thekillergreece Posted December 13, 2017 Share Posted December 13, 2017 Hello. I would like to make a suggestion. Rabbits picked up after being stunned should be able to struggle if a player is very slow to make decisions. For example: Player 1 stuns rabbit, picks it up, does not make any decision for 10 seconds, rabbit will try struggle in attempt to escape from the captor's hands. Rabbits are still awake and can fiercely struggle in order to escape from the captor's hand if the player is too slow to make decisions. Whoever has rabbit pet will understand. Link to comment Share on other sites More sharing options...
shade_grey Posted December 13, 2017 Share Posted December 13, 2017 1 hour ago, thekillergreece said: For example: Player 1 stuns rabbit, picks it up, does not make any decision for 10 seconds, rabbit will try struggle in attempt to escape from the captor's hands. Rabbits are still awake and can fiercely struggle in order to escape from the captor's hand if the player is too slow to make decisions. Sounds good. It requires additional animations though... still, I think this is something that Hinterland would like. Link to comment Share on other sites More sharing options...
Mroz4k Posted December 13, 2017 Share Posted December 13, 2017 I dont remember if I ever tried it myself, probably not, but I was under the impression (from a YouTuber who talked about the stone hunting back when it came out) that if you took too long to "twist" the rabbit, it would simply escape out of your hands. Basically the same way as if you didn't pick it up in time. I assumed this was how it worked, cause it made sense. It would punish people for hesitating too long. If this is not in the game already, it has to be. Link to comment Share on other sites More sharing options...
StrayCat Posted December 14, 2017 Share Posted December 14, 2017 I can confirm, it works like this already (tested myself)... It you take to long, the rabbit escapes. I've not tried since the last update, though. Link to comment Share on other sites More sharing options...
TerribleSurvivor Posted December 19, 2017 Share Posted December 19, 2017 That would be a more artistic approach to the way it works currently! Contributes to the atmosphere so why actually not? +1 Link to comment Share on other sites More sharing options...
Morphe Posted December 27, 2017 Share Posted December 27, 2017 And rabbit would be able to bite you which would cost you condition penalty of 95%, a broken nail affliction which would make you unable to hold anything in hands, a infection risk of 99%, a blood loss and a blizzard approaching Link to comment Share on other sites More sharing options...
Mroz4k Posted December 29, 2017 Share Posted December 29, 2017 On 27. 12. 2017 at 10:30 AM, Morphe said: And rabbit would be able to bite you which would cost you condition penalty of 95%, a broken nail affliction which would make you unable to hold anything in hands, a infection risk of 99%, a blood loss and a blizzard approaching Nope, you are taking it too far even if the rabbit did bit you or scratch you, the most this would do is some 2-3% condition drop, as a tiny injury, or rather a sore. And even then, most of the time it wouldnt really do anything but maybe damage your gloves. This is taking it too far in my opinion. Just the fact that the rabbit can escape out of your hands is good enough for me. Edit: Nvm, I read it again, and just now realized that you were just being riddiculous my bad, +1 for the joke Link to comment Share on other sites More sharing options...
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