madrepityu Posted December 25, 2015 Share Posted December 25, 2015 I'm always worried about how would NPCs going to look and act(AI) like in TLD. When I watched the Story Mode trailer I'm noticed that the characters/NPCs in the video are something like 2D drawings moved on each other. I wonder if that's how would they appear in the final game?I think the trailer contains actual cutscenes from the game. And if the NPCs are 2D in cutscenes, than how would they look like in the actual game? Maybe they would appear in cutscenes only?!For example let's talk about the scenario where the two guy beat the third one. How would they appear in the game? Would I see them from far distance if the weather is clear? Or they would magically appear as I getting closer and trigger the event/cutscene? As long as I keep them in sight would I see them constantly beating the third guy(doing whatever they supposed to do)? If they're 2D than would they always face towards the protagonist? No matter where I came from to that location would they always facing towards me?Guys, what do you think? Link to comment Share on other sites More sharing options...
vancopower Posted December 26, 2015 Share Posted December 26, 2015 I believe, that they will be more than just 2D cutscenes I am hoping that there will be friendly NPC and you can trade with them, as for the hostile ones I have no idea how that will work, they will have to add melee combat mechanic which will brake the originality of the game and contradict wolf fighting as well. My best guess is that they will use some technique like in the Sherlock homes movie where combat freezes and you have some options like punch in the gut, put your guard up, punch in the face or better yet they should go with boxing terms like: Uppercut, Cross, Jab, Hook and for defense: slipping, Bobbing, Pull away, footwork. As you char. raises the fighting skill they could use more advanced fighting styles like: rope-a-dope, Bolo punch(my personal favorite). YES this would be best option to fit in this game since it strives for realism anyway what could be more real from boxing. Ninjitzu or Karate work well in the movies but in real life boxing how most of people fight although knowing some aikido tricks is helpful when it comes fighting for survival Boxing or kick-boxing is the best technique that you can imply to defend yourself. Link to comment Share on other sites More sharing options...
Wasteland Watcher Posted December 28, 2015 Share Posted December 28, 2015 Well, since the character is supposed to be a bush pilot and not a professional boxer or streetfighter from what we know so far, I'm guessing that the melee fighting will be very basic "random punching" and wild swings.Also, from what we've experienced so far, I believe the NPC models will be polygon in nature and I think we have already seen that with the "frozen corpses" we find in sandbox modeSpeaking of which, I wish that we could either harvest meat from those corpses (Disgusting, yes I know), or if they are no good to eat then they should probably be more mummified looking or skeletal in nature. Link to comment Share on other sites More sharing options...
vancopower Posted December 28, 2015 Share Posted December 28, 2015 Well, since the character is supposed to be a bush pilot and not a professional boxer or streetfighter from what we know so far, I'm guessing that the melee fighting will be very basic "random punching" and wild swings.Also, from what we've experienced so far, I believe the NPC models will be polygon in nature and I think we have already seen that with the "frozen corpses" we find in sandbox modeSpeaking of which, I wish that we could either harvest meat from those corpses (Disgusting, yes I know), or if they are no good to eat then they should probably be more mummified looking or skeletal in nature.Or better yes strip their clothes off sure they would be low percentage but a cloth is a cloth you can always use them to repair other stuff, and in TM finding cloth is hard. Also it depends on what kind of pilot he is maybe he had military background then they go in same training as regular military and believe me they know how to fight boxing and techniques. Link to comment Share on other sites More sharing options...
Token Posted December 29, 2015 Share Posted December 29, 2015 Maybe the video is based more upon concept art at this point. Link to comment Share on other sites More sharing options...
gintuse3 Posted December 29, 2015 Share Posted December 29, 2015 i think they will look normal,as you can see in that trailer everything looks 2d cartoonish. Link to comment Share on other sites More sharing options...
madrepityu Posted December 30, 2015 Author Share Posted December 30, 2015 Thanks for all the replies! You may be right, and that's just the concept of the trailer.Do you think NPCs are going to behave like the wolves? I mean, are they going to be in specified areas or could they appear anywhere on the map randomly? Do you think the fighting mechanics would be the same like when you fighting a wolf? I mean the wolf-struggle. Strange but there isn't much post about NPCs in the forum. Are you not interested about them? I don't think they will introduce NPCs in the sandbox mode to test it out by the community, so I'm a bit worried about how would they look and behave. Link to comment Share on other sites More sharing options...
vancopower Posted January 3, 2016 Share Posted January 3, 2016 It will be a big change but it will happen. I don't know how it will work but I am sure that is not going to be just swinging a melee weapon. if they are using similar mech. like the wolf fights they could do it like this:1. First stage both you and the NPC are on your feet and garbing each other by the neck.2. Second, if you win this stage you both fell on the ground and you are on the top, else you are at the bottom.3. Third stage if you are at the top you win by killing the NPC otherwise if you are at the bottom you push the NPC away, and again you begin with stage one if you loose at the bottom well game over. Link to comment Share on other sites More sharing options...
Fuarian Posted January 11, 2016 Share Posted January 11, 2016 It's an illusion that makes you think that they are 2D. Were maybe at some parts they are. But to me they look like 3D character models.And if Hinterland can make models for their wolves than they can surely make a 3D model for an NPC. Link to comment Share on other sites More sharing options...
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