Stone

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Pathfinder

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  1. 1 Don't panic 2 Don't go near timberwolves 3 Don't think interloper is too hard 4 Don't forget #2
  2. @Leeanda 1st run for some time and i went to some crows cricling high on the slow behind Old Spence's forge and there was a woof right by a frozen carcass. It barked at me and i didn't see it eating but its the tiny high up bit of slope... coincidence? I think not! so either wolves can roam/sniff/visit carcasses or there is a set piece where the carcass spawns with a wolf. Or something...more mysterious.
  3. Sorry about the untimely death. Does sound like the temperature dropped while sleeping. Gotta be real careful about that. Keep in mind that sleeping in short bursts is just as good for the 'awake' bar as long sleeps - you only improve your condition at a higher rate the longer you sleep. Just be careful with colder locations. That lighthouse is freezing!
  4. So my run has had bedrolls in the hunting blinds in ML and PV (near TWM access). I've always found that some runs have lots of something and less of another but i assume key items a guarantee'd to be somewhere and now that somewhere could be anywhere. I'm all for this. In my current run I'm still on improvised hand wraps as i've found just two pairs of gloves (eventually) and neither were better than my hand wraps. 😀
  5. How goes it @Robbiieeee? There are lots of good tips in this thread but I'm gonna add my tuppence. I just started a new interloper game and matches were a struggle. My advice on interloper is to move lots early game. Map knowledge is important for this obviously. Moving through the maps, hitting loot spots will keep you in food and steadily improve your gear. You can cover a lot of distance if you burn some condition. I learnt interloper, at someones recommendation, by aiming to summit TWM by day 10. It teaches you how fast you can move and what gear really matters. Dont forget to drink coffee for those rope climbs and remember you move fastest when fully rested (so only run if you need to escape a threat to save your energy). Good luck! Its worth the pain 🙂
  6. I went there once (interloper). The wolves came. I escape the pack but didn't have enough bandages. Bled out trying to craft more. I don't mean to return.
  7. Stone

    TLD Bingo

    This is cool @coolkbut for my sanity - 1 deer is a deer, lots of them are also 'deer', not deers. Don't know why. Have fun playing Bingo.
  8. Very nice 👍 (that cave moose kill shot must have been intense)
  9. I feel your pain @Chris Taylor, wind direction can feel totally BS. And like @Glflegolassays, it would be nice if there were some sort of prevailing wind/weather patterns for great bear that you could learn. Still, disliking that aside, i agree with @ManicManiacthat its still managable - plus keeping a fire going through a storm is a very satisfying part of the challenge. Sure is a pain if you just want to sleep though. @hozz1235 i hate that wind in your face thing. RWindG does not feel random. I even walk looking sideways to avoid it. Makes the wolves wonder what i'm looking at..
  10. I'm now in CH and realize my roll mat is still on the floor of the pleasant valley farmstead... 🙃
  11. Nice! An excellent adventure. Who will be the first to conquer the Zero challenge? 0 time spent indoors on an interloper run (note the game counts anyrhing much past the entrance of a cave as indoors!)
  12. AC is nothing but character for me! Almost too nuch so. I first encountered in awful weather arriving in the burnt forest and how atmospheric was that!? Hunched in the tiny burnt out hut, a wolf prowling outside not knowing where to head. Then walked the longest route, which was an incredible journey - but i wouldn't repeat it, which feels a big flaw. But its redemed by the area around the clombers cave being great for a long outdoor stay. Camped out in the cave, hunting deer and moose, watching the weather rage and settle - ita a great spot, just a little remote but worth returning to.
  13. @desertedonei had a similar issue - started in ML, no bedroll in any of the key locations. Nor any in PV farm, town, nearby caves or cave system near TWM access. I decided to go TWM, up to higher AC access and then slept in the open cave/ledge bed in AC, then onto the foreman's house and gold mine. With full sleep and coffee i summitted TWM from the gold mine and got to mountaineers hut with 10% energy so its a doable trip without bedroll. Then found one at the hunting blind in PV just near the TWM access. Sods law! Good luck finding one..!
  14. Just started a loper run in ML and couldn't find matches anywhere but did get mag glass in camp office. Stull had to bug out via dam toilets as it was cloudy.
  15. Or kill the bear. But yes, caution! I had some weird wolf fire behaviour. Three just near ML camp office. Had a fire and used a few torches to send them packing. But on more than one occasion a wolf would approach, stop, growl and then stay that way. I could walk right up to it and around it. Only throwing another torch snapped them out of it. Definitely buggy. Hard to replicate I imagine.