The Technical Balaclava's pointless Windchill buff


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On 7/11/2023 at 6:59 AM, BugReportEnthusiast said:

 

I do not understand why the technical balaclava was given a windchill buff.

 

Why is this a question ?

The answer is: PHYSICS

Even an item worn on the inside layer will have some positive windchill effect (because: physics) if worn on its own.

NOT giving a buff would be an odd choice.

-t

 

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On 12/7/2023 at 9:58 PM, turtle777 said:

Why is this a question ?

The answer is: PHYSICS

Even an item worn on the inside layer will have some positive windchill effect (because: physics) if worn on its own.

NOT giving a buff would be an odd choice.

-t

 

Uhh.. what?
If you wear the technical balaclava beneath another item (something you're forced to do, because it's inner only), then the windchill bonus doesn't matter because the game only uses your outer clothes to calculate your windchill protection
If you wear the technical balaclava on it's own to take advantage of this windchill buff, then you are going to be colder at all times, because wearing another hat will always be warmer than +0.5c of additional windchill

I have no idea what you meant by this

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2 hours ago, BugReportEnthusiast said:

I have no idea what you meant by this

Everything you describe is according to physics. That's why the baclava is the way it is.

To be any different would violate the way physics work.

Hinterland is often trying to be realistic. Giving it a general windchill buff is realistic. Even though it wouldn't "work" if worn as an inner layer.

-t

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12 hours ago, turtle777 said:

Everything you describe is according to physics. That's why the baclava is the way it is.

To be any different would violate the way physics work.

Hinterland is often trying to be realistic. Giving it a general windchill buff is realistic. Even though it wouldn't "work" if worn as an inner layer.

-t

This is a game, not a physics simulator.
Trying to justify objectively bad additions or balancing with "Hurr durr, Physics, Hurr Durr, that's how it works IRL" is a stupid argument.

This is a game. It isn't real life, and "physics" don't have to apply. The objective isn't to create a simulator, it's to create a fun experience for players.

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It's is possible to have only found an inner later clothing item. Or to have had your outer layer toque destroyed in a wolf struggle. For completeness the tech balaclava has this stat so that it's a fully complete item even if that stat only comes into play rarely. It would be weird for it to be missing.

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