RegentRelic

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Posts posted by RegentRelic

  1. @jajo88 When it comes to the flint knives and such the first thing that needs to be under stood is that the amount of time you can live is limited. The idea that no matter how efficient you are death is inevitable is important on both a mechanical and thematic level. This core idea is already undermind by the way items can up on shore, the fact wolves kill deer for you and the fact wood is infinite. Flint tools could be added to the game, but your ability to craft them would have to be limited like your ability to craft tools from scrape metal. As always existing systems would need to be tweaked. For fire starters Hinterland you'll need to decrees the number of other fire starters or at least decreased their wash up spawn rates. As for tools they would want to either increase the amount of scape metal needed to craft tools or decrease the amount of scrape metal. I prefer the first option because it doesn't affect other systems such as much.

  2. 1. I think the decisions we have to make around the workbench locations are a good way of directing where players base in the early game. In the later stages of the game you just need basic planning skills to base away from them though, since all  you need them for is bows and arrows.

     

    2. Wrong game.

     

    3. Binoculars would need a revamp to the way the game renders and I'm not sure hinterland is ready to leave people that are trying to play on their commodores behind. If they are though It would be pleasant sometimes in some places , but useless rest of the time. You know, like the spray can.

     

    4. The flashlight is already so, forgettable that I have literally never used it. If there was another condition to its use that can't even be reached in some places then I  wouldn't even consider keeping one around as decor.

     

    5. I have mixed feelings about feats as is and as we have seen with the expert trapper feat the specialized ones are kind of game breaking. As in game breaking in a boring way. To clarify I don't think expert trapper is a bad feat I just think that the whole snare system needs tweaking. Not a re-work just some tweaking.

     

    6. Honestly I don't really have much against this, but I have nothing for it. I just don't want to have to deal with it.

     

     

  3. 5 hours ago, oplli said:

    yes that is the point. thats why i think we should no longer be able to know where we are by looking at the map (at the beggining of a sandbox game

    Either you edited your post or I’m so used to people asking for the map to tell them more information that I complete miss read.

  4. 4 minutes ago, Wonderland wanderer said:

    It's just a scripted cutscene. All of you can interact is a pull a knife or push it. I guess...

    I know. Hobbs is an object.

    • Upvote 1
  5. On 4/3/2021 at 10:25 PM, Stinky socks said:

    Ya ya, everytime someone posts their inventory, definitely a struggle to feed another mouth with 596858363 kilos of meat🙄I doubt anyone around here is really 'struggling'.

    Some gentlemen have enough food to feed entire great bear island for six months were it fully populated with hungry mouths!

    Sounds like they need to turn up the difficulty.

    • Upvote 1