Wolf struggle 'bug'?


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Hi - haven't played that much since the last update and when I have, I've managed to avoid wolf struggles. Until today......

What I've noticed is that the sounds of the struggle - growling, barking, clothes getting torn - persist for some seconds after the struggle has ended (I can see the wolf running away). Which is not perhaps a big deal in most circumstances, though it's a bit disconcerting when you've been jumped without seeing the wolf coming and so aren't too sure if there may be one wolf in the area or two.

Wondering if it's maybe a similar issue to the lag/delay that we are now getting when saving/entering an indoor space? Is this just me? Anyone else?

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Yeah, it's a thing. I don't think it's a bug, it's just not as well made as it could be. There are other issues as well, such as releasing an arrow but it doesn't count if the wolf is too close. Wolf timing could use work generally. Wolves generally could use work, really.

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