ThePancakeLady

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Posts posted by ThePancakeLady

  1. On 4/29/2024 at 7:03 AM, Leeanda said:

    Interesting idea..😊.    Maybe a use for the travois besides animal carcasses.. it'd be neat having a use for it in a challenge..

    I would. but... the Travois is DLC locked. You only have it in the game if you own the TFTFT DLC, and not everyone does or wants to (or can afford to) buy the DLC. So it would be a challenge only DLC owners can play, while all other challenges are open to any one who owns at least the Survival Edition of the game.

    Though- if 4DoN ever came back, putting it into a limited-time seasonal event in an unusual way could be interesting. Collect every skull and jack-o-lantern on Lower Great Bear, and use a travois to get them all back to the Camp Office, and decorate it for Halloween- your Trick-or-Treaters will all be wolves, btw. Better have enough fish to go around! 🐺😳🐺

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  2. Okay- people think I am joking about the Lighthouse Wolf.

    But... the old TLD Wiki actually had a page for TLW, because there were enough people who actually created and pushed and believed the myth.

    https://thelongdark-archive.fandom.com/wiki/The_Lighthouse_Wolf

    I am not sure if TLW was ever talked about here, but there was a short period of time on the Steam forums where a few regulars at the time seemed to be trying to convince people it was real.

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  3. On 4/13/2024 at 7:45 AM, Leeanda said:

    Poor sketchy doesn't even get a look in..lol..   now there's a glitchy wolf😁

    By "Sketchy" do you mean the ice caves wolf? (the names get used interchangeably and mixed up quite often). I know the ice caves wolf as "Sketchy", the Cannery wolf as "Fluffy 2.0", and the wolf in the Desolation Point cave as "Scruffy". "Fluffy- the first indoor wolf in the game, who used to come screaming up from the old turbine room into what was a big almost empty room with large crates, lockers and cardboard boxes (where she used to try to eat our faces off until we figured out that placing a lit lantern down facing the staircase, and hiding behind the large crates gave a good view for a clean shot or two at her as she came up the stairs.

    Yeah, I miss the original Fluffy. You never knew if she would spawn in there during your first visit to the Dam,  or if she would get stuck under one of the staircases from the walkways to the turbine room floor, or if she would really have her pathing broken and get stuck behind the wall where you could hear her aggroing, but couldn't see her or shoot her.

    Sketchy? I don't like that wolf- glitchy glitchy glitchy, or Flufffy 2.0 with live arcing wires inside the door, but Scruffy isn't too hard to deal with once you've done it a few times.

    Anyone remember the mythical Lighthouse Wolf that some people loved to scare new players with, but no one ever was able to provide proof of (other than a few obviously photoshopped screenshots)?

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  4. 30 minutes ago, bysinda said:

    4 achievements left! Probably never gonna get them all. Could never find the guts to do the darkwalker (?) challenge. Also I once spent the whole day hitting same poor 2 rabbits with stones but alas, tis not to be...

    You don't have to complete the As The Dead Sleep challenge, or the Escape the Darkwalker challenge for the Challenge Mastery achievement- you just have to successfully complete all of the other ones. Hopeless Rescue was the one that took me the longest to actually successfully complete. For my daughter, it was the Archivist Challenge that took her forever to successfully complete. So just check to see which other one(s) you don't have the completion badge(s) for.

    The stoning a bunny from a long way away is tricky and can take practice, I did it on a disposable run, where all I cared about was gathering a ton of stones, and getting to a bunny grove that was a canyon- I did it at the hunting blind area below Alan's Cave. The canyon on the left after you enter Raven Falls Ravine from Mystery Lake is good too- and the stone bouncing off the ground or a wall and stunning a bunny does count- you just have to be far enough away from the bunny when the stone hits. I am not sure if moving backwards after throwing the stone(s)helps or not, but you absolutely do not want to move toward the bunny or have it moving toward you. Try to nail them in the butt or side as they are running away from you. And yeah- it will take a good bit of spamming stone throws and multiple tries(which is why I created disposable runs to try it, rather than possibly hurting a long run I cared about).

    Don't give up. You can do it! 

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  5. Something over 10k hours since June of 2016, though it's near impossible to nail it down to an exact number. XBox gives me an exact amount of time but it seems way off, Switch gives me an exact amount of time which seems accurate, but Steam only shows me time from launching the game with the Client online, no offline mode time is logged. And then there is time from back when we could still launch the game completely offline (no Steam Client needed) without getting a "Error -998- cannot launch game" message. And trying to see how many hours I have from back when I used Windows Play Anywhere (now called XBox Play Anywhere) to play the same save on my Windows 10 PCs and XBox One/Series X- that time seems to be logged oddly (often showing NaN, but not always...) so I never know if what it shows me is accurate or not.

    Yes, it's a lot of hours. But I have had some periods of time going through serious medical treatments and recovery where I had nothing but free time, so I spent it playing the game. And I am sure a decent amount of that time is also afk time- naps happen.

     

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  6. Transfer Pass for me is not a place I would ever want to make a base, in any mode. Feedwater cave is a decent place to keep Cabin Fever at bay and stash stuff, and the Vacant Depot is a good (but small) place to warm up at the fireplace and stash stuff in the building. But, like the name says- it is a Transfer location- giving access from region to region, and transferring gear and loot from region to region. I do make trips back through the tunnel to BR to bring in food with Vitamin C to deal with Scurvy (Airline Vegetarian meals and MREs, usually!), to stash pelts and cloth for clothing repairs. But I don't stay there long before moving into one of the new regions, or starting the transfer of items back to BR. It is really a region where you have to bring everything you might need in, stash it, and usually take everything back to Lower Great Bear once you are done in The Far Territory. 

  7. 6 minutes ago, BugReportEnthusiast said:

    I also REALLY REALLY am hoping that we don't get a cougar coat and they do something more interesting with it.

    People have been asking for a blanket to carry or use with a bedroll to increase warmth for years now (I am one of those people). Though I know rugs made from cougar pelts are often seen IRL and might be cool for safehouse customization, I think a blanket would be a better in-game use for them.

    11 minutes ago, BugReportEnthusiast said:

    Exactly my thoughts. He doesn't trust you (an outlander) especially after the whole "end of the world" thing and everyone dying 

    But he's also smart, and understands that you're useful to him

    Exactly.

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  8. Never attacked by a wolf, we don't have many outside or animal sanctuaries or the zoo in the area I live in. Had some close calls with coyotes here (Eastern coyotes- we have a mated pair who live close to our property) and when visiting the Moab, Utah area (Western Coyotes) in years past when we would go to the deep offroad wild camping areas in the BLM lands or State and National Parks in the area. 

    Dogs? Yeah, I have been attacked by a neighbor's "guard dog" and had to go through a series of rabies shots after that, and we had a friend whose tiny little  Pomeranian once went a bit off the rails one day and decided they needed to try to drag me around by the back of my jeans' legs, then try to jump up in my lap to snuggle. No idea what that was about, but I had a new respect for that tiny pup after that, lol.

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  9. The Cougar is my nightmare fuel. If it is only in the Mountain Pass region, okay, fine. I can prepare to deal with it any time I decide to go into that region, just like preparing to deal with the sick and poisoned wolves in the ZoC. But ever since the Cougar was shown on the expansion roadmap- I have had nightmares about walking down Lake Trail, expecting a quiet and cold hike- and having a feline from hell deciding to drop from the ridgeline on either side right onto my head. 😱

    There was a lot of talk about the Trader on the Steam forums for a while, even some Wish List threads about it long before a Trader was confirmed in the expansion roadmap. And the idea I always liked best was the one asking for the Trader to be a nomad- another survivor like you, traveling around the island, out scavenging the entire island. And then showing up randomly in a region you are in, and you finding a note or something like that with a heads up of how long they would be in the area and what they had to trade, and what they wanted to trade for. Like- they have flour, coffee, cooking pots, and flare shells and they want cured wolf pelts, fishing lures, and a bunny hat. Meet at [_insert location_] in 3 days to do the trade.

    I like the idea of a traveling recluse who will help you survive, but doesn't want to have much interaction with you unless they want to let you find them. A real "Get off my lawn!!!" kind of islander who has settled into being alone (and likes it, but also knows they need help just like you do).

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  10. 11 minutes ago, Cr41g said:

    it is a driving game... its literally in the title

    later on....not quite fast travel so much as faster travel... if you unlock the Junction Bypass you can skip zones

    Yeah, that was my problem when I played the Pacific Drive Demo. It looks and feels like a great game, but I do not enjoy games where I have to drive- kb/m controls or controller. I am just not good with the controls the game has, and having to drive at ultra slow speeds to not constantly crash just made it a game that wasn't for me. My (adult) kids love it, though.

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  11. 1 hour ago, Pyroxene said:

    I started playing in 2018 so I have never seen the 2013 version... Interesting.

    What platform are you playing on? Steam, and only Steam, has the Time Capsule feature that lets you download and play older versions of the game using Steam's Beta Branch tool. It sucks that console players and Epic Games players can't use the Time Capsule, but they don't have a tool that lets the devs give access to older versions of the game. And the very first version of the game is really brutal and quite different than the game is now, but a lot of fun to try out if you have the game on Steam: https://www.thelongdark.com/time-capsule/

    I think my first time playing v.119 I survived for a whopping 18 in-game minutes, lol. And this was after having around 150 or so hours into the game, which was the Penitent Scholar update version of the game If I recall correctly?

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  12. 3 hours ago, Pyroxene said:

    I haven't played it, but Dysmantle?

    I have played Dysmantle, and though it does have some minor survival mechanics, it really is a shooter-zombie killing game more than a survival game. It's fun, but frustrating- some of the Bosses are OP, everything respawns and you have to kill it all over again until you can power up the radio towers that prevent zombie respawning so you can level up and begin scrapping buildings and items to use for crafting. It's a fun game if you like zombie-killing games. But it really isn't a survival game. Post-apocalypse is about the only real similarity. 

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  13. Doing a little bit of a necro here, since I just found this thread.

    I wonder if Rudiger's Machine was an attempt to create or recreate The Golden Sphere or something similar, and things went horribly wrong.

    Just knowing how much Raph likes Roadside Picnic and the STALKER movie(s) it feels like there might be some tie-in, with maybe a bit of The Thing mixed in?

  14. 1 hour ago, PrincessAutumn said:

    I love this. I started in late 2016 during the "Vigilant Trespass" update when I believe Interloper was first implemented and you could see the survivors hands holding objects such as a flare and the lantern. It sure has been a fun journey through the years and I'm ecstatic and thrilled to be a part of it. :)

    Around the same time I started playing (June 2016), and I do have some old screenshots on this machine that are uploaded to Steam, but the majority of my earliest screenshots are sitting on my old toaster that I was using when I first started playing (not easy to get to and transfer over to this machine- and taking up a lot of disc space). But a few that I can get to on this machine:

    20160721025436_1.thumb.jpg.26976b75de7e4c94c945646b1ebb0292.jpg20160721093205_1.thumb.jpg.a0dc16098ec26ef4d9db8a44f843b2e8.jpg20160806191252_1.thumb.jpg.071db70255b86c58ba68f0d0ca31df5d.jpg20160804053547_1.thumb.jpg.e602c96f7f8928bac3c91cca7abb1119.jpg20160803000909_1.thumb.jpg.817b9a0eef2bc41f2ac7a14563796aa0.jpg20160811102101_1.thumb.jpg.2f150055e0bff9d8d898e0b3e1cb3996.jpg20160811031848_1.thumb.jpg.04fee84cbde51a80e8048ff11d3e6d53.jpg

    And a few from when the first version of the game was first offered on the game release anniversary (pre Time Capsule) on Steam:

    20160923180215_1.thumb.jpg.8b0ba29dcdae36cd652ba60b2b29d246.jpg20160923180446_1.thumb.jpg.6d586b86db7d88052f9527daf06df594.jpg20160923180800_1.thumb.jpg.8cdb998dcaa8f46ef0952d0a09714c73.jpg

     

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  15. On 4/24/2024 at 6:03 PM, BugReportEnthusiast said:

    Perseverance mills, my beloved.

     

     

    Sawmill, perhaps. The island was being used for logging, so a sawmill to turn trees into salable boards and sheets makes sense. A furniture factory doesn't make as much sense to me, though. 

     

    15 minutes ago, stratvox said:

    I don't know that there's a guarantee that will happen; just because it has happened in the past doesn't mean it will happen in the future, esp. as the game has been truly split into two games; survival and story. This means that porting from one game to the other is going to be a heavier lift.

    Not saying it won't happen, just that I don't think we can count on it.

    Agreed, we do not have any promise that PM will be added to Survival Mode. Lots of speculation on the Steam forums, for years, over where it might be located. My suspicion has settled on the other side of the currently broken bridge in Desolation Point. That road on the other side has to go somewhere, right? Which means it will likely be somewhere else, lol.

    I am honestly not sure I would be too upset if it isn't added to Survival mode. With the TFTFT DLC, I have too much to explore and deal with already- but I still wonder where that bridge led to.

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  16. 9 minutes ago, Raphael van Lierop said:

    Not that pestering me a lot is the path to getting things you want in the game, right? RIGHT? 😅

    It isn't. He that giveth can also taketh away. (Cries quietly at the thought of no Pancakes in a Canadian game...) 😳

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  17. My username? Pretty self-explanatory. 

    I love Pancakes. Truly my favorite food of all time, as @Raphael van Lierop found out while I pestered him for years on social media and on these forums to please please please add them to the game. Now that we have them, I suppose I could change my username to "TheHappiestPancakeLadyEver", but that's just a lot to type out. 🥞🥞🥞🥞🥞

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  18. 59 minutes ago, thekillergreece said:

    It appears you didn't watch the video. I was not referring to Camp Office changes. I was referring to changes displayed in the video. The only change that did made to the game are the exterior changes.

    No, I did watch the video. And building interiors were changed, many of them quite a bit. You are mad that no boomboxes got added, and the computer desks didn't get added to the buildings you thought they should have been added to? Exterior changes also happened, but interiors got big changes too- not only Camp Office and Carter Hydro Dam. But you want to nitpick over a few teaser images that got scrapped while a great deal of other interior changes *did* happen in the game?

    So- this thread was posted just to be a contrarian? "A few changes I wanted didn't happen, therefore nothing was changed at all."?

    Interior changes in Survival Mode happened with the original release of Wintermute in 2017, more changes were added with the Redux release in 2018, more have been added over the 8 years since the video you posted was published. But because a boombox, a teddy bear on a sofa, a trophy, and a computer desk weren't added- that = "none of it was added", and no interior changes happened? While a great deal of new furnishings that give storage and loot possibilities, as well as other props that add immersion and visual depth and a "lived-in" appearance were added, and things like metal lamps that can be harvested for resources? I am honestly more happy that a new table and dresser were added to a building than a trophy or a teddy bear, new crates and boxes that might have loot in them make me happier than a boombox on a table or a grandfather clock in a corner.

  19. On 4/27/2024 at 3:03 PM, thekillergreece said:

    The interior changes is what I liked the most but they haven't been implemented.

    But they have? The video is from April 2016, I got the game in June 2016. And what interiors looked like in mid 2016 and what they look like now are very different, with many more details, interior layouts changed (in some cases like Carter Hydro Dam- significantly changed), new furnishings and storage added, etc.

    Camp Office, 2016:

    20160729152352_1.thumb.jpg.f300340e4fc498fec6ada8a97c45640a.jpg

    The body may still be there at times, but the look of that interior is very different. As are most other buildings, with the changes at Carter Hydro Dam being very significantly different from 2016 to what they are like now. (I have several thousand screenshots on my PCs from 2016-2024 showing the changes, and would have to spend hours finding old ones and new ones to show the difference- just don't have the time at this exact moment.)

    I am not sure how you can claim that interiors have not been updated and changed between when that video was published and what they look like now.

    Though you are right about Auroras causing electrical and telephone lines outdoors to burst out in flames has not been added. Which is a bit disappointing, but also I wonder if that was not added because- how do players navigate along telephone or electrical lines (like near the Farmhouse in PV) during a heavy blizzard if the lines had caught fire and burned away? Because you know as well as I do that the "The game is not true-to-life realistic!" folks would be very likely to start posting threads about how those lines should be gone after catching fire.

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  20. Vanilla Stalker player here, and to be honest, I do not really use it at all, even in BRM. I did play with it right after it was added to the game, and it does seem to give decent protection against bear maulings, but it doesn't seem to do much good for protection against regular wolves or timberwolves. No bleeding chest wounds, but if a pack of timbies decides to take turns chewing on me, legs and arms are going get the bleeding wounds, and I will still be bleeding out and unable to make a quick getaway because of the sprint debuff and the extra weight of the thing.

    If you have the TFTFT DLC, I suppose the travois *might* make it easier to get it from BRM to any other region (Far Territories or Lower Great Bear) but without a travois- it's so heavy it is hard to get from place to place in anything but Pilgrim where you don't need to worry about travel speed as much.I won;t go the the prison just to get it, but my playstyle and strategies are going to be different than yours, and my priorities are likely to be different as well. I tend to play an "avoid and evade" stealth-type game, not a "facetank everything" type of game. Only you know how you play and what your priorities and strategies are. If you are there already- yeah, pick it up. But then you may have to decide how many trips back to BRM you are willing to make to get it and any other loot you consider important back out to another region. I am convinced that the vest is really only useful armor against bears and moose, and doesn't give many benefits against wolves or timberwolves.

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  21. Honestly, my time as a Lurker was more due to "I am already logged in on Steam and the forums are right here, so...". Lack of free time, and a bit of laziness. Though the toxicity levels on Steam in general and social media (any platform) in general have driven me away from online communications a great bit lately. I have honestly gotten tired of it, and burned out by it. I came back here hoping it would be better, and it is. But there is still a bit of toxicity here at times, though it seems to be expressed in a much more passive-aggressive manner than the outright attacks and ad hominem attacks on Steam or on social media. Tribalism is alive and well on Steam. No Steam Awards here, thankfully, to inspire some of the hottest and edgiest takes to farm for Jester awards and free Steam Points. But I do wonder if there isn't a segment of the playerbase that would only come here if they had the chance to get free stuff, even basically worthless emotes that they can show off to their Tribe (please please please don't do that!).

    I love this game. Always have and always will. My backlog has suffered because of it, lol. So maybe some of my absence or lurking is due to playing other games I have sitting untouched for years, so my attention and posting time is currently more captured by those games and their forums (Steam or online).

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