Mike in GA

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  1. Same. Awesome comment btw.
  2. At the far eastern end of coastal highway map there's usually a bear that lurks around jackrabbit island and Misanthrope's and it comes back over there near the houses. I usually shoot the bear, and run my butt back into the house and let it bleed out. From now on I may just strip and off go wrestle it with a knife.
  3. Agree ^^^^. So, being from the Southern United States people around here made/make homemade soap from rendered animal fat, (mostly pig fat) along with lye. Deer are fairly lean animals, but would still render out some fat that could be used. Now a bear, there's a fat storage farm, along with being an animal that's already in game and fairly rare and dangerous. Talk about risk/reward to the nth degree, that would make candles not too common, and raise the level of rarity exceptionally high. In the Long Dark literally I've been there in the dark waking up fully rested with sometimes several hours before daylight comes around. A candle would be a welcomed item.
  4. The past couple of nights I've been out walking between places in Mystery Lake and have been pretty close to single wolves. No difference between detection range or aggressiveness that I noticed. Aurora nights are different, seems to be more aggro and shorter detection proximity.
  5. Just a quick post to say that I've been back only recently and love the new changes I've come across. Previously I was playing on a potato PC, and now have a much better rig, the much better to see the details in the game and get pics with. Things I've noticed that have changed. 1. Thankful that the incline sprain mechanic has been tuned down, having 3 different sprains, limping and flashing screens were a bit much. 2. Deer are much smarter or have an increased survival instinct. Trying to run them into the wolves is much more of a challenge, but can still be done. 3. Spray paint cans. Crazy useful, especially for marking bear/moose territory. 4. Shell casings, and ammo crafting. Have yet to do it, but love the idea. 5. Have yet to run into a timber wolf pack and not really looking forward to this. Haven't read about it yet, want to experience it for myself. 6. Custom mode. Love to be able to tweak the games to my own wants/needs. What hasn't changed for me is the great game experience. This is the game i measure all other games by, this is the gold standard and I'm thankful to be back. Even though my PC can run much higher games, this is where I see myself spending the majority of my gaming time. Cheers to the development team and all you other survivors in the quiet apocalypse new and old. These shots were my first views of very familiar sites, Camp Office and Trappers and one of the towers lit at night during Aurora.
  6. Drivers door, visors, floorboard, backseat, trunk, hood. I've been gone for a bit myself, like two years? So I'm not used to getting the batteries out, but i will follow Bean's method to break down the battery in the front seat. I'm not sure that i've ever gotten anything from the visors, but i try to check everything that can be checked. It's like that one time i don't check there will be something there.
  7. No matter how many play throughs I run, I almost always feel at some point like "I have arrived" only to get completely owned. Bears always seem to give the best ass chewing. But I haven't danced with a moose yet..... time will tell.
  8. Because after playing for several hundred hours, I was computerless for months. I came back to the Moose, a handgun, and a custom mode. Got myself up and running, sitting in Mystery Lake. Piles of fish sitting on the front porch of the Camp Office, rifle and bow, some decent gear. Decided to take a stroll before it got dark, and decided to start hunting wolves to make my new jacket. Cocky and over-confident, I found a wolf on the tracks, had a small fish for bait.....dropped the fish and drew my bow before the wolf started eating. That one wolf wrecked me. Well played Hinterland, well played. This is what I've missed. Becoming over confident and getting wrecked for it. Awesome game! Cheers!!!!
  9. Another super important tip, eat first, drink last. Some foods add to thrist and hunger icons. Soda, sardines, condensed milk, soup also now and some others. Some are neutral to thrist, cat tails and energy bars. Others subtract from thrist to different degrees. Biggest thrist hit is from crackers. You will lose small amounts of condition from your hunger icon being empty, you will lose lots from thrist being empty. Your energy drops from any activity, but also your carrying capacity drops as you get tired and the day moves on. You might start the day fine with weight but then be encumbered. I now always try to leave scouting as light as I can be. I set up bases in sandbox mode. When I'm just going to the lake area I leave my bedroll because I can always use a bed in one of the cabins. I carry minimum survival food, cat tails usually and bring one days worth of water. Hatchet, very few matches (store the rest) a sewing kit, rifle, leave extra bullets at the base. I only need a few, it's not that I'm that good a shot, I play on Voyager and avoid wolves if at all possible. BIG NEED TO KNOW, without a bed or bedroll you CAN NOT SLEEP!!! Not entirely sure if you can sleep in a car without bedroll, help with this info please. Expect to die, and die a lot!!!! I'm on sandbox #70 now. Been playing for 8 months? I long darked several, probably 50 of those on purpose. Longest survived days for me was 65. And I love this game, probably one of the best I've played!!! From Pong/Atari, that's a lot of games! Cheers and enjoy!!!
  10. First time to FM I fell through the thin ice, and thought I just needed to run faster and… I kept falling through the ice. Froze to death in a matter of seconds