cullam

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Posts posted by cullam

  1. Having started looking for mementos, I think an important needed feature is the ability to reference them on our map. Right now, we have a journal section for them, and can re-read the note. And we have a map with any of them marked. But we can't tell which note goes with which marker, other than remembering from when we first saw them.

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  2. As is often the case, I was killed by a very dangerous instinct to maximize efficiency. Having spent 44 days pretty much fully mapping the airfield region, I decided to continue on back to more familiar regions. I headed back through Broken Railroad, and then over to Spence's to see if anything interesting was there. My goodness there are a lot of wolves! I got caught by one on the way there (playing on Stalker, so this is an issue, but quite manageable). No problem, get a fire going, rest up.


    Next morning, it appears to be a blizzard. So I duck out to the nearby broken cabin, whose drawers often contain rare goodies. Well, maybe it wasn't a full blizzard yet, or it was just coming out of one, because suddenly, I've got 4 wolves coming at me, and I'm not being at all cautious. Two of them jump me, taking me down to minimal health, before I say "sod this", and take a rifle shot at the third one. I rush and miss, but it scares them off. So I boot it the 30ish meters to the forge, and bandage everything up.

    So now I've got like 10% health, but I'm mostly rested. But there's plenty of wood and coal, so I can definitely get a 24 hour fire going, and wait it out. My traveling food isn't abundant, but I've got more than enough to make it through the day, without even risking my well fed bonus. Easy peasy.

    Did I do that? No. I stupidly said to myself "cattails never go bad, and I can see two dear carcasses like 20 meters away. It would be maximally efficient to go carve up those!" I got 2kg from the first one, and headed back, as I couldn't afford to be cold at all. Having gotten away with it, I cooked those two steaks, and headed back for the second carcass...

    The wolf jumped me the second I stepped out of the shelter. Because I thought it was more important to save my not at all precious food supply, rather than heal up before stepping out into a field that I know is lousy with wolves. And I could have just passed game time for 12 hours, and slept for 12 hours, taking me all of 6 seconds. But no, I hated to just pass time and not accomplish anything.

    This is not the first time I've made the error of vastly undervaluing my safety, in favour of efficiency. Don't do that!

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  3. To answer the person who asked if they will be wiped with each new update, no they will not. Hinterland specified that it was because of the huge code base changes involved with splitting Wintermute and Survival off from each other - which will make adding to either of them much easier going forward! But there was just no way to do it while maintaining the old saves. There are no more planned save wipes. This is only the second one, in the 7 years that I've been playing, so they have NOT been a common occurrence, and only done when it is absolutely needed, for technical reasons.

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  4. By the time the Nomad Challenge got added to the game, it was a little too simple for me, so I just did it as a completionist. But I think it's an excellent challenge for people starting the game, to get them to push outside of the comfort of Mystery Lake, or whatever maps they've expanded to! Give them a definite reason to go live in other places for a while, and get to know the world.
    And I do love arbitrarily making challenges for myself, so it makes a lot of sense to do it for this! My recent go-tos have been no fires (not even for water), and a diet of nothing but raw meat and medicine.

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  5. My favourite part about Hopeless Rescue was just how much it taught me about my limits in the game. I was still fairly new to the game, playing on Survivor, but starting to pretty reliably be able to survive for a month or two. But I would only travel short distances, and then rest up for the day. Like, I'd walk from Trappers to the Camp Office, and then spend some time looting, repairing, eating, and resting. This challenge made me go "woah, can I make it to Dam in one trip? To the Radio Tower?? To Pleasant Valley Farmstead???"
    It completely opened up how I was able to play the game from then on, understanding that I could push my character a lot futher than I had before, back when I was constantly freezing, starving, lost, and being eaten by wolves.

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  6. Bjorn the Fourth... Day 45

    Bjorn's time in this world has been... harrowing. He eats one meal every 3 days, to stretch out his time between the nightmares as well's he may, but it means he spends many of his days weakened to a husk of a viking. He has woken up from his terrors at but a single percent of his health, desperate to find the bed again to slumber. He has wrestled wolves, desperate to plunder them of their flesh, but leaving their fowl tainted meat to rot. But at last, a mighty milestone has been pushed aside: Bjorn is wearing mittens and hat of rabbit fur, boots and pants of dear, and hide of a wolf adorns his chest. The very day he was to complete his wolfen coat, the snake-bite of frost struck his bare arms. He'd assumed a warm night asleep in a tower would cure his chilled limbs, but it was not the case, and the morning air quickly robbed him of the feeling in his right arm, once and for all.

    But on the 45th day, he has his coat. He has two bear hides curing, waiting to make another, even finer. He shall make for the mighty ship, truly a warrior's resting place, to forge arrow heads, to feed his great hunger. Traveling without being able to carry any food has left him needing to constantly be ready to make a kill. But with his full suit of fine furs, and soon a wealth of arrows, he shall soon be a true warrior, ready to take on this world as it finds him. Maybe he'll find a small thunder staff. His next needs are a fine pack, to carry his gear, and spikes for his feet, to help him trudge through the endless snows. The world is dark, and cold, and full of mushrooms. Onward warrior. To go viking, we must.

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  7. Bjorn the Fourth, Day 3 + 4:

    After waking shortly before the terrors cease, Bjorn makes a quick trip to start exploring the dam. He has recovered none of his strength, but will need to be tired enough to do so. Between poking around the ancient structure, and getting a final restful sleep, the days are uneventful. He skins another deer, and harvests the flesh of another. Having survived his first ordeal of the flesh, the time has come to form a plan. Bjorn must gain a steady supply of food, and start gathering the means to make clothes. Arrows would be a great asset, but t'is a long journey with many perils. So first, Bjorn will make camp around the lake, fishing and trying to outfox wolves, to cease their kills. A difficult week lies ahead...

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  8. Bjorn the Fourth, Day 1:

    Bjorn awakens in a cold marsh, and quickly sheds his funeral pall. The closest shelter is the great red boxes, but there are beasts on all sides! A pack of wolves stalks, just across the ice. But to go around them, he must sneak past a mighty bear. In a low crouch, he passes as near the bear as he may dare. The wolves are getting closer, and he makes a break for it. He can hear the bear's roar behind him, but if the beast gives chase, then it appears that Bjorn was the faster.

    The box cars contain feeble cloths, not befitting a mighty warrior, but lo! There is a tool of value here. This saw may fell trees, and carve meat. It takes Bjorn 4 tries to start a fire with these flimsy matches, but eventually, he is warming himself. He brandishes a torch, and makes haste towards the cabin of a lowly trapper. But upon exiting the tunnel, his path is blocked by a wolf. To the great camp house instead!

    The house provides little of value, and is too cold to be of much comfort, without a fire. Bjorn sleeps an hour by the fire, but then must be about his way. Winds howl, as great gusts of snow shake from the skies. While a coward may think twice about running naked through whatever wrath the gods may throw down, Bjorn streaks through the snow, towards the cabin. The path is clear of wolves, after all!

    His way zigs and zags more than a wise man might, but he eventually reaches the cabin, feeling in very poor health, but having picked several mushrooms along the way. Once he finds succor, he shall be able to draft his potions, to keep the daemons at bay. But his belly is not yet empty, and the cabin is cozy. The locked box reveals a truly beautiful pair of boots, but not one befitting a warrior. There is little of interest, but some pots, fire wood, and a snare. Bjorn sleeps away his injuries, and awakens, ready for the new day.

    Day 2:

     As morning arrives, Bjorn boils water and brews potions, awaiting the passing of a storm. The grace of his feasting in Valhalla has run out, so running out tackle to the cold would not be wise, until he is sure that he can feed himself, to recover his strength. As the storm eases, he travels to the north. Perhaps great dam would be a place worth visiting? And there are fine rest stops along the way.

    Quite soon, Bjorn encounters a welcome site: a deer, lying slain upon the snow. The wolves have stripped much of it, but there is sustenance to be found yet! Plus, if Bjorn wishes to protect his progeny from the cold, he must gather materials to cover himself. He builds a fire, and is to work, with his saw. Then, the northward path, he resumes.

    He comes to a small hunting shelter. Just as he is approaching it, he hears a might roar! A bear is coming for him! He quickly ascends the steps, and is safe... for the moment. But what should he find? Ha! A bow, with an arrow ready to go, practically notched, and calling his fingers! He lets fly, and the arrow lodges itself deep within the bear's skull. The beast does not fall, but it's run of terror gives Bjorn all the time he needs to move on to his next shelter.

    Upon warming up, the winds are whipping again. However, back by the hunter's hovel, there was another deer upon the ice. With the weather being what it is, it would be death to skin it; but to butcher the creature could be a worthwhile endevour... Bjorn quickly makes his way, and recovers a kg of meat, enough to have been worth the trip. He scurries back to his shelter.

    While it is true that Bjorn's belly is pinched with hunger, his strength has not yet faltered. Maybe it's not time to indulge himself, just yet. The weather is still deadly, but it should keep the hounds at bay. The brave warrior decides to warm himself, and press forward! There is little to be found at the huts of the loggers, but a brief rest from the cold, and a lantern. The storm passes, leaving only the dark night, but Bjorn believes himself to have strength enough to continue. It would be well to sleep in the dam tonight.

    Keen ears sweep the night, listening for any sign of wolf, but the darkness is truly empty. Bjorn arrives at the dam, tired, and truly in need of looking after his health. But curses, the night is too cold, even in the shelter of the dam. So Bjorn must retire to the nearby trailer, to face his night terrors.

    The time has come. Glory awaits the bold.

    Bjorn's stomach bursts into flame, as the cold venison plunges down like a rock into frigid waters. He devours every morsel that he has, then drinks deeply of the potion. He falls into sleep, as the night terrors consume him.

     

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  9. It's been like two years since I tried this, and I thought i might make a fresh go of it, with the amount that's changed in the game since my last hurrah. Bjorn the second was doing quite well at 65 days into the game, after some harrowing adventures, but I barely remember what he was up to.
    So, here's the challenge:

    Bjorn is a mighty warrior, who only eats raw meat. So yes, he will be dealing with food poisoning, constantly.

    He can drink water, and potions that he brews - tea and coffee included.

    He only wears skins. No artificial clothing of any kind!

    Stalker difficulty (I'm not nearly good enough to try this on interloper yet)

    Using Snow walker, Free runner, Efficient Machine


    Bjorn the Third, Day One

    As the mighty sound of the battle trumpets fade, Bjorn stands up from the snow, his trip from Valhalla complete. His skin is wrapped in cloying fibers, which he immediately sheds. Gathering his bearings, he is in a clearing full of dear, half way up the mighty mountain. He ponders. To start his journey with the trek of the valiant, towards the height of glory would be a grand take to tell... He decides to go for it! The mountain top contains riches for those who brave it's peaks - even for a mighty warrior who has no use for the paltry fabrics and meager snacks of modern life.

    Almost the first thing he encounters are the sacred mushrooms; the key to his sleeping drug, and the one thing he must never leave behind. He gathers the fungi, and then immediately hears the bark of some beast. He'd best be on his way. Making a quick path across to the mountainside, the beast is soon distracted by easier prey. Bjorn gathers some sticks, then uses his great strength to climb the rope.

    Freezing, he enters the cave. Even with his bedroll, the cave is too cold to rest, but he makes a fire, to take the torches he will need. In the cave is a bounty of firewood; this will serve him well at the top! Hoping for the best, he sets enough of a fire to warm himself, then gathers as much sleep as he may.

    As expected, he wakes up freezing, but has not been so for long. The journey must continue! Being so fresh a warrior, and so lightly burdened, he makes the great climb to the top in one uninterrupted assent! But he has only the flimsiest little matches with which to start a fire, and alas by the time he finally gets one to catch, the cold has entered his very bones. The journey from the mountain will be a hardship...

    As hoped, there are fine tools, befitting a warrior, the remnants of a thunder staff, and even a selection of furs! Some day, Bjorn shall make a fine set of clothes from these! He stokes his fire high, and takes his rest, while there is still food in his stomach. Once it is gone, there shall be no more, until he can find his first kill.

    He wakes with his fire having gone out. Did he err in his building of it?? There's no time to wonder, the freezing is upon him, and he must fly to the shelter below. He drinks his fill of water, places charges in the thunder staff, and proceeds to scurry down the mountain side. The cold is biting, and by the time he reaches the lake, his vision is fading. He stabs himself, just to feel alive, but the darkness in his vision means he cannot see the wolf that he knows stalks him. His hands can barely hold his staff, and his attempts to fell the creature are of no avail. Brandishing his axe, like a true viking, Bjorn makes for battle, but falls...

    The trumpets call him to Valhalla. Mayhaps Bjorn the 4th shall prove stronger and wiser...

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  10. Having not played for at least 6 months, I decided to come up with another new angle on my play time. (One of these days I'll continue the saga of Bjorn the Berserker, who only eats raw meat). So I'm playing in default stalker, with one simple rule - No Fires! 

    Obviously, there can be some issues with cold, when you can't have a fire, but that's really only dangerous for the first week or two. Once I made it up to the top of TWM, I really didn't have to worry too much about the cold. The obvious limiting factor here, is water. 

    Normally, water is an unlimited resource. But this is more like my first few playthroughs of TLD back in a beta where the fact that I could boil water wasn't obvious, so I was desperately looking for soda. This playthough will eventually end, when my character can find no more toilets, vending machines, or abandoned homes. Here's my haul, after 30 days, having emptied TWM, PV, and about half of CH. My guess is that I'll be able to last about 100-150 days before I die of thirst. But it's been a fun challenge so far! 

     

    screen_6361c450-ca15-4350-86d6-8c8ca0f2f2b5_hi.png

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  11. It's possible (and I would certainly consider this a bug) that ammo comes from the baseline loot settings, so checking 'yes' to the guns doesn't actually make their ammo and cleaning kits spawn. Keep investigating, and once you've gathered enough data to back up that claim (literally no bullets or cartridges not found already loaded) , I'd submit it as a bug. 

  12. 5 hours ago, peteloud said:

     The revolver wouldn't fire.  This was not to it being faulty, it seems that the revolver is inactivated when the wolf is close enough to give you a sure hit.

     

    That definitely sounds likely to be a bug. Submit it, and if it is, then at least they'll know about it!

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