MarrowStone

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Posts posted by MarrowStone

  1. I used to play only Stalker, until the update where the wolves lost their strength and gained in numbers. Now I play Voyager mostly. But that mode has way too much loot and isn't cold enough. Still I either play that or a custom game with Stalker/Interloper populated with tools and guns. 

    Right now I'm doing faitful cartographer on Pilgrim because I don't have the patience to afford to mess up and die, lol. 

  2. On 10/17/2019 at 10:55 AM, StrayCat said:

    finding difficulties that are not wildlife-related threats.

    This. I often make Interloper mode with tools and guns because I like the environmental threats more than having hostile wildlife constantly chucked at me. I make the wolves rare and dangerous but easier to avoid so that they're less annoying to encounter but when I am attacked it is because i was not careful enough. 

    Pilgrim mode wildlife with extra bad weather and loot is really nice too. It reminds me of the movie Stalker where the location itself is like a character. 

     

    • Upvote 1
  3. 4 hours ago, Raphael van Lierop said:

    I think with the legend of Spence, the story that Jeremiah tells Mackenzie over the fire, helps set the tone of the encounter and establishes that this isn't entirely about what is real. There's some wilderness mythology mixed in there, which keeps it interesting.

    That's what I really loved about the Redux, it highlighted how the rules have changed in the Quiet Apocalypse and that this post-digital world is free to be a bit more mysterious. In a world full of science and technology we have stepped away from telling ghost stories and the like, but it's human nature to be compelled by the unknown.

    I think a lot of issues people had with the repeating bear fight was that it wasn't clear you couldn't kill the bear until after it brought you into its lair, leading to some unnecessary fighting. But I don't know any way to get around this without spoiling the bear had a lair in the first place (which was a nice surprise!). 

  4. On 10/18/2019 at 1:34 AM, Yavind said:

    I see what you mean. The image looks fuzzy. Disable the 4K, will not work anyway. Then put all graphic settings on default in-game. Then everything else in default in nvidia-controll-panel for TLD. Then you could try for a tribble-buffering in the nvidia controll panel( I see in my panel that I have trippel buffering turnen OFF), or you could try vertical sync. Try that. But ill bet it wont work, but its worth a try.

    Dynamic Super Resolution usually works, but I'm not sure for this game. Oh well, thanks for the suggestions. I can live with it. 

    Native Resolution: NativeRes.thumb.png.1b1b75a2c4db123a07bf6194392b16a8.png

    4k downsampled:screen_90efb0c1-74d2-4e29-8577-c4a060b6420a_hi.thumb.png.4edddfc0f92b666488005be2d94b2b79.png

    No difference. 

  5. 8 hours ago, DerpyLemon115 said:

    Well let me tell you about the time I got into a struggle with a wolf without a weapon, got two bleeding afflictions, then realize I had no bandages. After that I start to run around from building to building with no luck finding any, until I remembered that I could just craft some with cloth... Only problem was that I only had 5% condition left and no time to make them. Didn't even bother to watch my death, just ended up going back to the main menu and deleting the save

    Let me guess, Coastal Highway? 

  6. On 10/11/2019 at 3:32 PM, Yavind said:

    Maybe post a screenshot

     

    20191016193901_1.thumb.jpg.64e62d29b3979c58ed122d9600195423.jpg

    it blurs upon uploading, so let me crop the original

    20191016193901_1.jpg.c21280a2c346c413bc24517b27ccd43e.jpg

    I don't think I took "take high resolution screenshot" with f10 but pretty much all cattails and distant trees essentially look like this when rendering 4k max settings on a 1080p monitor.

  7. Forgetting bedrolls

    Double clicking raw meat to cycle through the sounds (every item has a few sound effects in inventory and It's satisfying to listen to them) only to realize you are now eating it...

    I've done this multiple times due to my habit to use the inventory as an instrument when I'm thinking. lol.

    Not having enough coal for your forge to get it hot enough and wasting all of the stuff you already put in it. 

     

    • Like 1
  8. The wolves arent scary. Theyre just super annoying because theyre crawling all over the place and even when you use a flare to scare them off they come right back in less than 30 in game minutes. Sometimes they come back before you can even walk away if their pathing messes up. 

    We have a lot of tools to deal with them at least.

    • Upvote 1
  9. On 8/17/2019 at 9:18 AM, ajb1978 said:

    Death 1: Tries to do something sensible that he'd do in the real world, fails because it's not a game mechanic, freezes to death.
    Death 2: Tries to do something else that he'd do in the real world, but again fails and freezes to death.
    Death 3: An additional logical, well thought out plan of attack, that fails because the mechanics don't allow it.  And freezes to death.

    Edit: Nailed it.

    Two of the three deaths he spent too much time chasing around rabbits and deer when his first priority should be not dying from exposure.

    Survival priorities in order are (usually): Situational Awareness, First Aid, Exposure, Signaling, Water, and Food. 

    In his defense, I don't think he equipped any of his clothing either since he still was freezing inside the blue truck in the barn. Also, books make pretty good tinder even though they're counted as fuel in this game. 

    He makes a good point about digging into the hay bales and tearing up the car's chairs for cloth. Interacting with the world is how humans have survived forever. It's what we're good at. 

     

  10. On 10/7/2019 at 10:05 PM, Willy Pete said:

     An idea I had would be once the cat is in tracking mode and within rendering distance ambient sounds start to get muted while character sounds (namely footsteps, moving, and breathing) get slowly louder.

    Not to a point where you'll instantly recognize it, mind you. It would be a slow change where if you're not paying attention you'll miss it entirely and it will be too late...

    That perfectly emulates that gut feeling you're being watched in the woods... Also it's a really cool effect, you could add a heartbeat once it's in view. 

  11. 18 hours ago, RandomP1ayer said:

    Thanks for asking! 

    I decided to approach my goal via CH.  Once I left the Ravine, I pretty much traversed CH without incident accessed PV via the mine network and easily retrieved the record from the convenience store.  Subsequently made it to Pensive Pond where I was menaced by a moose.  I skirted around the old road where I had my one and only wolf encounter on the PV map leading up to the transmission tower.  Got that one without incident as well.  Ended up crossing the map straight across, had the revolver out in anticipation but didn't run into any trouble as I made it to the hatch in record time.  I ended up transitioning to TWM a few hours before dawn and by the time I got to the mountaineers hut had a full on aurora going.  I went for broke and shimmied down the mountain side just to the left of the bear cave sustaining a few sprains on the way down and ended up hobbling past the cargo containers  to the cave just in time to recover the final file and complete the challenge for the victory!

    I saved Pleasant Valley and Timber-wolf Mountain for last as well. How did you avoid the aurora bear that's always there? Are they still afraid of flare guns? I decided to just hang out in the cave where it's located since it's actually warmer than mountaineer's hut and I wouldn't have to pass the bear. I had to wait for two weeks for an aurora. Food and firewood was the only real issue.

  12. 6 hours ago, Jimmy said:

    I can't throw reclaimed wood into a fire.

    'I'll just save this for making snares. After all, there's plenty of sticks around, right? No need to waste this, I'll just pop it in this container... oh, huh. Already full with 20 kg of reclaimed wood? ...Time to start a new container!'

    I save them, but never use snares. rocks are so much quicker and easier. It's always bothered me that the snares look like cedar when you're done crafting them too and you can't use fishing line to craft them. 

    As for things i never do, I never go anywhere without a bedroll and an emergency stim. 

  13. 6 hours ago, Ruruwawa said:

    I'm in the camp that believes the majority of players are just fine with the changes once they adjust. 

    "The species that survives is the most adaptable to change." haha

    I'm in that camp too, but i also think there's nothing wrong discussing what needs improved upon those changes as long as you're not demanding and are open to understanding why it is the way it is now.

    Most of us post suggestions here on the forums because we love the game, not the other way around. Otherwise we'd follow the advice of  just not playing it. 

    • Upvote 3
  14. 8 hours ago, jeffpeng said:

    But then there is what I tend to call the "frustration balance" in a game, which basically is a loosely defined idea of how much frustration is appropriate for any mistake.

    I agree. I have my loose definition of it too, I describe it more like "Player Precision" vs. "Player Intention". If the player wants to accomplish a task and knows exactly how to do said task, what level of precision required for them to accomplish it feels right? Grabbing a maple limb from beach combing? This task is quick and risky, so precision fits nicely with it. Mistakes can be freely punished. Lighting a torch? This task is more about intention. The only risk is deciding whether or not to use it.  Accidentally lighting it makes players blame the game instead of themselves since unlike falling through thin ice it doesn't really feel like their fault (even though it is). 

    I also agree that workarounds do not make an issue ok either. For example, on high enough cooking levels it allows me to smash open cans without losing calories. I don't need a heavy can opener anymore! But if I have a knife or hatchet in my inventory (almost always) I have to drop both of them in order to benefit from my cooking skill since it defaults to my tools. Is dropping my tools every time before I eat canned food fun? Sorry to say, but It's not.

    P.s. people did dislike the new cooking when it first came out, but it has been much improved after player feedback and dev tuning. Now it's a widely accepted feature in the game. 

    • Upvote 2
    • Like 1
  15. 4 hours ago, DerpyLemon115 said:

    Honestly not too sure. I been pretty burnt out on TLD for a while now and I don't know if I will play Episode 3 as soon as it releases. Might take me a few days, or even weeks to get back into playing, even though I been looking forward to Episode 3 for ages now. 

    I've been there before with this game, It always pulls me back though. Leaving for a while actually enhances your enjoyment of it when you get back. :toque:

    Watch out for spoilers!

  16. @jeffpeng, Idk how they do it, lol. I'm always tossing and turning while reading. Being able to lay in a bed (and sit on chairs *cough*) much like sitting in a car would be great for immersion however. Esp. with candles instead of a fire. 

    You could always take a short trip to the nearest cave during the day to chip away at some reading too. (Don't read in the bear cave please, he doesnt like books)

    Im stingy with my matches as well. You could also go nocturnal and read at night and sleep during the day without a fire if you're pretty well dressed. 

  17. It's really hard to keep fully covered in beds and bedrolls while reading. A good part of your head and shoulders is usually sticking out and you have to keep shifting positions when your shoulder and elbow hurts. A good 25 percent of the bed's temperature would be reduced since you're not wrapped up as cozily. Or maybe the reading speed is lowered for more interesting choices (not something Id like however). 

    In timberwolf, cook some meat without any pots so its 60 minutes and read as soon as they hit the rocks. You should get the hour in without burning them if you're low cooking level.

    • Upvote 1