Renn

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Everything posted by Renn

  1. But are you being forced to do the Tale? As someone said before, give me the choice to opt out, rather being denied it alltogether.
  2. To everyone saying that us "hardcore" interloper fans can just create a Stalker game and experience the Tale all the same, or just make a custom game, I have to ask: What if it was the other way around? What if, in the update video yesterday (and not any time before that) they announced that the Tale would only be available in Interloper, because they felt the lower difficulties didn't need extra loot and incentives. Would you be responding the same way you are now? Would you be like "Well, we'll just create a completely new run on Interloper for one time to experience the Tale! It's no big deal!" Or would you be upset that you didn't get to experience the Tale the way you wanted to? Or, let me guess, it's "not the same".
  3. But I am grateful to see that the mods/devs are taking note of us and reading the feedback. Hopefully they'll keep communicating with us.
  4. Oh my friend... I didn't say they were equivalent either, I just said you seem like the person who would say that (unrelated to this). You never actually disagreed with me directly, so no I didn't dislike you the moment you dared not agree with me. No, I dislike you for your constantly forcing a faux-positive comment on people who are complaining about something related to the game, as if trying to tell people they're not allowed to complain or have negative opinions about the game and have to force a smile on their face and just accept it with a positive attitude. How dare we choose to run out of things to do after 500 in-game days and get bored am I right? That and your incessant use of the most cringy emoji's. But thanks to the moderators for warning me. Now I know what your standards of "respectful" are. Considering I was already being quite respectful by my own standards I will try to do better in the future.
  5. It can only be reduced down to Low, which is the Interloper setting, so the Tale would definitely not be active then.
  6. As much as I love Hinterland... I do feel they keep doing this to themselves. They promised updates every 8-10 weeks this year, but we had to wait much longer to even get news on Part 2, which means people complain there's no updates. And they didn't state anywhere in their roadmap, DLC announcement or even the announcement for Part 2 that Tales would not be available on Interloper, that came completely out of left field today. As someone else said earlier, that would've been a key selling point for people, some of which only play Interloper, who could've then chosen to not buy or buy later. Of course there's going to be backlash with an unexpected announcement like that.
  7. There's no separate setting in custom. I'm currently trying a custom run with all setting set to interloper except for "Baseline Resource Availability" which is set to medium (Stalker level resources). Haven't been to Forsaken Airfield yet but so far I do seem to have found items related to the tale. However, I've also found "better" items, like Hunting Knife, Mariners Pea Coat, Insulated Boots, Peanut Butter and Condensed Milk, which diminishes the difficulty and the feel of Interloper by a lot to be honest. So even if the Tale does work like this, it's not the same.
  8. Couldn't agree more honestly, I find I have LESS incentive to go out and explore the world when I play interloper, because it's risky. I need more incentive to go out and explore in interloper than any of the other difficulties. I'd absolutely understand if you'd need to adjust the loot so it won't be too much of a must-do or the rewards won't make it too easy, but yeah even an ear wrap, a jar of peanut butter, hell a pack of tea or other clothing or food that isn't the best of the best, but not available anywhere else in interloper. I'm sure you can make it work... Pretty please...
  9. I'm trying it now! That was my first thought too. Hopefully they'll add it as it's own setting at some point. Stalker just isn't quite hard enough for me anymore 😁
  10. So, the Tale is not available on Interloper (which I'm kind of sad about) but... what about custom games? I've already checked, there's no separate setting for it, but maybe it's hidden in another setting?
  11. It's currently 07:24 Pacific Time, which means they have another 4 hours and 36 minutes to release the update within the time they're aiming for (note they're specifically saying they're not making any guarantees).
  12. I'm in the Netherlands and very rarely does a game or update actually launch at midnight on the launch day. Usually it's 6/7/8p.m. Overwatch always updates at 8p.m. Hogwarts Legacy launched at 7p.m. TLD updates usually at 6 or 7p.m. Never have I even considered complaining that I had to wait. For me it's only logical that game devs would want a global release, and do that at a time when devs are actually in the office to monitor, which obviously is dependent on their timezone.
  13. I reported it yesterday when I posted this, they are aware of the issue and are working on a fix I just thought it was fun to share this ghostly memory
  14. Update: Started a new Archivist game, bug in Mystery Lake persists. In addition to that, the same bug occurs in Pleasant Valley's General Store. I'm abandoning my run for now, since it's no use continuing, so I won't know if any of the other locations are bug. Second picture is the view from behind the 'screen'.
  15. Guess I'm gonna have to wait a bit before I complete Archivist huh (Bug-relevant info: Mystery lake Camp Office buffer memory seems miscplaced. Screen is floating with no laptop. There's a laptop on the other table that isn't "on" so to speak (pic included). Neither are interactible. Aurora is on. Archivist challenge run started yesterday, so after Winter's Embrace and the hotfix. Restarting game and leaving and reentering Camp Office don't fix it.)
  16. I think they only spawn in the new region, with the Timber Wolves, since they were implemented specifically as defense against them. Edit: Wait no, I just found one in Coastal Highway
  17. Honestly, I feel the same. What little hard-earned-luckily-found protection (aka torches) I had from wolves (not even bears or Timber wolves) is now gone. Yeah it seems that we now have revolvers in Interloper, but I've yet to find bullets, which I imagine are crafted only. This'll just make me play custom games with at least wolf fear and struggle turned up to max, which is obviously a fine workaround but locks me out of achievements. Oh well, just because I don't like it doesn't mean it shouldn't be added I guess. I'll just stick to custom. I do wish they would give us more detailed patch notes instead of having us guess at wether something is a bug or not (e.g. suddenly being able to add coal immidiately)
  18. Renn

    Hey Buddy

    They already revealed it in their November Dev Diary. It's only in the new region for now
  19. Renn

    Hey Buddy

    Yes. A modified Interloper run (that didn't even last a day lol)
  20. Renn

    Hey Buddy

    Turns out he just wanted to eat my face. I didn't even know they attacked like normal wolves too
  21. Renn

    Hey Buddy

    You're amazing but please go away
  22. I couldn't find any information about it in the patch notes, nor any topics already about it but let me know if I missed it. I've noticed in episode three I could add coal to my fire immidiately, but I assumed this was intended because it's story mode. However I can also do this in my interloper survival game now, where before the update you had to leave a fire burning for 30 minutes before you could add any. Is this a bug/glitch or was this an intended change with ep 3?
  23. I don't know about anyone else, but both times (I reloaded once) when I exited the basement after getting the revolver I lost one bullet. And I also only found out about a body after the phone call lol (Sorry if people find this too spoilery, but I can't for the life of me figure out how to hide text)