stratvox

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Posts posted by stratvox

  1. You'll want more arrows. Seriously. The point made earlier about losing all your arrows is definitely a real thing that can happen; if you get all your arrows into it and it doesn't drop then those arrows are just gone and you'll need to get more. If you're in PV at Pensive Pond you should do the mine -> Winding River -> Mystery Lake -> Forlorn Muskeg trek to go to the forge at Old Spence's with a bunch of scrap metal and make twenty  arrow heads; you don't have to make arrows out of all of them right away but you will suffer attrition of them over time. I have hunted many moose with the bow and have pumped over a dozen into one before it dropped. I've also one shot moose before. Point is that if you are unlucky then you could find yourself in a bad bad spot.

  2. 14 hours ago, Stinky socks said:

    That would require a monitor that supports such resolution and quite possibly, a stronger graphics card, which at the moment is quite difficult to obtain at reasonable price.

    Yep. Not commenting on its practical utility, just noting that going from HD to 4K made them  much easier to follow.

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  3. On 7/10/2021 at 9:04 PM, jeffpeng said:

    Blood trails have been spotty since that as well, and it's easy to lose them if you don't keep up.

    Just as an aside, I found that playing at 4K made the blood trails MUCH easier to follow. Like, massive massive difference in their utility.

  4. I am not experiencing this in my games. If you're on steam, maybe try to verify game files?

    The blood trails do fade over time, but overall I've done lots of tracking via blood trail, even in the last few days....

  5. Well, I remember back when goating started to become a thing a few years back, and Raph came in and said to us (paraphrasing), "just so you know, if you get stuck somewhere climbing around and starve to death, that's a you problem, not a Hinterland problem". My response to that is "of course, it's not like death traps don't exist in the real world anyway."

    I know where you are; you're way up high on that cliff at the end of Mystery Lake near the bear den. It's hard to call that a place you can 'just stumble into'. Getting up there is not trivially easy to do. I mean, it's good to report it so it can get fixed for sure; I love goating, so it's better if it's fixed, but if I punch it while goating along a rock face that was clearly only ever intended to look good, maybe just maybe it's a teensy bit my fault, at least enough so that I can't really call a terrain mistake that causes dying by falling up there "terrifying". Also, I'm willing to bet that particular bug has existed there since they made ML some eight years ago or so, and you're the first one to find it... not exactly somewhere that's commonly traversed by players :D 

    Maybe I belabour the point. It's actually pretty cool that you got up there; I might have to go regoat that area it's been a long time since I last did any rock climbing there and I'm pretty sure I'm a lot better at it now than I was the last time I was doing that in ML.

    Finding out where you can get to (which is a LOT more places than you'd think) is actually a lot of fun by itself in this world. Raph, if you can work goating and maybe even some kind of reasonable rock climbing mechanic into TLD 2: The TLDening it'd be awesome. And by reasonable I mean not what's in Tomb Raider, even though it's not bad for what it is. I even have some ideas about how you could handle the UI for that sort of thing (without jumping! ;)) within the context of the trad TLD interface.

  6. The bearskin bedroll decays app. 8 times faster when left unrolled. The normal bedroll decays over twenty times faster when left unrolled. Pick 'em up and put 'em back down on the floor when you wake up if you don't want to carry them around with you. https://thelongdark.fandom.com/wiki/Decay#Bedrolls N.B. it says "per hour of sleep" for use decay but that rate applies when it's unrolled whether or not you're in it... plus the daily decay rate also gets piled on top. They decline very quickly when you leave them unrolled, so don't do it.

    • Upvote 1
  7. Yeah, I mean... there's a part of this where if you've made it to say a year in the real world you've got the survival thing down. I think that's actually an understated aspect of the deep game (hundreds of days in); the challenge isn't surviving on Great Bear, it's figuring out how to live on Great Bear, which is not quite the same thing.

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  8. Speaking for myself, I'm a big fan. However, I remember the very first time I took a survivor in there; they were very advanced in skills (fives and fours) and had awesome clothes and he was GTFO in under 36 hours, nearly dead. Spent nearly a week at the trailer in MT recovering and repairing his gear before going back in. However, once you get a handle on the place it's stunningly beautiful with some of the best vistas in the game... and just an unreal amount of natural resources. You can pull hides out of that region like crazy and if your bow skill is at all decent you'll never lack for noms. If you spend enough time there you'll be doing the run back to the trailer in MT every few weeks to schlep hides etc and replenish bows and arrows at the worktable there.

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  9. I bit the bullet and am scoring on of the new Pis to assess it; the very top of the line one looks like it could be up to the job of being a decent dev platform for our stuff. I'm guessing your points about the IP and openness are why some of the things I'm seeing that are linux compatible are using such old implementations of the hardware. Be that as it may, I still get to check out whether we're interested in going this route or not in this company; if we can replace 30 2-3k$ machines with 30 400$ machines and one 25K$ machine it may well be worth it, even if some of the performance metrics aren't as good.

  10. I've been casting about to try and find a reasonable ARM based PC that's not a mac and hopefully reasonably priced, mostly just to mess around. However they're not exactly growing on trees... which is remarkably shortsighted of the ARM folx.

  11. On 5/25/2021 at 8:54 AM, jeffpeng said:

    I'm sorta surprised it even works. Please be assured that there is nothing you can do to improve your FPS besides getting a new GPU.

    I guess if you want a "decent" used market 1080p GPU that you can somewhat afford despite everyone going bonkers on mining .... I guess a 1050 Ti is good enough and doesn't even cost that much more than what it did when it was released over 4 years ago .... 😭

    In general old GPUs with 4 GB are sorta affordable since you cannot mine Ethereum on them anymore (at least not profitably). This holds also true for fine space heaters like the R9 290(X) or the venerable R9 Fury. I've even seen some 480s and 570s with 4GB go below 200 bucks on ebay. However, I wouldn't buy GPUs with less than 4GB, tho, since those really have big issues running anything approaching modern above 720p.

    So, I guess if you really want to score a GPU today the rule of thumb is: Above 4GB -> too expensive. Below 4GB -> useless. But hey, maybe crypto finally crashes 😉 So waiting a while longer and see what's going down might be a good idea. It's summer after all :D
     

    You don't even want to know. I bought a (ready?) rx6900xt not too long ago because ... I needed a video card and it was available so I ponied up the truly ridiculous amount of money; coughed up ~2300CDN for it. Mind you, I could sell it now for nearly a thousand dollars more, but that would leave me without a computer so that's not gonna happen. It's just insane what's happening in the market right now.

    That said, it's an amazing video card, but the market for silicon (I also do purchasing for my company which is why I was able to actually buy a video card; lots of people are finding that can't get one at any price point) is simply bonkers right now; we're holding off on upgrading our hardware because the prices are simply absurd.

  12. Hey @Jens, you know what might be an interesting idea? I've noticed that the FOV setting in "Display" basically functions like a zoom lens; the smaller the FOV the more zoomed in you are. It also means that more distant detail shows up in the image. It might be worth playing with that setting to see if you can get more out of these panoramas.

    • Upvote 1
  13. Tom Thomson, for the folks that don't know, was a member of the Group of Seven, a group of Canadian painters from the early decades of the twentieth century, and one of the major inspirations for the overall look of The Long Dark... though of course if I'm wrong about this I'm happy to be corrected by Raph. At any rate, I came across a scan of one of his works today and I thought I'd share:

    Northern Lights, by Tom Thomson.

    From what I gather it's in the Musée des Beaux Arts in Montreal. I believe it's called "Northern Lights" and it was painted in 1916.

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