Mistral

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Posts posted by Mistral

  1. TBH all interiors should have changeable temperatures like in real life, and they should be much, much colder. You shouldn't be able to take current luxury beauty sleeps anyway. Our own cottage, in the North in winter, is often way colder inside than it is in the outdoors.

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  2. You can do fine for a while even with Loper-tables when spawning to toilet-heavy zones like Milton or CH, but elsewhere not for long.

    I think on NOGOA max 3 days from the spawn, and that's when you've managed to find lucky toilets and even luckier magic cans. Without bedroll I've managed 25 days without on NOGOA but fire is different

    Anyway, unless you do one region challenge, you ought to get 1000 matches + eternal mag lens anyway so this is just theoretical. I'm currently doing one region, low recovery, low loot, low plants run on FA and it's glorious with just a single box of matches so far in about 10 days. In a way I'm glad I haven't found mag lens. The last fire, I'll have to keep going on eternally (unless I continue to the new Mine map when it opens but that is likely another run)

  3. I've always been on the opinion that the general loot tables on the highest level, which is only Interloper (as the Custom game options for some reason do not go beyond that (with the exception of harvestable plants)) are still way too generous all over the board. There's just so much premade stuff. But with the recent updates it's nearing absolutely ridiculous levels, especially with the food menu. Excluding the rabbits and cattails (of which I could've had bunch more too if I would've bothered), this is all the food and spices I've gathered during the first 24 hours to the game with Loper loot tables. They're just from PV farmhouse, the two barns, community hall, the gas station, and 3 cars, I haven't touched any other place. The other buildings in Thomson's Crossing probably have loads of junk too when I venture into them, I also already ate some cans of pork and chocolate bars the previous day so they are not showing here. (Btw, I also found a 100% condition rabbitskin hat from the smaller barn next to the farmhouse... ... ... riiiiiight... am I playing Voyager?)

    I mean, if you're playing One Region -only this loot level might be okay in terms of difficulty, but otherwise...

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  4. On 4/27/2023 at 6:46 PM, Glacia said:

    It's very very rare anyways, almost a 0.1%. Marine flares are relatively common, giving the player an additional renewable fire source.

    However, I think it's a good change. Fire have been renewable for eons thanks to the maglens, now we have more options, albeit very limited for the rarity of items washing.

    There's too many matches on Loper loot levels in general and now you are getting them here too...

  5. On 4/27/2023 at 2:15 PM, DaGnome91 said:

    Actually,

     

      Hide contents

    There are 2 new bunkers in HRV 

    : a prepper's cache and the SV Gamma Bunker... There is even also a crashed airplane !

     

    Ohhhhhhhhhhh... 🤔😟

  6. I'm a simple man. The less stuff there is in offer, the happier I am. It comes closer to true Survival and living off the land, rather than hoarding. Therefore not only would I love to be able to disable this luxurious treasure cove Beachcombing 2.0, but also have the Custom options to offer loot tables worse than the lowest setting now available. Currently the only way to achieve this (and rekindle the old TLD spirit where the World was small) is to do One Region challenges or just ignoring stuff on purpose. Which you of course have to do anyway in any game to some extent but I'm also talking of things like matches which still spawn in millions

  7. 7 hours ago, UpUpAway95 said:

    Good advice.

    Another tip - marine flares stay lit even when going through waterfalls.

    Oh I didn't know this actually, is that only marine flares or regular ones too?

    If it's only marines it's good as balancing act I think, as otherwise I find them really useless against regular flares. TWs are just about as cautious of regular flares (and torches) as marine flares, stupidly I might add. But now they have some theoretical unique purpose

  8. 1 hour ago, Glacia said:

    Changing the % of the loot tables or removing certain items it's more than enough to balance the system.

    Im pretty sure HTL it's gonna address BC earlier or later, because actually the system even makes several game features meaningless.

    I'd be fine with new items after every storm if the chance of getting garbage like sticks or recycled cans was the most likely outcome. It would make getting those valuable items once every 50 storms or so more rewarding

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