Easy Fixes


darkstarmike

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  • Add pack-weight and stamina bar to check status function (Tab/Start).
  • Fast forward game time when lighting fires, rather than making the wait real time.
  • Make the QTE's more timing, rhythm, or precision based; button mashing isn't fun (or maybe just get rid of the QTE's altogether, but that's not really an "easy fix"). 
  • Make it an option, in custom games, to have realistic meat yields; a real moose can yield over 100 kg of meat. Dealing with that can be a challenge itself.   
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I think the reason lighting fires doesn't fast forward is because lighting a fire is a defence mechanism against wolves... and when time is fast forwarded animals velocities are not, which means that in practical terms they become very slow. If you're racing against time to get a fire going because you're surrounded by wolves then you can't have that happen, so.... no fast forward.

To give an example.... shoot a deer. It starts to bleed out. If you "pass time" it'll end up dying way closer to the place you shot it because in game terms its velocity is reduced by something like 60x.

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