ArsenicMonkey

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  1. Now that the devs have implemented harvesting animations, what other animations can be added to heighten immersion? Would eating and drinking animations be a good adition or just useless work? This question can be applied for many actions in the game that could become an animation instead of a spinning wheel. Here are a couple exemples or actions in the game: Starting a fire, repairing clothes, eating, drinking, harvesting materials, etc. I would like to hear what you guys think! I also what to know if its worth the devs efforts.
  2. I know that to keep meat for a long time you store it outside, and for certain prepackaged items its better to store inside. But what do I do with the meals you cook? Where should I store pancakes, rose hip pie, ptarmigan pie, etc? Outside or inside?
  3. At the island cottage in forsaken airfield, the counters are not physical objects but the drawers and the decoration items are physical which means I can place items on the searchable drawers but not the counter.
  4. When I go to campcraft on my radial menu I have the option to put down a cooking pot or a can but i can't put a skillet down with the radial menu. Why? Is this a bug? Or was the feature not added yet?
  5. I found a polaroid at the island cottage and when I arrived close to the vista location I had to climb a small wall of branches but after I did I got a audio glitch where it was the same footstep sound effect that could only be fixed if I walked on stone.