Only The Lonely

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Everything posted by Only The Lonely

  1. I concur. Totally makes sense IRL application. You would never process an animal in the field... that would occur at a base.
  2. UpUpAway95 same with harvesting. As your skill increases the time shortens... making you have to harvest more to gain the exp. Also, my thought is they already have the mechanic worked out, and they would need to apply it to cooking... although I am not a developer or programmer and I'm sure that is way easier said than done.
  3. I definitely think that having to view a harvest animation every time consumes a lot of real time. I can understand getting rid of the micro harvest to level up cooking, as I am sure that is not something the developers had planned. Something about being at level 5 cooking on day 3 or so just doesn't feel right when it takes over 100 days to max out some of the other skills. But, being able to set what you want to harvest and it's applicable time makes sense to me. If the other skills matched what you were able to do with harvesting, then you should be able to partially mend a coat by stopping the task (increasing the percentage by 1 perhaps), and the same with gun cleaning, sharpening, reading books in 1 minute increments, etc. Harvesting is the only one that has allowed you speed through cooking as a 1-1 ratio of experience. In my humble opinion, cooking should be the same as harvesting... total time. That would equalize the skill to match the others. Harvesting experience is calculated by total time harvesting, not by amount harvested; you receive no additional benefit from using a knife vs. your hands - and some contend to only ever use your hands when possible because it takes longer and levels the skill faster. Cooking should be the same... total time cooking, not by item. Especially with all of the new recipes that can take over an hour. If you cooked 75 teas you could be at level three in about 12 in-game hours +/- (I know there are other factors like water needed and supplies gathered). I think you should get more cooking experience from cooking a 1KG steak vs a 0.1KG steak, and perhaps more if you use a pan or pot vs. just the cooking surface. And if you are implementing a recipe, that could factor more as well. Sorry, not to rant on about cooking, but I really do feel that it is the root when it comes to micro harvesting and harvesting in general. If you received cooking experience through time and not by item, microharvesting would be a non-issue in almost all cases.