FunkyFuggerson Posted August 6, 2018 Share Posted August 6, 2018 Just a quick suggestion, but if you contract frostbite on your hands, I think it should be visible when you holding things. Like the tips of the fingers should be blue or black. Link to comment Share on other sites More sharing options...
Kayosiv Posted August 6, 2018 Share Posted August 6, 2018 Right now your clothing and condition doesn't affect your character model. Hinterland has said they want to fix this and it is probably in the works already. Link to comment Share on other sites More sharing options...
FunkyFuggerson Posted August 6, 2018 Author Share Posted August 6, 2018 19 minutes ago, Kayosiv said: Right now your clothing and condition doesn't affect your character model. Hinterland has said they want to fix this and it is probably in the works already. Great! Link to comment Share on other sites More sharing options...
WanderingPalm Posted August 24, 2018 Share Posted August 24, 2018 If they were to implement your suggestion, I think it would raise too many questions about why you can still use your hands just fine... then it’s basically requesting special animation showing you doing things with several dead fingers, and ultimately, I see no way for this to ever be solved in a truly satisfactory way. Perhaps it’s best they just leave frostbite in the mind’s eye so we don’t really have to think about how we’re alive with a frost bitten head... Unless you’re suggesting a rework of the frostbite system so that different frost bitten body parts have different effects (eg, feet would increase trip chance and decrease speed, hands would increase the time to do anything, head would be rewritten to nose/ears and remove your ability to tell when you stink/remove all animal sounds from the game). With the condition having more impact on the game, it would make more sense to have a visual reminder on the character’s hands, though I don’t think it would be fully necessary. Link to comment Share on other sites More sharing options...
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