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About devamadhu

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  1. Love this! It made me remember the feeling of my first time playing the game, and discovering all of the introductory challenges on the way to Milton.
  2. Okay, I thought I was going crazy! I've developed a lot of habits around gear, and I obsessively pick up the bedroll after I'm done using it. I solved the mine puzzle fairly quickly, and after I got out, I was kicking myself for somehow "forgetting" to pick up the bedroll at some point before entering the mine. I'm glad to know I didn't forget it, and rather that it's taken from the player during the cutscene. Considering the size of the bedroll, it makes sense that it could get snagged on debris and not make it down with Astrid. I don't think I lost the lantern, but I usually use flares in the mines to avoid wasting lantern fuel, so now I can't remember.
  3. Is that wolf emoji binary code????
  4. There's always the Moose! Or maybe the Bear? The whole $1 patent thing is awesome - I love when scientific discoveries are shared like that, for the benefit of everyone.
  5. This got me googling the early insulin extraction process, and I found this: Super interesting! I'm sure with the bajillion deer we're able to kill in the game, the cold temperatures for pancreas preservation, and Astrid's lab skills, she could figure out DIY insulin for the survivors.
  6. I felt the same way. I agree that it has to do with pacing, and also that it's very helpful for new players to have added guidance to safe and warm spots throughout the challenges. I also noticed that the placement of side challenges (and their map icons once the challenges were completed) made for much easier and warmer trekking later on in the episode. That said, I'm generally irked by how much "mountain goating" has been discouraged in the game - both by the revamped sprain mechanic and now these additional invisible walls. I'm currently playing this year's 4DON, and I had to avoid that whole area due to time constraints. Of course I'm not a developer and I have no idea how complicated it would be to remove that wall for Survival Mode, but I would definitely prefer it. Or to have some sort of special entrance activated that allows you to go the other direction. I feel the same way about the emergency exit in the Carter Hydro Dam. Once you open that door from inside the Dam, I think it would improve the game hugely to be able to reenter it from the Environs side. Anyone who wants the extra challenge could always go the long way if they chose.
  7. Same here. 75 rounds but no revolver. I've searched a good chunk of CH, PV, and ML so far, but nothing yet. I'd be surprised if it wasn't in the game - it might only spawn at one of the jack o' lanterns though.
  8. The main objectives don't seem affected by the time it takes to complete the tasks, *however* I did notice that the location and rewards of most of the side quests do come in handy later on in the episode. For example, I noticed most of them are sheltered spaces in one way or another.
  9. Well, I shut down the game and started it on my older computer - looks like it did the trick and the story was able to finally continue. Not sure what happened there.
  10. Hi all, I'll do my best to figure out how to report this officially, but here's where I'm at in Episode 3. Spoilers below. I've fully stocked the Community Hall with supplies, and have successfully saved all 4 survivors. I've also completed all of the side missions, except for finding the community notes about the Forest Talkers. Now, for whatever reason, my mission objective has reset to "Talk to Father Thomas" (the first objective before stocking the supply cupboard and rescuing the survivors). He's now moved to the Community House stage. Whenever I click on him, the camera pans to his back, and then resets, and nothing happens. All that I can think of is that this is either a glitch, or that I haven't completed something important. But all of my other options are completed.
  11. There's always food poisoning and dysentery. 🤢
  12. This was my view from my emergency snow shelter on Misanthrope's Homestead after successfully killing a bear - I had to wait out two solid days of blizzards in between harvesting. It's not the most spectacular view, but it's rife with anticipation.
  13. I started the game a bit over a year ago, so I wasn't around when Mystery Lake was the only region available. But I still immediately gravitated toward it and I always make my main base in the Camp Office. I love that there are deer, fishing huts, and rabbits in one central location, and that the office is easy enough to find even in the middle of a blizzard.
  14. In my longest running game, I have a stash of rare and top quality clothing items like the Mackinaw jacket stashed away at my main base in the Camp Office. I mostly play on Pilgrim, so the rare items become more like hunting trophies (gathering trophies?), and they make the space feel more homey and lived in. This is probably ridiculous, but if I could, I would clean up base interiors, build furniture, and even build cabin-like structures of my own. 😂