xanna

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Posts posted by xanna

  1. 16 hours ago, twyn1 said:

    I'm unclear about what exactly the complaint is here? Can you not get into the Zone of Contamination at all unless you've finished Signal Void?  Or just the Mine areas?

    I haven't touched any of the Tales. I could enter the ZoC and get into the Mine and explore nearly all of it. From watching others play with Signal Void completed, there was only one area I couldn't get to, and one other room I couldn't loot. In terms of the map, it's almost all available to anyone with the DLC whether they're done any Tales or not.

    Obviously the pressies you get for completing Buried Echoes are also not avaiilable, but by all accounts they're not that spectacular (especially on Interloper?) and I would say not the point. By my understanding the main point of doing the Tales is engaging with the history and lore of Great Bear. So if you're not bothered about that (I'm not) then there's not much lost.

    Given that the history and lore is the main focus of the Tales, it makes sense to gate Buried Echoes behind Signal Void: they're telling a story and the story occurs in that order.

  2. 2 hours ago, Zenteck said:

    there are also a number of items classed as tools that should perhaps be in the crafting materials section (E.G. arrowheads, car batteries)

    I thought the same thing, especially with the fuses and wires we now have. They feel more 'craft' than 'tool' to me and I always look in the wrong place first.
     

    2 hours ago, Zenteck said:

    4) The stamina gauge - Please keep it onscreen for as long as it's not at the current maximum. In situations where I want to move as fast as possible, like getting out of a blizzard, it doesn't make sense that as soon as I stop running I lose track of how exhausted my character is until I try to run again.

    This is why you'll see me halfway up a rope on a ledge, running headfirst in to the cliff-face just to check my stamina bar, lol

    • Upvote 1
  3. 5 hours ago, I_eat_only_wolf_meat said:

    Here's an "advanced mode" one for you all.  Great Bear's tiniest (?) cave.  No "indoor" zone, but nearly 100% wind shelter.

     

    screen_2f531131-8fa0-49d5-8a9e-c1e4bcf95e1a_hi.png

    screen_c8f63ac1-407e-4f91-860c-0c170c4529a4_hi.png

    Is it the one in Timberwolf Mountain on the way from Deer Clearing towards the Secluded Shelf rope?

    • Upvote 1
  4. 8 minutes ago, hozz1235 said:

    Umm...I recall them giving 5 pts.

    Oh, are they for base skills like the normal skill books? In the readme file it just said '6 Research books: Survival 101 series' and I wasn't sure what that meant.

  5. 37 minutes ago, James Hickok said:

    Okay..... but please tell me:   Im currently on my nogoa run day 44 (82 % hp and 2 stims in inv !) so the custom settings are interloper base but boosted. @Admin what is the drain rate for scurvy on an interloper game? Is it medium or more? is it maxed out? 

    If not im affraid i will need to abandon my save again and make another run with the setting to max. I hope it is max on interloper. The thought that my run is not the hardest it can be annoys me and scurvy is really easy to keep at bay so if possible i would like it to be harder.

    Easy enough to check:

    20240125125811_1.thumb.jpg.3411f5356aef67aca3a419883a935e6f.jpg

    Looks like scurvy is at the max ("high") for Interloper.
     

    • Upvote 3
    • Like 2
  6. The fidelity of the location of sounds. I didn't used to be able to play on headphones, but once I started I was blown away by how accurate the stereo sounds are. I can hear the tiniest sound of crows and be able to find a carcass purley by following the noise. I know exactly where a wolf is once it barks at me. How much of my gameplay is now down to my hearing rather than sight is brilliant. I've never felt that in a game before.

    • Upvote 3
    • Like 1