Erroneus

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About Erroneus

  • Birthday November 29

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  1. 60 FPS support for consoles! Thanks a ton, been looking forward do it a lot.
  2. Thanks for the update. What you are doing is the right move, as nobody wants subpar quality and a team burned out, for this game we all love. And thanks for the 60FPS update, as someone who has been dying to get that fix, it's nice to get an update and off course it makes sense to release with the tales ep3 👍
  3. @AdminAny news on this? Was hoping we would get a PS5 version or at least 60FPS support for when Tales is launching. 60 FPS support is pretty much a must, for most PS5 owners these days.
  4. I am once again asking for 60 FPS support for "nextgen" consoles 😊 Any time frame for this? Defiantly picking up Tales from the far territory, but not before we have 60 FPS support in TLD and Tales from the far territory.
  5. Those numbers are insane, congrats! Looking forward to playing the expansion, but sorry to keep beating the same old drum, but what about upgrades for next-gen consoles, it was mentioned in an earlier update that info would land "soon"? It's really holding me and others back from playing EP4 and not going to play the expansion, before we get 60fps support on PS5, sorry but the 30FPS boat has sailed for lots of us.
  6. Wooooooo, can't wait Really hope we get some news about next-gen versions (PS5 / Xbox Series)
  7. https://www.pcgamer.com/watch-this-amd-dev-code-fsr-20-into-a-game-engine-from-scratch-in-under-an-hour/ ¯\_(ツ)_/¯
  8. Not just in the long run. It can be very beneficial for the console versions right now.
  9. Thanks for the update. I like you approach, and find it fair. BUT I am quite disappointed there is no mention at all, on how you are going to handle nextgen consoles? You have promised earlier an update on this and it's a bit overdue now. I will support you, but my primary machine is a PS5 and I'm not gonna play TLD and the updates, if the game is not running in 60FPS on PS5. Please address this problem, I would also believe this is for your own benefit, as PS5/Xbox Series players will expect a native game or at least a game that runs 60 FPS.
  10. Happy new year 😊 Any hint on when we are hearing more on updates for 2022? Next-gen, paid update path and so on. Cheers.
  11. I agree resolution is not that important, but it can add clarity and less jagged edges when upping resolution. But the big thing for me is framerate. I just can't play games in 30FPS any more, as I'm playing on PS5 and PC, where I play in 60, 120 or 144FPS. Now The Long Dark off course doesn't really need 120FPS support, but 60FPS support is highly wanted and personally I'm waiting to play EP4, until 60FPS supports lands. I'm gonna wait patiently for it off course, even though the waiting is killing me a bit 😅 Personally I wouldn't mind paying for a next-gen version. They could update the current backwards compability versions to run 60fps on next-gen consoles, which would be the free option. And release an "enhanced edition" or something similar named with better textures, better lighting, 60FPS support, native support for the nextgen consoles, separate trophy/achivement list (with support for importing old saves maybe), ready for the mod support and similar features. Have an upgrade path for current owners that cost eg. 10-15$ and sell the enhanced edition for new owners for 35-40$.
  12. Glad you are commenting on the next-gen update, as some of us are waiting to play episode 4, until that update has landed. I was hoping for something more concrete in this update, but hopefully the next update regarding paid update path for Survival Mode and next-gen, is not to far into 2022. Thanks.
  13. FSR is known for how simple it is to implement, some games it literately only took devs hours.
  14. Sure, but eg. FSR can also be used on slower consoles like PS4, Xbox One and Switch, so adding FSR to the game, could actually benefit all the way around. Also FSR doesn't require an anti-aliasing solution.
  15. AMD FSR would be smart to implement also, can be used with nvidia, intel, AMD graphic cards, plus on consoles. And it's fairly easy to implement for devs.