    In a way, I think console players are fortunate here - hopefully most of these things will be worked out by the time they get the update.

    trust me, I "wasted" all that time for you so you didn't have too.  you know I like finding a bunker, felt kinda betrayed that they would take a staple item like that outta the game without telling the players.  I'd really like to know the reasoning behind that decision.  I'm guessing it had something to with the loot table re-balancing and they couldn't work the kinks out, at least not yet.

    • Upvote 2
  13. 24 minutes ago, Sgt Socks said:

    I'm getting more "miffed" by the day Piddy... but thank you for highlighting this 

    Edit - this is typical of how Hinterland have become, they never answer a question properly or provide proper information.

    "I hope this clarifies why they're missing".... err well no actually, you haven't told us the *actual reason* for them being disabled!

    lol, the face on your avatar seems to sum up your feelings!  got that look of slow smoldering resentment...  

    • Like 1
  14. Found this on Reddit...

    Hinterland Support 5 (Hinterland Studio)

    Dec 7, 2022, 18:16 PST

    Hi there Pavel,

    Thanks for reaching out to us. At this time almost all Prepper Caches are disabled in game by design. We'll be re-enabling them once again in the near future. I hope this clarifies why they're missing!

    Kind regards,

    Hinterland Support

    I'm just curious why this was necessary?  Something to do with loot rebalancing?  Shoulda been in the release notes if you ask me.

    oh well, here's to hoping they get re-enabled sooner than later, am I right?  I'm kinda miffed about reading this news...  

    • Upvote 1
  15. was playing this evening and hiking around the airfield and everything was going fine, until the glimmer fog started setting in any my frame rate dropped from 60 down to 9 fps in a matter of minutes.  It seemed to fluctuate with the movement of the undulating electrical surges in the snow, getting so low I was afraid my game would crash.  
    anybody else experiencing any lag or fps drop when your in the glimmer fog?  or is it just me? 
    I'll admit I could use an upgrade to my GPU, but it only seems to happen in this fog...

  16. 38 minutes ago, stapeliad said:

    I kinda think that bedroll has to be earned..... but if it's there I'll take it!

    I dunno, based on all the various commentary from dozens of players across a few different social media platforms, lots of players are finding that bearskin bag in the coal shute building.  I'm fairly confindent, when I say it's probably gonna be a guaranteed spawn. 

    But, if the bag ends up the same acclerated wear rate that it has had in the past, the trick is gonna be keeping it maintained.
    Still gonna need a fresh bearskin to repair it! 😬

  17. 2 hours ago, stapeliad said:

    On Stalker I found a bearskin bedroll in the coal shaft!

    I'm trying to figure out the loot tables. On 2 interloper runs in PV I have found ZERO matches. not in the farmhouse, barn, not in any cars, the church, community center,  store, houses, that house by the rope to skeeter's ridge, or signal hill. I got to the basement in Skeeter's Ridge but died immediately there due to stupid wolf.

    Id love to know where the Interloper match spawn is in PV.

    I need to run around in Stalker mode more.  The one exploratory pilgrim run I did at the airfield had a surprisingly sparse amount of loot and also seemed to not be as diverse.... mostly clothing.

    yeah, I did too on voyager.  seems to me this probably gonna be one of the "new" guarnteed spawn points for the bearskin bag.  do you think that might be likely?

     

  18. 27 minutes ago, Shadox said:

    @hozz1235: try CH, i found 2 Mukluks there. Seems like my current Save has alot of luck with his foot, having 15 climbing socks and 2 mukluks...🤣 Isolated Boots been in Camp Office if i recall it right. Another pretty unexpected find there.

    yeah, Mukluks which used to one of the rare items in the game are now pretty common place.  I've found no less than 3 pairs since I started playing.

    • Upvote 1
    • Like 1