upnorth

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Everything posted by upnorth

  1. @Swippity_Swappity Well. They apparently noticed a few people out and about, so they probably want to talk to a couple of them, if you want to give that interaction a go?
  2. If only as some sort of quick travel mechanic, although actually skiing would be pretty awesome too! But this would be a fast(er) travel option that would be authentic to the game and pretty much only require planks, nails (forge?), hide and sticks. Perhaps possible to find as loot by corpses or at houses too?
  3. Hehe. I'm actually trying to keep things fairly open-ended. I want others (than myself) to be able to jump in and fill in blanks, and also because it gives a bit of mystery to the story that might give us new cool ideas for answers to yet unanswered questions
  4. - Mommy! Mommy! It hurts! Emma wakes up in the middle of the night of pain in her hand and runs to her mothers bed. Stomping in place as she cries. - It's ok. Sometimes doggies can do that. We'll have to use disinfectant and give you a bandage, we have some in the bathroom. I got bit once when I was young too you know. I know it hurts a bit now, but I will give you some medicine for it so you can sleep. Perhaps some antibiotics just to be safe. You can sleep in my bed of you want. Thank god we had some medical supplies at home, she thinks. What would I do if Emma get sick and I can't help her? They get done and get in bed, after a few minutes they both fall asleep. - Morning! I started the fire and made some coffee for us, I hope you don't mind? I usually wake up early. - No problem at all, thank you! I'll get some breakfast out. Hopefully we can bet a better understanding on what happened today, but not on empty bellies. Emma, see if you can find an old toy for the doggie, perhaps you can make friends today?
  5. I guess I get fooled by the feats that some streamers get as well, getting permanent boosts to be able to almost always run and stuff like that. I get that they are catering to certain type of popular gaming tropes here. Awarding various achievements etc. It does feel pretty realistic when I play myself, but that's mostly because I get worried from not knowing the various limits of things. Which experienced gamers can abuse constantly without worrying too much.
  6. I've been watching a lot of TLD on Youtube after finishing Wintermute lately. And people regularly run around with hypothermia risk and with very overloaded packs seemingly without any problems at all. It's starting to feel a bit cartoonish that you can do that in a game like this. If you overload your backpack, your speed should be severely limited. Hypothermia risk should mean penalties on both movement and focus. Not sure what happens IRL, but I would imagine very stiff hands that fail to grab stuff and starting to get delirious? Not eating and drinking should start draining your energy levels pretty quickly, etc. Anyone else who thinks that gameplay should be more realistic, or at least in Interloper?
  7. - It's ok. Let me check you over. It doesn't look too bad, the doggie probably got scared of you too. But we'll have to keep an eye on it in case it gets worse. The four of them sit in silence for a few minutes, listening to the sparks from the fire and watching the aurora with an increasingly unease. - Do you live alone? The mother asks. - No, but my boyfriend is away on work a few weeks at a time. Oil rigs. I'm studying to be a nurse. I have a couple of years left. We are saving up to move and buy a house closer to his family. I inherited this place... she said with a painful stare out in the dark. - Ok. I own the grocery store, a family business for a couple of generations. I think I've seen you around, it's a small town but I guess there are always a few social gaps I guess. Anyway, it's getting a bit warmer now and Emma seems to be ok. I'll try the land line and see if it's possible to call anywhere. She puts Emma down on the chair. The day eventually got a bit too exciting, biting her nails and watching the doggie with teary and tired eyes. Wondering how she made the doggie scared? - Yes! I get a tone at least. I'll try 911. Busy. I guess they are getting a ton of worried calls right now. Do you have anyone you want to call?
  8. Yes. 32 bast från Östersund. Hemflyttad sen ett par år efter 10 år utomlands, bland annat en skidsäsong i Kanada
  9. Interesting, not just knocking out electronics but disturbing the entire magnetic field of Earth? Well, I think the player should be able to figure out what happened somehow. Either by contacting or traveling to the main land. Or being able to go back in time before the event. Go on missions with Mackenzie and Astrid when they were working together.
  10. - Hey! Hey! What's happening? A young women calls out as she leaves her house with a dog at her heals. - I have no idea! We were just out for a late walk when the aurora appeared and right after there seemed to be a surge in electricity everywhere. - The sky was dancing! It was very pretty! We are going home to watch it now. The little girl seems too excited about the natural phenomena to have noticed the alarmed voices around her. - My cell phone died. I think we need to check how bad things are. If all electronics are fried our cars probably don't work any more and if someone gets hurt it will take time for an ambulance to get here, assuming we could even call one. But I think that land lines might still work. On our way home to check that now. - Yeah, it's pretty freaky actually! My microwave started on its own, I don't think an electric surge could do that? Just blow up fuses and stuff you know. The husky suddenly starts growling. Then a distant howl. - Ok, we really need to get inside, come on Emma! - I don't have a land line, mind if I come with you? - Sure! Lets stick together, a dog might be a welcome distraction for Emma. I don't think normal entertainment is an option for a while... But you might want to grab some warm clothes and a few blankets, I have a feeling it's going to be a cold night.
  11. Think of it like an endgame challenge. Something big to aim for other than 500+ days.
  12. It's a pretty crazy idea for sure, but I like the story driven parts too and not just surviving with control. Perhaps it doesn't have to be in the summer, but if they want a second story after Wintermute it would be pretty cool to play both characters getting home from Perseverance Mills (assuming they survive it)
  13. With The Long Dark being as much of an "make your own adventure" as Minecraft and similar games, but with a bit of a back story, I thought it could be fun to start writing a collaborative story based on each of our experiences and different ways to appreciate and think about the game. The idea is to sort of have a main storyline, but feel free to add parallel stuff such as characters in completely different times or places. Anything that you think is interesting and could add to the experience. I would say avoid using quotes so that it doesn't get too repetitive to read. Each comment = one contribution. .... - Look mom! The sky is dancing! A little kid points upwards towards a suddenly very colorful sky. - Yes, it's called an aurora borealis, it's really prett... what was that!? Look out!! Suddenly sparks fly off a nearby powerline post and the lights from all nearby houses start to flicker. She knew aurora's were caused by particles from the sun hitting the Earth's magnetic field causing chemical reaction, but she had never heard of it causing damages. Could it be a military attack? But why hit this remote town, nothing of importance around here surely? She had lived here all her life, some of her friends moving to study and see the world but she loved her remote corner of the world. Despite being far away from help. - Come on, we have to get back home now. We can look at it from the windows. It's dangerous to be outside now. She checked her cell phone - dead! I hope the old land lines still work, she thought hurrying her child along the suddenly very dark street. ...
  14. A rewarding sight after getting a ton of electrical burns and almost dying fixing the damn elevator.
  15. Hi all. Don't hang around in internet forums much any more but this game is engaging enough that I both wanted to contribute some ideas and report a bug or two. I pretty much only play single player mystery or puzzle games. Big fan of The Room series. But The Long Dark is very therapeutic to me as I imagine it is for a lot of you, and I just binged Wintermute and really enjoyed that, apart for the more tedious missions with mainly a lot of walking. Love the story and the concept of a Sun storm knocking out electricity being visible as an aurora borealis. Also the tragic past of the protagonists. On a personal level I'm a systems developer working mostly in web development but consider game development as well. There is so much fun to be done. Had an idea years ago to integrate your training results in games to make your character stronger if you keep a healthy lifestyle IRL etc.
  16. At least for me, The Long Dark refers to the electronic blackout. It being winter seems like more part of the challenge and mood of the game. So it would be fun if the seasons changed every 80-100 days or so. It would also be fun to be able to research and plan for an expedition to the "mainland", perhaps something only possible in the summer and by sea demanding a lot of both resources and advanced skills? The story mode refers to the shores being sort of the rescue plan for the people after all.
  17. Couldn't interact with it at all at first, with my own inventory only partially visible and not possible to interact with either. Eventually it was possible to put stuff in and remove things, but the counter only updated on removals, and took into account stuff I had removed to trigger it. Managed to finish the mission and the episode in the end, but it took my experience as a programmer knowing I could try to reload the game and essentially "hack" my way through. See picture for build version.