PilgrimReaper Posted April 21, 2023 Share Posted April 21, 2023 Very nice indeed! However, isn't Transfer Pass supposed to connect to all 3 new FT regions, including Mountain Pass? Link to comment Share on other sites More sharing options...
Sherri Posted April 23, 2023 Author Share Posted April 23, 2023 On 4/21/2023 at 2:27 AM, PilgrimReaper said: Very nice indeed! However, isn't Transfer Pass supposed to connect to all 3 new FT regions, including Mountain Pass? I don't know! Is there official word of this? 🤔 Link to comment Share on other sites More sharing options...
Kranium Posted April 23, 2023 Share Posted April 23, 2023 No 100% official word yet, but yeah, most likely. It's too early to say anything definitively. Don't change the map until it happens. There may be more transition zones, who knows. Link to comment Share on other sites More sharing options...
Sherri Posted December 12, 2023 Author Share Posted December 12, 2023 TLD Connections map updated to version 2.2. - Added Industrial Mine. - Region colour legend. 2 Link to comment Share on other sites More sharing options...
Sherri Posted December 12, 2023 Author Share Posted December 12, 2023 Updated to version 2.3 - Renamed Abandoned Mine to Zone of Contamination - Added icons for locations of forges and ammunition workbenches. 2 1 Link to comment Share on other sites More sharing options...
hozz1235 Posted December 12, 2023 Share Posted December 12, 2023 Won't the upcoming Mt. Pass region come off of Transfer Pass? Link to comment Share on other sites More sharing options...
Sherri Posted December 12, 2023 Author Share Posted December 12, 2023 4 hours ago, hozz1235 said: Won't the upcoming Mt. Pass region come off of Transfer Pass? Oh yes.... good catch. I'll fix. Link to comment Share on other sites More sharing options...
Sherri Posted December 12, 2023 Author Share Posted December 12, 2023 Updated version 2.4 - Fixed location of theorized region Mountain Pass. - Rearranged ZoC and Forsaken Airfield to better reflect relative world map locations. 2 Link to comment Share on other sites More sharing options...
Sherri Posted July 5 Author Share Posted July 5 Updated the Connections Map for the new Sundered Pass region. Haven't explored yet myself so feedback is welcome! 2 1 Link to comment Share on other sites More sharing options...
artmunki Posted July 5 Share Posted July 5 You have the connections mostly correct (one omission, noted at the end), but I think the placement for the FT regions is inaccurate. You should bring Forsaken Airfield down a bit and place Sundered Pass roughly where you have the cave system marked right now, with its path connecting to Transfer Pass running sorta inside the boundary set by the Mountain Road trail, and then replace the cave system somewhere between all three FT regions. Oh, and that omission - you've also left out the connection from Keeper's Pass North to Blackrock. Otherwise, looking good. Link to comment Share on other sites More sharing options...
Sherri Posted July 5 Author Share Posted July 5 2 hours ago, artmunki said: You have the connections mostly correct (one omission, noted at the end), but I think the placement for the FT regions is inaccurate. You should bring Forsaken Airfield down a bit and place Sundered Pass roughly where you have the cave system marked right now, with its path connecting to Transfer Pass running sorta inside the boundary set by the Mountain Road trail, and then replace the cave system somewhere between all three FT regions. Oh, and that omission - you've also left out the connection from Keeper's Pass North to Blackrock. Otherwise, looking good. Good catch. Miro went bonkers & deleted some of my lines. I'll fix! Thanks! Link to comment Share on other sites More sharing options...
Sherri Posted July 6 Author Share Posted July 6 @artmunki How's this? 1 1 Link to comment Share on other sites More sharing options...
artmunki Posted July 6 Share Posted July 6 8 minutes ago, Sherri said: @artmunki How's this? Aye, looks about right to me. Not really where I was thinking of for the cave tbh, but your placement actually makes more sense than what I'd pictured - makes it totally clear the the cave system can only be reached from the three FT regions, and that it connects all of them. And y'know what else, that I totally didn't think of before - adding it like a transition region is actually kinda spot on, cuz that's kinda what it is. And its full map size would probably compare with most of the transition regions too, if we could map caves. Extra good thinking! Now we just gotta wait & see where Perseverance Mills is gonna go, and it'll be all done. 2 Link to comment Share on other sites More sharing options...
Sherri Posted July 12 Author Share Posted July 12 I'm having a really hard time figuring out the position of the Far Range regions relative to each other. No matter what I do I end up with crossed lines. I'm trying to have the lines come out in the approximate location N/S/E/W that the entrance to the region appears on the map. Without an updated map of all of Great Bear... I just don't have a good grasp on the big picture layout. Feedback welcome! Link to comment Share on other sites More sharing options...
Leeanda Posted July 12 Share Posted July 12 I see what you mean..it's the cave system that's throwing it out... Maybe put it just below sundered pass in the middle of all three maps 1 Link to comment Share on other sites More sharing options...
Sherri Posted July 12 Author Share Posted July 12 8 minutes ago, Leeanda said: I see what you mean..it's the cave system that's throwing it out... Maybe put it just below sundered pass in the middle of all three maps Ok, then I get this with a crossing line. Not terrible... but I feel like I'm not getting something. lol 1 Link to comment Share on other sites More sharing options...
Leeanda Posted July 12 Share Posted July 12 Just now, Sherri said: Ok, then I get this with a crossing line. Not terrible... but I feel like I'm not getting something. lol It's definitely the cave messing with us... It's not you... 😊. Everything looks ok to me though... 1 1 Link to comment Share on other sites More sharing options...
artmunki Posted July 13 Share Posted July 13 7 hours ago, Sherri said: Ok, then I get this with a crossing line. Not terrible... but I feel like I'm not getting something. lol The solution to your confusion is pretty simple really, and Leeanda nailed it ... 7 hours ago, Leeanda said: It's definitely the cave messing with us... It's not you... 😊. The simple part is, your map's 2D, but GBI isn't, and transit caves just make that even more complex. Sure, there are plenty of other internal caves among the many regions of the island, and some of them even provide transitions between other regions, but adding the FT cave system as a transition region in its own right (which I still think is absolutely on the money) is sorta breaking the continuity of the rest of your map's regions, as all of the others are surface regions. I don't think it's actually a problem with this map as such, but if it's really bothering you, perhaps you could make the connection paths from the cave system like dotted lines or greyed-out or something, to denote that they're subterranean connections. And if you decide to go that way, maybe you could do the same for the other region transitions that go through caves and mines too, so you're consistently giving more information all round. And there's quite a few connections that fit that description when you actually think about it ... FM/BI, MT/HRV, WR/PV, PV/CH, OIC/DP, BRP/TWM, KPs/KPn, and technically one of two connections between TWM/AC. Your map is intentionally simplified anyway, but an indication of the parts of the map that are underground might be just what you need to ease that niggling voice telling you that you're missing something. 1 1 Link to comment Share on other sites More sharing options...
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