Kraelman Posted March 12, 2015 Share Posted March 12, 2015 So I ran out of work today at my job... so for the last 30 minutes of the day I made a little sketch. 15 years of GMing and building DnD and GURPs worlds/campaigns and more recently building maps in Maptool led to this(I always sketch the maps out before I build them):http://i.imgur.com/7ZSaaj1.pngIt scanned poorly... should have gone over it in pen. And yes, my handwriting is terrible, I know. I also realized after I sketched this I left out a bunch of things I thought of at the beginning... notably more detail around the Pleasant Valley exit - I meant to put in some planks on the floor in a small area and a table/chairs, maybe a couple rusted out lockers and maybe an old forklift/skid loader as a kind of loading area for whatever they were mining there. The whole map would be essentially pitch black with the exception of of both entrances and a small shaft of light illuminating the body(half buried by rubble) near one of the forks in the mine track. It's basically a "Ravine" type map for travelling between Coastal and Pleasant... very small and relatively minor but I was bit disappointed we didn't get anything like that when they added PV. It's small and quick but it'd be very, very tense the first couple of times. The wind could howl through the mine every once in a while and make some very spooky noises. Old rusted out pick axes here and there. So yeah that's my idea. Link to comment Share on other sites More sharing options...
Seshins Posted March 12, 2015 Share Posted March 12, 2015 i like it Link to comment Share on other sites More sharing options...
Odinn Posted March 12, 2015 Share Posted March 12, 2015 Oh I agree, it was a bit disappointing that we got nothing betweeb PV and CH and this would add allot of mood into this passing between Link to comment Share on other sites More sharing options...
pikkue Posted March 12, 2015 Share Posted March 12, 2015 Ye would be awsome, I agree!Or atleast a cavesystem, felt like "yeahaw" when I first entered on of these caves in pv! Link to comment Share on other sites More sharing options...
Hotzn Posted March 12, 2015 Share Posted March 12, 2015 Cool. Link to comment Share on other sites More sharing options...
toebar Posted March 13, 2015 Share Posted March 13, 2015 fun! Link to comment Share on other sites More sharing options...
PolarBear70 Posted March 13, 2015 Share Posted March 13, 2015 I agree as well. It did feel a little odd that I could enter a mine area to travel between zones but could never actually utilize the tunnel to get out of the elements, etc. And after the travel zone between ML and CH (AWESOME!!!), I really think a short travel zone between CH and PV would be great as well. Two thumbs up! Link to comment Share on other sites More sharing options...
bethany Posted March 13, 2015 Share Posted March 13, 2015 Pretty neat idea! I can almost picture it in my mind Thanks for taking the time to draw and share! Link to comment Share on other sites More sharing options...
toebar Posted March 13, 2015 Share Posted March 13, 2015 makes me think of the show Ghost Mine :lol: Link to comment Share on other sites More sharing options...
Vagos Posted March 14, 2015 Share Posted March 14, 2015 Very nice idea to connect PV with CH.You must also have a source of lighting since it would be in total darkness. I really like the idea! Link to comment Share on other sites More sharing options...
simarson Posted March 16, 2015 Share Posted March 16, 2015 Its super Link to comment Share on other sites More sharing options...
Amateur Bushcrafter Posted March 20, 2015 Share Posted March 20, 2015 I'd vouch for it if i wasn't so afraid of the frigging dark Link to comment Share on other sites More sharing options...
Majales Posted March 20, 2015 Share Posted March 20, 2015 I'd vouch for it if i wasn't so afraid of the frigging dark Because: "The night is dark and full of terrors." Link to comment Share on other sites More sharing options...
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