Zaknafein

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Posts posted by Zaknafein

  1. Your most consistent source of rifle shell casings is after firing your rifle. Here is how it works:

    - When you fire your rifle, the player ejects the casing and it falls on the ground. So whenever you shoot with the rifle, look down and the casings will be on the floor.

    - For the revolver, this happens when you reload. As the player ejects used casings and inserts new ones, the empty shell casings will be on the floor.

    For a visual example of how this works, see this timestamped incident:

    Shell casings for rifles and revolver

     

    You can use these casings to craft more bullets at the Milling Station in Bleak Inlet (I recommend not going there until you feel like you got the hang of the game - its infested with wolf packs known as Timberwolves).

    For actual bullets, follow the tips already mentioned in the thread :) You find them here and there, plus at the summit.

    • Upvote 1
  2. 16 hours ago, stirfoo said:

    I've had both wolves and bears attack through walls and fences. But, floating point numbers aren't exact so there's always a chance of wonky inconsistencies. The environment is incredibly complex and I would imagine there are quite a few calculations involved in determining if/when a wolf actually initiates an attack.

    I intentionally dropped a lot of gear on top of a rock and it all disappeared. "Sank" into the rock. I could pick the gear up, but couldn't be sure if I got it all back.

    I think this sound true. I have been attacked by wolves and bears a few times when I did not think it was possible.
    I think the animals glitch through walls, and whether they attack you or not depends on whether the player is within biting distance. Shortly put, I assume that bears and wolf are not meant to attack you in fishing huts, but can if glitching.

  3. I will explain what I mean below, but this clip illustrates the issue nicely:

    Canned Food and Recycled Cans are not weight compatible

     

    In essence, what happens is:

    Ever since the Vigilant Flame update (June 2018), canned food items no longer make sense in terms of carry weight. This includes Pinnacle Peaches, Tomato Soup, Pork and Beans, Dog Food, and Condensed Milk. This is because consuming them grants the player a Recycled Can for future use. The problem is that the weight of the Recycled Can is not incorporated into the weight of canned food. This means that you can have a half-eaten canned food item that weighs LESS than the can it eventually produces.

    The implication is that players could deliberately cancel eating at the last minute, leaving e.g. a can of peaches weighing 0.01 kg. Whenever a Recycled Can is needed, the player can eat the remains and suddenly carry weight will have increased by 0.14 kg since the Recycled Can was added to the backpack. This exploit is minor, however, and I have never used it. For me, it is more the game immersion that is affected.

    The easiest way to fix this is perhaps:

    - Add 0.15 kg to all canned food

    - Make it so that canned food is "empty" at 0.15kg, e.g. an unopened can of peaches weigh 0.65 kg and an empty one weigh 0.15 kg

    The reason for this is basically because some canned foods are already quite light. For example, if the weigh is not added on, then a tomato soup is really just 0.10 kg of food (0.25 kg weight minus 0.15 kg can). However, I can see that making such heavy canned food might add too much to the player's carry weight, as well. The other way around this would be to manually adjust each of the five canned foods to something appropriate, and maybe reduce the weight of the can to something like 0.10 kg. Either way, I think this should be fixed, so that half-eating a canned food does not leave you with an item that weighs less than the can-to-be-added to your inventory.

  4. I was planning on actually playing during 4DON, but due to a busy schedule I did it the boring way:

    Day 1 I gathered all supplies I could and eventually settled in Thomson's crossing.

    The remaining days I logged on my character and just left the computer for two hours idling. I checked every 30 min or so to make sure he had food and water, but that's it. Then the badges popped. Very boring way to do it, but it worked.

  5. Heisann. Jeg er norsk og har spillt TLD siden 2017, men har av en eller annen grunn glemt å registrere meg ved Hinterlands før nå. Går først og fremst i interloper disse tider.

    Jeg lager TLD filmer og klipp i nye og ne, så hvis noen er interessert kan man finne dem på YouTube, f.eks.:

     

    Streamer også i blandt interloper runs. Jeg finnes her: https://www.twitch.tv/stylezaknafein

    Men om dere ønsker noen skikkelig gode TLD streamere som kan spillet baklengs kan jeg anbefale kimiota og Shardul