piddy3825 Posted July 6, 2023 Share Posted July 6, 2023 Now that the rope climb has been in place in Raven's Ravine since Bleak Inlet region was added, how about removing the instakill walls? Now that players can reach the bottom of the ravine via the rope climb, why do the instakill walls still need to be active. Back in the day, there was no reason to go down the ravine as it was a dead end, but now that you can escape the ravine by transiting to BI, why bother still blocking the area will walls of death? 5 Link to comment Share on other sites More sharing options...
ManicManiac Posted July 6, 2023 Share Posted July 6, 2023 (edited) Perhaps maybe just remove the instant kill walls altogether? I mean, I understand them for map edge boundaries... but anything within the bounds of a region's area perhaps shouldn't contain instant kill spots. Lost so many runs due to finding kill walls while goating around... many in very unexpected places. Edited July 6, 2023 by ManicManiac 3 Link to comment Share on other sites More sharing options...
Enigmaecho Posted July 6, 2023 Share Posted July 6, 2023 6 minutes ago, ManicManiac said: Perhaps maybe just remove the instant kill walls altogether? I mean, I understand them for map edge boundaries... but anything within the bounds of a region's area perhaps shouldn't contain instant kill spots. Lost so many runs due to finding kill walls while goating around... many in very unexpected places. Yes! Remove the binds, no boundaries, no masters 😂 1 Link to comment Share on other sites More sharing options...
Bearimpaler101 Posted July 7, 2023 Share Posted July 7, 2023 That is so weird! I hosted down the other day. I almost died but I managed to survive. Link to comment Share on other sites More sharing options...
Stranzua Posted July 7, 2023 Share Posted July 7, 2023 I saw this in one of Tomasina's videos. It's crazy to think you can end an entire run just walking into a instakillwall. 2 Link to comment Share on other sites More sharing options...
Admin Posted July 14, 2023 Share Posted July 14, 2023 On 7/6/2023 at 3:31 PM, piddy3825 said: Now that the rope climb has been in place in Raven's Ravine since Bleak Inlet region was added, how about removing the instakill walls? Now that players can reach the bottom of the ravine via the rope climb, why do the instakill walls still need to be active. Back in the day, there was no reason to go down the ravine as it was a dead end, but now that you can escape the ravine by transiting to BI, why bother still blocking the area will walls of death? Thank you for your feedback. We'll review this and consider our approach. 3 Link to comment Share on other sites More sharing options...
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