Thrasador

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Everything posted by Thrasador

  1. Voyager is apparently MUCH more lenient with the stick department....in CH, about day 100. Many sticks still....
  2. You could have pulled a torch from the first fire, and used it to light the fire in the forge. You probably knew that already though. Maybe the two fires were hours apart, or the first one went out wile crafting accidently?
  3. Anyplace outside is best for storing meat. Drawers and cabinets in fishing huts, trunks of cars, containers on the ground outside, dead guys (gross but possible). Apparently you can just drop meat on the ground outside wherever you want, I just found that out after asking the forum. Make sure you are not currently the target of a bear or a wolf first though, or the meat might be treated as a bait drop and eaten. This can even be accomplished with wolves close by.... by entering a structure, crouching, then exiting the structure while crouching, and then dropping the meat. I saw Geltaz do that at the CH gas station with 4 wolves right outside. Apparently they don't notice meat you drop as long as they are not trying to kill you. This could be fixed at some point in the future.....but not yet. I try really hard not to waste anything I kill. So far I think I have only not harvested about two wolves, it was a long time ago in Forlorn Muskeg. I was actually trying to leave the map for Mystery Lake already, and it was really foggy and I got jumped a couple times on my way out. My desire to just get the heck out of there was greater than my desire to find injured wolves in the fog, harvest more things that smell, and getting jumped by even more wolves in the fog. So I abandoned two wolf kills. I haven't abandoned anything else in the run since.
  4. No problem guys, I like to help out and be useful here. I made a post in the "How to Play" section about being available to answer questions. So feel free to ask me questions if either of you have anymore. @SPiRiTthis game almost requires exploring the entirety of every map and relocating to new maps to find as many resources as possible. This becomes especially important at higher difficulty levels, as you find less and less loot by searching the harder the difficulty level. Oh two important changes you may need to know is old man's beard no longer requires a bandage to craft, so it doesn't stop bleeding...it is only antiseptic. Also they removed brandishing, so you have to throw fire at wolves, (torches/flares) so dropping bait and shooting them works better in my opinion. You can survive for periods of time in one place, and many resources are renewable, but some are limited....like matches, cloth, scrap metal, saplings, and other plant life. So the best way to survive the longest is to actually search every map and horde as much as you can, lol. That's what I am currently doing in my playthrough. I neglected to mention @Renegade30's suggestion, which is also a really good suggestion, probably because I kind of cheat in the game whenever humanly possible, even if doing so is tedious. Like I will enter a building, sleep, or pass time (basically save the game) before doing anything I could fail at (lighting fires, repairing clothes, fishing) and I exit and reload if I do fail....lol. Which is pretty cheesy, but at least I'm honest. The only person I'm cheating is myself....
  5. The image is shaped like a uterus, my girlfriend agrees, if you don't see it...oh well I guess. All it is missing is ovaries. That wasn't an attempt at being rude or sexist. I am sorry you interpret things in the most negative way possible. If you can't handle people not agreeing with you, or not sharing the same opinion as you, then you are in the wrong place....trust me. Wait till you post something Carbon sees.... I now regret responding in your thread, I didn't realize you needed me to agree with and love everything you were saying. Had I known that, I would not have posted. Oh and @Ciliate Organism the developers and I haven't made any "fatal mistakes."(yet) Do you know how I know this? We are still alive....Fatal means dead. Am I dead? Is The Long Dark dead? Ok, that is solved.... If you want to read my ideas and other people's ideas, then I suggest you read the "Wish List" forum. That forum is where people list what they would like to see included in the game in the future. If this thread is a list of your wishes for the game, then it probably should be in the wish list forum. I didn't realize this was a list of your ideas for the game, I thought you just enjoyed listing how many people play crappy games on Steam...
  6. Welcome @JoshuaSkillTree! I hope you are filling some of your waiting period with watching some runs by other players. It's a good way to learn the ropes....like how to make water, lol!
  7. I thought the solar still picture was a uterus at first... I am not a fan of comparing one game to another....especially The Long Dark. It isn't like any other game I have played so far.... I have zero interest in playing any of the games you have listed so far.... I looked at The Forest several times and it looks more aggravating than fun....
  8. There ya go! Yes, random matches all around! Sometimes they are in the glove box too. I have also found matches on shelves in homes, fireplace mantles, and occasionally in kitchen cabinets....
  9. I guess I didn't explain anything, unfortunately.... Lol, back to the game! I did some testing with various numbers of pieces of cooked meat on me. I crouched in the tests because I wanted to make sure I was testing when the wolf smelled me, and not heard or saw me. There was a noticeable significant distance between five pieces of meat and six. Six pieces being when the first official bar shows up. In both cases the wolf turned around and started walking straight for me from pretty far away....but it was quite a bit farther with six. Like an extra 25-50 feet. It's hard to guess exact distances in the game. With two pieces of meat...I got pretty close. I was probably 2-3 car lengths away before he smelled me....he still couldn't see me though, which was odd because I was pretty darn close. I know this because I started crouch walking sideways and to his right, and he was still walking away from me and in the direction of where he first smelled me. So with no pieces of meat and crouching from behind the wolf, you can probably almost get close enough to pet the damn wolf, lol. There was little to no wind at play, as I couldn't hear wind blowing. I am sure being upwind of a wolf with meat on you lets them smell you from even farther away. I wouldn't recommend traveling far with a scent level of 1 bar or more, certainly not in terrain where you can't see clearly in all directions...because they can definitely smell you if they are like over the next ridge. When relocating maps, or traveling great distances...like to a new map I would recommend bringing as little meat as possible. Preferably no meat. Traveling far, or hopping maps is probably the best time to eat canned goods, or MREs you have been stashing in your base for a rainy day.... Just hunt some new critters when you find a new base to settle into on the new map.
  10. I don't really play on experience levels that have parasites, but from what people have been reporting who do, they seem to get parasites frequently even when it is at a 1% chance. More frequently than would be normal for a 1% chance of something. I think that was the point the OP was attempting to make.
  11. Be killin predators like a BOSS!
  12. They are allegedly adding the bow method of fire starting in the next update. In the meantime I can link a list of known spawns in Interloper, which includes matches and fire striker locations.....but you may consider that a spoiler, so click at your own risk. That being said, there are numerous definite match and fire striker locations even on Interloper...more than enough to light one fire a day every day for at least several hundred days if you collect them all.... http://steamcommunity.com/sharedfiles/filedetails/?id=888366399
  13. Lol! Put that in the thread Mel started... "You know you've been playing too much The Long Dark when...."
  14. Wow....how many days have you been playing, and on what difficulty level? I am playing on Voyager, about 100 days in and I probably have 200 cardboard and wooden matches and 3 firestrikers. I got those from exploring FM, ML, and CH. Magnifying glasses apparently never wear out, but they only work during daylight and when it's clear outside. I have about 6 magnifying glasses and use one whenever weather allows. Do you have any flares left? You can start a fire with a flare. I would explore more maps and look for more matches....unless you have been playing like 600 days, explored all the maps, found all the matches, and used them all. If that is the case like I said, there is still magnifying glasses for clear days.... You can grab a torch from a fire you light outside with a magnifying glass, and then use the burning torch inside to light a fire. Pretty sure magnifying glasses work inside fishing huts on clear days too....
  15. Of course that is your right to do so, I was just trying to help solve the issue. Like I stated though this leak is a failing of Unity 5.5 itself, not so much The Long Dark. Unless you consider Hinterland's decision to run their game with the Unity engine a failing....
  16. I hated that scene....it was hard to watch. Now I need to go bear hunting in the game, in his honor...
  17. I just spent the last two hours Googling that error, trying to figure out what it is and if there is a solution From what I can tell it is an invalid memory pointer (memory leak) that is seemingly common to users of Unity 5.5... Unity has allegedly fixed this memory leak in versions of Unity 5.6 and onwards. I found a bug report from a game designer who seemed pretty reluctant to send his project to Unity for them to sort this bug out, lol Here is that thread: https://fogbugz.unity3d.com/default.asp?868528_k3b1goulbr0s5r8t So I guess we will have to wait for Hinterland to upgrade their unity version again if they are not using 5.6 yet....I don't know what version of Unity the game is using. Some other threads, designers seemed convinced that bug had to do with mass adding trees, but then someone reported having the leak in a game with no trees.... Some anecdotal evidence seems to suggest running the game in DX9 instead of 11 might help, and/or running the game in windowed mode....but those things may just slow the leak down by using less memory... In Steam interface, click on "LIBRARY". In games list, right click on "The Long Dark". Choose "Properties" Click "SET LAUNCH OPTIONS..." Paste into text box "-force-d3d9" without the quotes Click "OK". Click "CLOSE". You could also try adding that launch option with tld_borderless.bat to run dx9 in a borderless window....I think... Or: tld_borderless.bat -force-d3d9 I haven't tried this personally though, so I cannot confirm that option is possible How do I run the game in Borderless Window Mode? For players that want to run the game at native (desktop) resolution but not in Fullscreen mode, launch the game as: tld.exe -popupwindow There is a tld_borderless.bat and tld_borderless_dx11.bat that you can use to launch the game like this.
  18. Ok, well I understand the drawback of making saving slower. It becomes a matter of what do you think is worse, slower saving, or losing all your progress in a slow methodical perma-death game. Maybe they could at least put badge and feat completion in a secondary location so it will no longer be lost by losing power.
  19. Well clearly you know much more than I do about this area of knowledge... So would it be possible for them to create a save system that is more stable by using some sort of Journaling File System to record the little bits waiting to be saved in the next proper saving moment? So that the save could be reconstructed and function after something like a sudden power loss or the game crashing to desktop without closing it properly? In theory?
  20. Valid question. Maybe we could use spare cloth to wrap clanky items and move quieter....
  21. Sweet! Yes, my uncles and I watch that movie together every time it is on....I should have been more sure.... Sorry to derail the Icebreaker thread, carry on!
  22. Yeah, even though getting in the habit of backing up your saves and user001 file may lead to save-scumming, it may be a good idea to periodically back those files up in a folder somewhere else for the day you lose power or something. It is unfortunate that the saves become corrupted if the game closes suddenly without exiting properly. Hopefully this is something they can fix to make doing this unnecessary....
  23. I just watched it. The smell testing starts a ways in, it was informative and a little frustrating for me. Frustrating mainly because wolves can apparently smell you from pretty far away even with only one smell bar. This shows that you really don't want to butcher anything too far from a shelter where you can drop things off. If you are not near a shelter and you are carrying a lot of guts and fresh meat, plan on having to deal with every wolf on the map coming towards you eventually....
  24. The wolves and bears are our zombies. The wolves are the small fast ones, the bears are the big slow ones. Even if you shoot the big ones in the face, sometimes you still need to double tap them...