Erroneus

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Everything posted by Erroneus

  1. 60 FPS support for consoles! Thanks a ton, been looking forward do it a lot.
  2. Thanks for the update. What you are doing is the right move, as nobody wants subpar quality and a team burned out, for this game we all love. And thanks for the 60FPS update, as someone who has been dying to get that fix, it's nice to get an update and off course it makes sense to release with the tales ep3 👍
  3. @AdminAny news on this? Was hoping we would get a PS5 version or at least 60FPS support for when Tales is launching. 60 FPS support is pretty much a must, for most PS5 owners these days.
  4. I am once again asking for 60 FPS support for "nextgen" consoles 😊 Any time frame for this? Defiantly picking up Tales from the far territory, but not before we have 60 FPS support in TLD and Tales from the far territory.
  5. Those numbers are insane, congrats! Looking forward to playing the expansion, but sorry to keep beating the same old drum, but what about upgrades for next-gen consoles, it was mentioned in an earlier update that info would land "soon"? It's really holding me and others back from playing EP4 and not going to play the expansion, before we get 60fps support on PS5, sorry but the 30FPS boat has sailed for lots of us.
  6. Wooooooo, can't wait Really hope we get some news about next-gen versions (PS5 / Xbox Series)
  7. https://www.pcgamer.com/watch-this-amd-dev-code-fsr-20-into-a-game-engine-from-scratch-in-under-an-hour/ ¯\_(ツ)_/¯
  8. Not just in the long run. It can be very beneficial for the console versions right now.
  9. Thanks for the update. I like you approach, and find it fair. BUT I am quite disappointed there is no mention at all, on how you are going to handle nextgen consoles? You have promised earlier an update on this and it's a bit overdue now. I will support you, but my primary machine is a PS5 and I'm not gonna play TLD and the updates, if the game is not running in 60FPS on PS5. Please address this problem, I would also believe this is for your own benefit, as PS5/Xbox Series players will expect a native game or at least a game that runs 60 FPS.
  10. Happy new year 😊 Any hint on when we are hearing more on updates for 2022? Next-gen, paid update path and so on. Cheers.
  11. I agree resolution is not that important, but it can add clarity and less jagged edges when upping resolution. But the big thing for me is framerate. I just can't play games in 30FPS any more, as I'm playing on PS5 and PC, where I play in 60, 120 or 144FPS. Now The Long Dark off course doesn't really need 120FPS support, but 60FPS support is highly wanted and personally I'm waiting to play EP4, until 60FPS supports lands. I'm gonna wait patiently for it off course, even though the waiting is killing me a bit 😅 Personally I wouldn't mind paying for a next-gen version. They could update the current backwards compability versions to run 60fps on next-gen consoles, which would be the free option. And release an "enhanced edition" or something similar named with better textures, better lighting, 60FPS support, native support for the nextgen consoles, separate trophy/achivement list (with support for importing old saves maybe), ready for the mod support and similar features. Have an upgrade path for current owners that cost eg. 10-15$ and sell the enhanced edition for new owners for 35-40$.
  12. Glad you are commenting on the next-gen update, as some of us are waiting to play episode 4, until that update has landed. I was hoping for something more concrete in this update, but hopefully the next update regarding paid update path for Survival Mode and next-gen, is not to far into 2022. Thanks.
  13. FSR is known for how simple it is to implement, some games it literately only took devs hours.
  14. Sure, but eg. FSR can also be used on slower consoles like PS4, Xbox One and Switch, so adding FSR to the game, could actually benefit all the way around. Also FSR doesn't require an anti-aliasing solution.
  15. AMD FSR would be smart to implement also, can be used with nvidia, intel, AMD graphic cards, plus on consoles. And it's fairly easy to implement for devs.
  16. It was mentioned at episode 4 launch, we would get some information on proper support for PS5 and XBOX Series S/X, around this time. Was it forgotten in this dev diary or what are the plans on when we are going to hear more? Thanks
  17. Properly related to the trophy bug mentioned here: Personally I'm waiting for some next-gen news, which should land in a couple of weeks, before playing on PS5. Really want to enjoy the game in 60FPS
  18. Any news on 60FPS support on PS5 and XBOX X/S? Thanks 😀
  19. Awesome! Any news on better support for "next-gen" consoles? Would be hard to play episode 4 in 30FPS on PS5, but 60 would be lovely.
  20. An update sure would be nice. I'm hoping the wait, also means they have been working on updates for the game to run better on next-gen consoles
  21. Thanks for the update, lots of great information, looking forward to episode 4. Also glad you mention a possible enhanced version in the survey for consoles. I know stuff like an enhanced version takes time, so maybe until you have the time, you can do the simple version where you cap framerate to 60fps for the next-gen consoles instead of 30. They should have plenty of horsepower to run the game in dynamic 1440p with 60FPS and it will add tons of enjoyment for people on PS5 and Xbox Series X, and also a group of new potential customers Thanks.
  22. Looking forward to the January dev diary, with an update on episode 4. Also hope they have an update on PS5/Xbox S/X support at that time. Higher resolution and off course support for 60FPS would be very much appreciated
  23. Well that is disappointing, but it is a rough situation, hopefully the situation improves a lot in North America soon. That also means EP4 will release after PlayStation 5 and Xbox Series X has been released. Has there been any information on how Hinterland is going to handle next gen consoles? I'm guessing they will play fine via the built-in backcompability mode, but any chances we are going to see versions optimised for next gen consoles? Off course getting EP4 and properly the switch port out, is more important, but down the line, it would rock with optimized versions for next gen
  24. Awesome to see HDR support and optimizations for X and Pro. How many new trophies/achievements are included with episode 3?
  25. Nobody ( or nobody should ) is after the team for not doing amazing work, as they have clearly done lots of work on the steadfast ranger update. Buuuuut we are nearing the end of the current console generation, you have to remember some of your users do not play The Long Dark on PC, but on consoles. With next generation of consoles approaching fast, that will move focus from current gen games to next gen games. As I mentioned in my post, luckily we have backward compatibility, but still next gen games will have a lot more focus and attention. Also when moving from current gen to next gen, their will be an performance and quality improvement going to next gen, it can sometimes be hard to go back to "older" games because of these things. I know your stance on not giving a date, but to be frank it's getting a bit hard to recommend your game to friends, when you have no idea when the next episode is out, and history has shown it's impossible to predict it. I tried, but when people hear the story is not even half done and with no idea when the next episode lands, it turns people away from it. I'm not saying give an exact date, but maybe just a year That's my take on it, whatever you do or don't do, keep up the good work and thanks for replying.