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Posts posted by Mistral
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The scurvy thing is the one I'm actually most excited about this update (well other than the flask + the new region, even though those poison uber-wolves seem bit fantastical) as it finally brings some sort of emphasis on issues with long term survival using mainly meat based diet. It will be interesting to see how that stacks up in the end-game phase. Next up, I wish they'd also look at the "rabbit starvation" / protein poisoning issue (as Les explains here at 32:52)
As for the flask, it seems like a great tool for NOGOA/Deadman since it should help in reducing setting up new warming-up fires & new tea-buffs after every 3 minutes. I mean in a sense that makes NOGOA bit easier, which is something I usually don't want the game to do, but constantly making new fires was also bit unrealistic aspect of that game mode, so it's ok. Of course, we will actually still have to see how much liquid those flasks can actually hold, and how much more time they keep warm versus the old buffs.
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Hate everything about it. Also, just like the new beachcombing it will surely be overpowered.
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Sadly, that is correct, weather maxes out circa day 50, it never gets any colder than that. And by max values it's still pretty mild even with all Custom settings put to max.
The only way to make it colder is to run the great Relentless Night mod, where you can max it out -120 celcius and have interiors affected, make the end game truly special.
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I find it like any other region really, not much more difficult or easier. Of course, unless you spawn there or are bored there's not really that much reason to visit any of it. It's just general loot. Anyway, it has nice atmosphere.
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While waiting for something to happen, here are the past release dates for the "December region updates" since those became a permanent thing post-HRV. (Yes, I'm basically now treating this next DLC patch as another region update too)
Bleak Inlet - December 9, 2019
Ash Canyon - December 7, 2020
Blackrock (Survival version) - December 7, 2021
Forsaken Airfield - December 5, 2022It's probably a safe bet that we'll get something in 4 weeks time then.
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Ambience was neat on this.
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I can almost hear Christmas music too.
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On 10/27/2023 at 2:22 PM, AdamvR said:
Looking back I found that except for the summer, there has been a dev diary every month.
Only 3 days left, so...🤞🤞🤞Still almost full day left...!
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Maybe there will be a Halloween Miracle. Gift from the Great Pumpkin. We only have to believe.
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11 hours ago, stratvox said:
The problem is that now it's no longer possible to look at things people have posted to X without first creating an account, and that is not a reasonable demand to make for access to company communications.
And even in the age before Elon Musk, this twitter feed in question was also filled with personal posts that had nothing to do with TLD, so you had to scroll through to find the "updates"
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No, they haven't done Halloween updates for number of years now and they don't have time anyway.
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For very brief second, when I opened the forums I thought someone had replied to "October dev diary" thread, but alas, too good to be true, and it's still the September one
Crickets
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Less items, craftables, recipes please and more environmental and gameplay changes (/fixes) instead
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Hey look! It's the Ghost of Great Bear Past. Flying outside of my window. She's telling me - I think - that it's not Christmas yet. "Have you forgot the spirit of past Christmas updates" she says in a voice that echoes. Tiny Tim will have to wait his meal and fix to the leg for little while longer. The hospital down the street has been renowating for a while now, too. But it's alright. I have these cream crackers. The expiration date has been scratched off and I think they've added too much salt to the new recipe but you know, that's life. Snow will fall eventually.
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2 hours ago, Smellyfries said:
If the trader was already added, I'd bet they buy those extras for a high price!
Yes, I imagine two rabbit belts and three tinder plugs
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Once attempted with pad and it was terrible, as are all first person games. I don't think you could do Nogoa/Deadman without the fast precision of mouse
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I loved Hushed River Valley especially for the reason that it was completely empty of human presence (other than the odd ruined snowshelter and rope here and there). I always wished for more maps like that, true wilderness where you had to sleep under the stars isolated, not sleeping in luxury preheated mansions. But the new updates gear towards ever more civilization, more and more items to already overloaded item list, "guests", "traders", more beachcombing, bunkers. They've now even added bunker to HRV. You can't eliminate any of that with Custom settings, which is a shame. Playing with pretending they don't exist is exhausting.
How about, in the Custom settings, you had options for
* Beachcombing (ON/OFF)
* Bunkers (ON/OFF)
* Trader (ON/OFF)
* Narrative tales (ON/OFF)
* Aurora turns electricity on (ON/OFF)
* Glimmer fog (ON/OFF)
* Static temperatures indoors (ON/OFF)
* Guaranteed item spawns (ON/OFF)
* Skill level when animal crafting possible (L1/L2/L3/L4/L5)
Etc etc etc- 2
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Yeah... please... something... even if it's 3 lines of text and picture of a tree in the new region
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It's probably coming out in late November or early December, if that's what you mean.
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If this was a fantasy game, then yeah sure.
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It's not coming out in December. They say they are working on it for late 2024 but I think it's gonna be 2025... or 2026...
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3 hours ago, Luca Loquax said:
Quack I hope there is a Halloween Event this year!
The chances for that are absolute zero when everything that was intended is also on long delay
And they have not done Halloween special since 2020 anyway
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22 hours ago, Raphael van Lierop said:
For TALES specifically and the abandonment of the 10-12 week cycle: I outlined reasoning in this dev diary. It was forthcoming and honest and I'm not sure what else you want. Complaining about it more isn't going to bring the updates out any faster.
This may be true, but it's also not helpful that your Steam storepage, Epic storepage, official Hinterland page and FAQ page all still claim that the purchase is a 12-month campaign (+ one of the links also still says 8-10 week update interval)
https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/
https://store.epicgames.com/en-US/p/the-long-dark--tales-from-the-far-territory
https://www.thelongdark.com/expansion/
https://www.thelongdark.com/expansion/faq/It's also very understandable that not everyone have read a long blog post posted in May. And even if they have, it doesn't mean they have to be happy with it, even if the reasoning is good
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14 hours ago, conanjaguar said:
All these bug fixes are great . But what about the snow shelter bugs? Are they completely broken for anyone else, or is it just me?
Yes still broken (sometimes)
November 2023 Dev Diary
in News and Updates
Posted · Edited by Mistral
How so?
Final Region (Mountain Pass)
Cougar
Global Wildlife refresh
Safehouse customization
High-end Graphics
Trader
Camera mode
Hunted Part 3
First five things above are the ones I've waited for most since this DLC thing was first announced.
If I had to guess what happens:
Part 5 (late Spring...)
Probably another Tale thing
Global Wildlife refresh
Trader
Camera mode
Hunted Part 3
Console performance fixes
Some other minor things
Part 6 (next Christmas...)
Mountain Pass
Cougar
Safehouse customization
High end graphics
Switch version
Final touches to the Survival mode as it's officially finished