cekivi

Moderator
  • Posts

    3,671
  • Joined

  • Last visited

Posts posted by cekivi

  1. 22 hours ago, Jolan said:

    fluffy seems a wee bit tougher than previously. :D I was attacked 3 times by her.  or perhaps it was 3 different wolves.

     

     

    Probably the same one :)

    My biggest problem (which will be apparent once the other videos are posted) was I was always exhausted. Consequently I was frequently having to stop and wait before I could keep climbing ropes to the summit. That's when the weather (and the wildlife) would get me...

     

    • Upvote 1
  2. 1 hour ago, Vhalkyrie said:

    Well I didn't watch this because I haven't done this challenge myself yet and I don't want spoilers. ;)  But I'm sure I'll have my own "What not to do experience" to compare with yours once I do! :D 

    We'll compare notes! :big_smile:

    I actually have a lot of ideas on how to do the challenge better. Problem is the only time I have to game is on the weekend so they'll have to wait.

    • Upvote 1
  3. 3 minutes ago, Dinhammer said:

    I suppose the devs intend the in-game antibiotic to be metronidazole, which is actually effective against both bacteria (particularly anaerobes) and parasites.  Some fun reading for microbiology geeks about why:

    http://www.ncbi.nlm.nih.gov/pmc/articles/PMC89320/

     

     

     

    That article is both interesting and slightly disturbing. Abscesses... :S

    Still, penicillin or amoxicillin are both more common. Although, to be honest, likely no antibiotics would be found in a random house since they all need to be prescribed. 

  4. April 25, 2016

    So, I finally got to try the hopeless rescue challenge this weekend. I thought I knew what I was doing. It turns out that was not the case! :D

    I have completed the challenge but I'll be updating this post as I upload the videos of my exploits. If anyone would like a "how to not" guide then by all means read on! :)

    The First Days: https://www.youtube.com/watch?v=QEc3y_F5Zak

    So, I start the challenge in the Trapper's Cabin. I know I need to be quick but it's hard to break the habit of "loot everything! You'll need it later!" that's so ingrained into me by now. So... I loot the entire cabin. Then I go to the Camp Office... and loot it as well. Then I loot the Derailment and finally found a knife! Which was what I was looking for with all of my previous looting since my next stop is the Dam. This whole time I was thinking food would be the real issue and the limiting factor of whether I could complete the challenge. This was not correct! But, in this mistaken assumption I came up with the brilliant idea of deliberately aggravating Fluffy so I could munch on some nice wolf steaks! Yum! So, I go to the dam, light a fire and... Fluffy just keeps running away. Running so fast I might add that I cannot shoot the darn wolf with the gun I found. I started chasing the wolf through the dam... and it still wouldn't attack! At this point I just went to bed in order to get attacked in my sleep. That worked! Then I got attacked again! (plans, sigh, this was not a good one!) and I was able to finally stab fluffy enough to get my wolf steaks.

    This is where the new update really bit me. I was already struggling with the new radial menu (please make this a toggle!) but instead of the 5-7 kg of wolf meat I only got three. After looting the dam, harvesting the wolf, eating and healing I was now well into my second day and I was still on Mystery Lake. No matter I thought! I know Pleasant Valley really well! I'll be able to make up lost time.

    Yeah, about that... :silly:

    May 13, 2016

    So, I've now completed the challenge twice. The remaining two videos for my "how not to speedrun" have been uploaded. I should be able to upload my actual speedier run video this weekend along with a forum post update ^_^

    • Upvote 3
  5. 22 minutes ago, grovester said:

    Parasites would be killed by slicing the meat thinly and then boiling.  You know, make a nice soup.  I get the idea that you can't just survive on wolf/bear meat alone, but this is a person who is resourceful enough to make a wolfskin coat; cutting some meat up and putting it in a soup really wouldn't present much of a challenge.

     

    Maybe scurvy instead?

    Scurvy would be interesting. It would give a whole other dimension to rose hip tea. Not to mention making it a vital survival supply!

  6. 8 hours ago, Scyzara said:

    If the parasite treatment required birch bark tea instead, people wouldn't be that afraid of parasites any more imo as birch bark is infinite. But they would still need to prepare for the emergency and make trips to places where birches grow in order to collect the bark. I for one would certainly like that! And to make parasite infections non-trivial, cooking one birch tea could e.g. require 6 birch barks. For a 12 day treatment you would thus need more than 70 pieces of birch bark. I guess that's incentive enough to make regular bark collection trips to PV, TWM or the Ravine. Would be a nice new activity to help combat cabin fever a bit, I guess.

    Agree that this would be more interesting from a gameplay perspective (risk/reward of eating bear/wolf) but 70 birch bark pieces is a little ridiculous! So far I've only managed to find 2 at any one time when I go looking. Spending 35 (or more) in game days preparing for a cure would be somewhat boring. I'd be fine with 1 piece to 1 cup. That way it still takes 14 pieces for a full treatment.

    Also, I wonder if you can take birch bark tea or other worms treatment as a prophylactic? I don't think there'd be any negative effects...

  7. 13 minutes ago, hauteecolerider said:

    I vote for birch bark tea!

    That would totally add to the balance of the resources. I think having resources with multiple uses will force us to make choices regarding the best way to use them. Like using recycled wood to make snares versus burning them for fuel. Or using gut to repair clothing versus making fishing line. Having a second use for birch bark (especially when you have so many other choices for tinder) would really make it more useful for me.

    +1 :)

    And according to Dr. Google it's also a natural cure for worms so it's a real cure too :D

    I guess they'd need to add more birch trees then. Right now I only remember seeing them on Timberwolf Mountain.

    • Upvote 3
  8. 16 minutes ago, hauteecolerider said:

    When parasites encyst in their secondary hosts (the primary cause of meat condemnation), they can survive in dormant mode for many, many months, even years. So @cekivi, it does make sense that the risk of an affliction forming from these parasites become cumulative over time, because every time we eat meat, we ingest something else. Cooking doesn't always kill them all (one primary reason I don't eat my beef rare . . .). They'll sit there in your body, waiting, waiting waiting. Then when they reach critical mass, or your immune system is overloaded, bam! You have toxocariasis.

    Interesting. I always equated parasites and regular diseases together: your body either kills them off immediately or you become ill. Now I know :)

    Based on you description though it does sound likely that some other treatment (aside from mushroom tea/antibiotics) will likely be added in a future update.

  9. 28 minutes ago, piddy3825 said:

    kinda looks like it's crying...

    on the other hand, nice shot.  Looks like your arrow punched thru the ribs and lodged in right lung

    Hard to tell from this angle. The arrow isn't very far in so in real life that's likely a flesh wound. Of course, that's one of the mechanics of the game so you can find your arrows after shooting them so I can't complain too much :)

  10. Finally had an opportunity to watch the teaser video and it is amazing. All the new upgraded textures and colours! The Hydro Dam in particular looks absolutely astonishing!

    It does make me even more nostalgic for those days of yore in late 2014 when the game first came out :)

    I really hope there will be a "ye olden days" mod. Don't get me wrong, I'm eagerly awaiting the next update now with the new features and interiors (I sense a new game in my future), but it will be nice to have the option to take a trip down memory lane :D

  11. 8 minutes ago, Raphael van Lierop said:

    You can blame me if you don't like what we do with them. Keep in mind all the caveats on that Roadmap page. And also, we've had those things on our internal lists for a long, long time. :)

    Fair enough. You haven't let the community down yet :)

     

    • Upvote 1
  12. On 2016-03-11 at 8:29 PM, Raphael van Lierop said:

    For example, to me, an interesting choice might be one where the player has to make a call between having hatchets in the world, OR saws, OR knives. Saws would be beneficial for wood harvesting, but have no value in defense against wildlife. Hatchets would be more balanced between the two activities. Knives would be effective at defense against wildlife but relatively useless at harvesting wood, leaving you to collect sticks and break small furniture items.

    That... would actually be a really cool gameplay choice between the three. I probably would only keep the axe then if I could on;y pick one :big_smile:

    To echo @Raphael van Lierop et. al. you are not going to be cutting down old growth forest by yourself with just a hatchet. In Ontario we have tons of black spruce. They're softwood trees and grow to be about 15cm in diameter. A dead, dried out one still takes a lot of effort to cut down, saw into logs and split into burnable pieces. Probably close to an hour if I had to estimate the time. You'll be tired by the end, sweating like crazy if you're not careful and only get about 3-5 hours of firewood! And that is a dried out, dead, 15cm diameter tree! The old growth on Vancouver Island - hardwood that may approach a meter in diameter - would take days with just a hatchet. Even the cut ones in the Log Sort would require lots of time to cut because the wood is so dense. Your axe would also need frequent sharpening. Unless a chainsaw or something similar is added to the game, harvesting old growth with axes is not feasible.

    • Upvote 1