megamillionare Posted July 23, 2015 Share Posted July 23, 2015 it would be amazing if you could make random gen maps that actually have transitions so like its possible to just leave a map and enter a completly new one and then another without losing your stuff each map would have one transition area where you just go 2 maps ahead or 2 maps back. this would be an amazing feature virtually allowing you to survive forever. :lol: Link to comment Share on other sites More sharing options...
desrocchi Posted July 23, 2015 Share Posted July 23, 2015 Unfortunately random map generation is not an easy task, it's even worse in a 3D environment.I don't think even big studios with hundreds of millions of dollars of budget could pull it off at the moment. Link to comment Share on other sites More sharing options...
elloco999 Posted July 23, 2015 Share Posted July 23, 2015 Hinterland has a clear vision on this: they want to make great looking well balanced maps that all have their specific look and feel and play style. That is not possible to achieve with generated maps. Link to comment Share on other sites More sharing options...
desrocchi Posted July 23, 2015 Share Posted July 23, 2015 Hinterland has a clear vision on this: they want to make great looking well balanced maps that all have their specific look and feel and play style. That is not possible to achieve with generated maps.As I said, this is the realm of dreams, but if it were possible a gamemode where your survival depends on your ability to never stop would be amazing for me.No stationary houses where sleep or hole up, no stacking up on food and fast decay of resources.You'd be forced to find the passage to the next randomly generated map or die because the resources of the one you're in have all dissipated.A very different more frantic playstyle, one I think I would enjoy. One where you don't ever know what to expect because every map is new and you don't have landmarks to guide you. Link to comment Share on other sites More sharing options...
elloco999 Posted July 23, 2015 Share Posted July 23, 2015 I certainly wouldn't mind such a game mode myself, but Hinterland has clearly stated that not considering such a mode for TLD. So it will not be in the full release. It might however be added later on but I don't expect it. Link to comment Share on other sites More sharing options...
bethany Posted July 23, 2015 Share Posted July 23, 2015 It's true: Randomly generated maps are not in the cards for us. We're focused on building a carefully handcrafted world, and believe that learning the lay of the land is a big part of the experience we want to provide. Link to comment Share on other sites More sharing options...
desrocchi Posted July 24, 2015 Share Posted July 24, 2015 Yes Bethany, we know, we're just daydreaming Link to comment Share on other sites More sharing options...
nicko Posted July 24, 2015 Share Posted July 24, 2015 v244 displayed a random map button? in sandbox. Link to comment Share on other sites More sharing options...
desrocchi Posted July 24, 2015 Share Posted July 24, 2015 v244 displayed a random map button? in sandbox.That may just mean a random choice amongst the currently available maps, not the generation of a new one on the spot. Link to comment Share on other sites More sharing options...
bethany Posted July 24, 2015 Share Posted July 24, 2015 Yes Bethany, we know, we're just daydreaming It's always nice for new forum members (megamillionaire) to have a bit of an "official" answer Daydreaming is always fun too! Link to comment Share on other sites More sharing options...
Denyo Posted July 24, 2015 Share Posted July 24, 2015 Daydreaming is always fun too!And it does not hurt as well is completely free. Link to comment Share on other sites More sharing options...
megamillionare Posted August 19, 2015 Author Share Posted August 19, 2015 also lets say it was going to be added in... to make it easier it could be the same map every time just with a different layout like this % for this house to spawn here or this % to make some guy pop up here but every map with have a large lake but i guess you could do this % this lake might spawn over there or over here or something Link to comment Share on other sites More sharing options...
megamillionare Posted August 19, 2015 Author Share Posted August 19, 2015 so the map is not repetitive Link to comment Share on other sites More sharing options...
selfless Posted August 21, 2015 Share Posted August 21, 2015 Already exists, kinda. Not every building is active in any playthrough. Items random in location and distribution. Preexisting corpses, saplings, and bunkers have multiple possibilities.Could go further without much difficulty. Multiple possibles for wildlife spawn regions (possibly overlapping to reduce predictability of safe areas)? Multiple possible locations for a specialized building? Alternate rock formations or skylines? More? Link to comment Share on other sites More sharing options...
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