Skelegutplays Posted October 30, 2018 Share Posted October 30, 2018 How close to buildings do bears go to on voyager? I would like to know can the bear at trappers be right infront of the door in survival on voyager when you leave the house. Link to comment Share on other sites More sharing options...
greatwhitegamer Posted October 30, 2018 Share Posted October 30, 2018 The bear will never go right in front of the door at the trappers cabin, unless you make it. Link to comment Share on other sites More sharing options...
selfless Posted November 1, 2018 Share Posted November 1, 2018 It's complicated. If he was outside the house when you went in, he will be saved in that position for a little while and still be there if you immediately come back out. But if you spend some time in there (like more than 2 real minutes), he will be sucked back into the spawn matrix where he will wait to respawn onto the map when you exit. And then animals are not allowed to spawn close to a building you are exiting, so there are no unintended jump scares. Link to comment Share on other sites More sharing options...
Wintermut Posted November 2, 2018 Share Posted November 2, 2018 On 10/30/2018 at 9:51 AM, greatwhitegamer said: The bear will never go right in front of the door at the trappers cabin, unless you make it. As he said, the bear won't get closer to the hut unless you get close enough to the bear for it to notice you and start following you. Then he will get closer and you can shoot him. However often bears don't go down immediately after the first shot, unless you get a lucky critical hit. Aiming at a wolf, moose, or bear that is aware of you typically makes them charge at you, so be prepared to shoot and escape. Escaping into a car is good, up a tilted tree, or off one rock onto another that cannot be pathed to by an animal. I believe they patched it, but for a while shooting a bear and then immediately running inside would cause the bear to bug and then not bleed out like it is supposed to. Like I said though, they allegedly patched that bug.... Link to comment Share on other sites More sharing options...
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