For you today I have a suggestion regarding a potential revision of hunting in the game.
When a player will drop meat in the snow, a predator shall be attracted to the meat and will eat/steal it. To prevent this, the player could craft an improvised cloth sack or use a moose satchel to put the meat in. The sack would then be hung from a tree using a mountaineer rope or some sort of craftable rope (from fishing line?)
I'm sure you've noticed how some players will cheese the bleed-out mechanic. A way to prevent this would be for the player to have to guard their kill from predators. Failure to do so would allow the predator eat the carcass. (This mechanics can be something for higher difficulties.)
(I deleted the old one and reuploaded a revised version. Sorry to make you read it again, and thanks for doing so.)