Lord of the Long Dark

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Everything posted by Lord of the Long Dark

  1. Of the hundreds of hours I have played this game my recent interloper run takes the cake. So far at 160 days in this run I have found items I have absolutely never seen before- almost looks like a stalker run. I found climbing socks- yes, climbing socks in HRV cave. Also in HRV I found a flare shell on a corpse. I am found a box of pistol ammo and several rounds on another corpse. I found rifle shell casings by another corpse. Then in FM at the cave to BI I killed a wolf just before entering the cave. It was too cold to harvest it so went inside cave to get some coal and grabbed a few hours sleep. When I went outside to harvest the wolf I found- get this... 6 feathers. I never knew it was possible to ever have more than four. In fact later about 100 days in I killed two timberwolves in BI and after harvesting them I collected 12 feathers. Totally unheard of that I have ever seen. Then to top it off, and my motivation for making this post- on day 160 today I was on my way to climbers cave in AC and found an abandoned camp. Imagine my surprise as I approached the camp and could clearly see..... a RIFLE. As I approached i could see it was broken and indeed it was a broken rifle- I was unable to pick it up or interact with it but man it had me stunned for a minute there. I have never heard of note seen a rifle much less any of these other things before.
  2. Would be fun if this was a camping simulator. As a survival simulator- ummmm , nah. Survivalists in extremely challenging conditions don’t bring portable sausage grinders. Ever.
  3. Yes the game would be way too easy otherwise. By the time you complete your forge run if you already had 60 feathers the game would be way too easy. However you can “force” feathers to drop if you harvest a carcass. On bodies just give it a few days and eventually they generate.
  4. Ummm nah. Your mode of play is beginner. That’s why your strategies work. The idea you think your voyager custom would Challenge an interloper player is hysterical. Enjoy the game brah. But trust me if you want to play at an elite level you have to seriously change your gameplay. Like, dramatically different.
  5. Well when you play basic levels sit makes sense I guess. Advanced levels have to adapt much better though.
  6. No i got the point. The point is just nonsensical is all. It’s survival. If you take just ONE thing from a house then it’s very blatantly simple- you take the one thing you need the most at that time depending on your survival requirements. I mean... really. You are trying to create a dilemma when there isn’t one because it’s Basic...Fundamental....Survival.... strategy.
  7. Sorry but that makes no sense. All items are necessary. It’s like saying “if you could only have food, fire, water or shelter” which would it be. It’s survival. There are multiple aspects.
  8. What tests would those be exactly. How would I test for what is causing problems exactly.
  9. Not sure how I would backup my save file and I wouldn’t do it anyway as I am strictly a purist for hardcore permadeath. I don’t get the convenience of having a backup IRL.
  10. Why would you even bother with cattails on voyager or even stalker? If you are losing your well fed bonus in those levels to the point you need cattails you are doing something woefully wrong. You should be throwing food away because you can’t even carry it all in those levels. I honestly don’t see why you would even bother with cattails or teas.
  11. Update- looks like a corrupted save file as my other characters are operating normally. I thought the save files are not local on the computer correct (to ensure permadeath), so no way to recover or repair the save file? pretty crappy demise for a 400 day loper run.
  12. All of the sudden my game crashes on PC playing a 400 day vanilla interloper character. A little loading box appears out of no where for less than 1 second- it has the long dark hatchet symbol and says “long dark unity 2019” or something (it’s so fast I can’t see it really) and has a progress bar but in a flash the game just crashes and my desktop appears. Happens at seemingly random times about 2-15 minutes into gameplay by it also frequently happens when a save game screen comes up such as when entering a building. Game is Unplayable now.
  13. Here are things that REALLY do need to be implemented to improve gameplay via better interface mechanism. Just a matter of making tasks more efficient to complete without changing anything as far as game time or survival challenge- strictly interfacing. 1. Make more actions if not all actions able to be “stacked”. For example you can prepare multiple tea ingredients or arrows at once but you can only sharpen once at a time or prepare one tinder at a time. All actions should be stackable. 2. Make the inventory wheel fully customizable so any item can be added at any location on the wheel. Same for action buttons on game pad- make them customizable. 3. When carrying multiple bows, the action button to draw a bow should default to the LOWEST condition bow, not the highest. Similar to how it works for arrows and sewing kits for example. if there is just one improvement to make I’d prefer this one the most. 4. Be able to eat multiple cattails at once (accounting for additional time of course). just some things to improve the interface without changing the gameplay survival mechanics
  14. I just forged one. Faster than looking for one.
  15. I’ve gone up there every run and never found anything (interloper, maybe the lower levels are different)
  16. You are supposed to go wherever you want within the bounds of the map and if you try to go beyond bounds it simply should be impossible.... or an obvious drop off to certain death. But climbing a rock pile in the middle of the map- uh yeah- you should be able to cross it
  17. Ah don’t kid yourself. Save scumming to “protect” against incredibly rare glitches like that is just a rationalization to simply prevent the permadeath. that’s really the “main” reason people do it. protecting against glitches is just the excuse. be honest man. Save scumming completely ruins the entire tension the game is designed to create. it’s a whole different game- way , way, way easier- when you don’t have to worry about dying. I was just trying to bring attention to the developers of the issue.
  18. Love the game but a little perturbed my 300+day ATDS character was lost on a glitch in BI at the deer carcass under the stone arch between the lookout tower and radio tower. I got stuck trying to crawl under the fallen tree and while trying to free myself my character sprained an ankle saving his position and there was no way to get out of the situation despite multiple reload attempts due to the saving after injury. Last year I lost a 700 day interloper character the same way in PV goating over rocks when the character got stuck and again got an injury saving his position permanently. if I am going to lose a character, especially with that much time and effort invested, I would Much prefer a surprise wolf attack than a glitch. Just saying.