CalNieDaGtarGuy Posted December 22, 2016 Share Posted December 22, 2016 Recently I was playing on Forlorn Muskeg, and I shot a wolf out on the ice. When I went to butcher it, the game warned me that there was thin ice where the wolf was, which made me wonder why the wolf didn't fall through, when I could. Later, I shot a bear twice, and he ran away, sprinting across the thin ice also. If a 300 lb bear can dead sprint over thin ice, how come I fall through. My suggestion is that animals either avoid the thin ice, or fall through if they run across it. Comments? Link to comment Share on other sites More sharing options...
Riverotter Posted December 22, 2016 Share Posted December 22, 2016 6 minutes ago, CalNieDaGtarGuy said: Recently I was playing on Forlorn Muskeg, and I shot a wolf out on the ice. When I went to butcher it, the game warned me that there was thin ice where the wolf was, which made me wonder why the wolf didn't fall through, when I could. Later, I shot a bear twice, and he ran away, sprinting across the thin ice also. If a 300 lb bear can dead sprint over thin ice, how come I fall through. My suggestion is that animals either avoid the thin ice, or fall through if they run across it. Comments? Yeah i get your point, but me my guess is that it is the only way to keep animals in that region alive. or there would be animals falling threw ice minuets after they spawn, but your point is valid. Link to comment Share on other sites More sharing options...
Lovehandel Posted December 22, 2016 Share Posted December 22, 2016 A 300lb bear is 75lbs per appendage for me it would be 125. So I would break some ice that a bear would not. Keep in mind it is much worse when you are both there while you are trying to harvest him. Link to comment Share on other sites More sharing options...
CalNieDaGtarGuy Posted December 23, 2016 Author Share Posted December 23, 2016 The bear would most likely still fall through because the thin ice patches are fairly large, but I get your point. Riverotter's point is also true, but I feel like the devs would alter the path of the animals to avoid conflict at least Link to comment Share on other sites More sharing options...
Captain Obvious Posted December 23, 2016 Share Posted December 23, 2016 On 22/12/2016 at 2:21 PM, Riverotter said: Yeah i get your point, but me my guess is that it is the only way to keep animals in that region alive. or there would be animals falling threw ice minuets after they spawn, but your point is valid. Or you could make it so they do fall, but ones that do fall respawn somewhere else. I just can't help but think how hilarious it would be to watch a bears/wolves prowling across the lake then suddenly *PLOP* and they fall through the ice Link to comment Share on other sites More sharing options...
Riverotter Posted December 24, 2016 Share Posted December 24, 2016 8 hours ago, Captain Obvious said: Or you could make it so they do fall, but ones that do fall respawn somewhere else. I just can't help but think how hilarious it would be to watch a bears/wolves prowling across the lake then suddenly *PLOP* and they fall through the ice Yeah that would work and be awesome. Link to comment Share on other sites More sharing options...
Jebru Posted December 24, 2016 Share Posted December 24, 2016 I've noticed this too. I think thin ice needs to be thin ice for everyone. The animals should be able to avoid it, just like they would avoid open water, or other objects. And it would give you an interesting dilemma when being chased. Is the predator or the ice the greater danger? I would definitely try crossing thin ice to lose a bear. Though I do wonder how deep that water really is. This would be a lot of work for the developers, but: You could have the animal fall through the thin ice, but only end up in a foot of water. So it would be slowed down, not stopped. That would create open water where there was none before, which seems to happen when I fall through too. It could take a lot of fine tuning to get the animation right on a fall through the ice, which probably makes it not a priority for now. Link to comment Share on other sites More sharing options...
CalNieDaGtarGuy Posted December 26, 2016 Author Share Posted December 26, 2016 On 12/23/2016 at 8:00 PM, Jebru said: I've noticed this too. I think thin ice needs to be thin ice for everyone. The animals should be able to avoid it, just like they would avoid open water, or other objects. And it would give you an interesting dilemma when being chased. Is the predator or the ice the greater danger? I would definitely try crossing thin ice to lose a bear. Though I do wonder how deep that water really is. This would be a lot of work for the developers, but: You could have the animal fall through the thin ice, but only end up in a foot of water. So it would be slowed down, not stopped. That would create open water where there was none before, which seems to happen when I fall through too. It could take a lot of fine tuning to get the animation right on a fall through the ice, which probably makes it not a priority for now. Makes sense. I also have thought that it would be cool if, depending on how deep the water is, they introduced a mechanic where you had to struggle to the surface, or drown in the process. Also, whether or not there is an undertow, which would pull you and potentially trap you. To add to this, with the new clothing weight tech, the heavier you are, the faster you should sink. It would make the game far more challenging though. If you think about it, just by risking the thin ice, you could very easily die in minutes. It would make the game much more realistic though. Thoughts? Link to comment Share on other sites More sharing options...
Jebru Posted December 27, 2016 Share Posted December 27, 2016 I'm not sure how much the developers want to go down this path. I doubt they would create a swimming mechanic just for falling through the ice. But, when they bring in the other seasons, they will have to give us some way to traverse the open water. And that may allow us to actually experience the water through the ice too. If they decide to let us swim at all. Link to comment Share on other sites More sharing options...
CalNieDaGtarGuy Posted December 27, 2016 Author Share Posted December 27, 2016 That's true... I mean, we can't jump yet, so... Link to comment Share on other sites More sharing options...
Mikhail_Reign Posted December 27, 2016 Share Posted December 27, 2016 I'd never fallen through ice before so I looked up a video on what it looked like so I could comment properly. I wish that I hadn't. The fade to black mechanic had better be a stand in until something is made, otherwise I would prefer that not being in the game at all. It seems so half done. Link to comment Share on other sites More sharing options...
CalNieDaGtarGuy Posted December 27, 2016 Author Share Posted December 27, 2016 @Mikhail_Reign And yet, if a person were to be caught by a supposed undertow, they would be royally screwed Link to comment Share on other sites More sharing options...
Fuarian Posted January 1, 2017 Share Posted January 1, 2017 You can probably run quickly onto the ice so you get momentum and run on top of the animal and then you can harvest it. Link to comment Share on other sites More sharing options...
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