Sus-wolf Posted October 8, 2021 Share Posted October 8, 2021 I hope I can explain this well. when I’m playing ep 4 the motion control is staying on constantly while its set on “aiming only.” If I switch motion controls to “off” it will turn off like its supposed to. basically “aiming only” is functioning the same as “always on” and there is no explanation of why. If it is supposed to be that way for ep 4, its kind of bizarre. Also its extremely twitchy even when the sensitivity is set low. thank you to anyone that reads this and I hope it is resolved or explained soon. :D 1 Link to comment Share on other sites More sharing options...
Romgere Posted October 10, 2021 Share Posted October 10, 2021 Same here 1 Link to comment Share on other sites More sharing options...
mitbii Posted October 12, 2021 Share Posted October 12, 2021 I started Wintermute at Episode 1 because I saw that Episode 4 had released, and I'm having the same issue. When I have motion aiming set to "Aiming Only", it will function properly up until I actually start to aim with a weapon. When I release ZL, motioning aiming is still on. 1 Link to comment Share on other sites More sharing options...
Admin Posted November 2, 2021 Share Posted November 2, 2021 Apologies for the delay. Is this issue persisting after the Hotfix? Have you filed a ticket through our support portal? https://hinterlandgames.zendesk.com/hc/en-us Any additional information you could provide would be helpful. Thanks in advance. Link to comment Share on other sites More sharing options...
ulide Posted November 23, 2021 Share Posted November 23, 2021 The Settings again works as intended. Unfortunately (at least for me and some others) the Motion Aiming in its current implementation state remains useless because it is way too sensitive. Changing the sensitivity unfortunately affects also the control stick. In other Switch First Person games with Gyro Controls you can adjust sensitivity for Gyro separately. Please, please implement this and I would call this a perfect port! Thank you Link to comment Share on other sites More sharing options...
Admin Posted December 3, 2021 Share Posted December 3, 2021 On 11/23/2021 at 7:00 AM, ulide said: The Settings again works as intended. Unfortunately (at least for me and some others) the Motion Aiming in its current implementation state remains useless because it is way too sensitive. Changing the sensitivity unfortunately affects also the control stick. In other Switch First Person games with Gyro Controls you can adjust sensitivity for Gyro separately. Please, please implement this and I would call this a perfect port! Thank you Thank for you for the feedback. Appreciate it! Link to comment Share on other sites More sharing options...
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