thekillergreece

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Posts posted by thekillergreece

  1. 12 hours ago, Raphael van Lierop said:

    There will be multiple methods of feedback, not just auditory. But of course if you feel this is insufficient based on accessibility needs, please share that feedback when you've had a chance to play with it.

    I appreciate that and I would like to use this as an opportunity to point out my new suggestion about revising the closed-captioning system because I once suggested it (albeit, in not a nice way!) in 2020 and it didn't seem to get a look into since then. As of result, as I mentioned above, I had to approach a modder to implement a motion-tracker system instead.

    • Upvote 1
  2. As it currently stands, it's not good. Most captioning I get is;

    Quiet breathing, Moderate breathing, heavy breathing, teeth chattering, light grunt, and... that's it?

    I never get 'Wolf howling', 'Wolf barking', 'Bear roar' and so many more. Because of that, the closed captioning system is essentially useless.
    My suggestion is to remove all these breathing/teeth chattering/grunt noises captioning - because they do get annoying and spam a lot! - and introduce captioning by wildlife only. That would be more useful.

    If possible, add directions too. For example, [Wolf howling, Right], [Moose tapping on the ground, Front].

    • Upvote 3
    • Like 1
  3. I hope there'll be visual cues about Cougar's whereabouts / warnings.

    It's already hard figuring out where a nearby wolf is because of my hearing disability (thankfully, there's a mod that tracks A.I's positions but still).

    • Upvote 1
  4. So, there were concerns about performance and memory which explains why most interiors had to be separated from what I understand.

    Since Unity got better and all that, could it be why ZC's cabins (and the main hub building next to cabins) are not in separate interiors? I was surprised they had no loading-screen interiors but actually interiors to enter without loading.

  5. Now, that’s what I like: teases while we wait!

    my theory was that we would get cougars with mountain pass release.

    cougars confirmed for part 5, yay. If the new region doesn’t come this part, I would imagine we will encounter it in existing mountain regions. Hopefully it won’t be DLC-regions exclusive!

    • Upvote 4
  6. 9 hours ago, Raphael van Lierop said:

    Nope! We didn't add the Revolver until the Steadfast Ranger update.

    In fact, in the early days of development, pre-Early Access, we didn't even have a Rifle! The only tool you had to keep Wolves away was the Flare. Back then, we didn't even have a Struggle system. If a Wolf got to you, it just killed you. Made the game super stressful, let me tell you. (Sometimes I miss that simplicity!)

    Interesting development facts! 

    I asked about the revolver thing because there's a .38 Hand-gun item in one of your pre-alpha videos. 😁

    I wonder how many (if any!) items/gameplay mechanics/etc were scrapped or revised in a major way. Perhaps still planned in the future. (I think I'm going a bit offtopic)

    image.thumb.png.0050940938ad72185b9cb45021eeb0dc.png

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  7. 3 hours ago, Pyroxene said:

    I'm not sure why, but I think some people on this forum are quite mean and toxic in some discussions...

    It's difficult at times to criticize something or point out things without being given questionable remarks in this forum.

    Partly the reason why I don't comment too much here.

    • Upvote 4
  8. 7 hours ago, ThePancakeLady said:

    But they have? The video is from April 2016, I got the game in June 2016. And what interiors looked like in mid 2016 and what they look like now are very different, with many more details, interior layouts changed (in some cases like Carter Hydro Dam- significantly changed), new furnishings and storage added, etc.

    It appears you didn't watch the video. I was not referring to Camp Office changes. I was referring to changes displayed in the video. The only change that did made to the game are the exterior changes.

    Let's go explain with pictures what changes did not make it. In the pictures you'll see are the 'updated' interiors which none are in. We still retain the 'original' interiors which is the same old ones you know and have seen.

    Most changes appear to be coming from Coastal Highway interiors. Maybe they'll come when the Episode 5 comes out.

     

    In this 'updated' picture, you can see a laptop, a diskette, a trash bin and various other decor such as prize award, cutting boards, blender, etc. The interior does not exist as it still retains the same old look.

    image.thumb.png.c0023164d9f986a0235748bb3112d829.png

     

    In the first 'updated' picture, we see a PC, noticeboard, desk, office lamp, etc.

    In the second 'updated' picture, there are more decor, a radio and cardboard on the ground.

    image.thumb.png.f1a2ec0172dfbf37f150099a1eabc3d2.pngimage.thumb.png.c59d7ec7d5171d9e055374988220d8e6.png

     

    More decor, a ceiling fan, etc.

    image.thumb.png.30bfc3eb4d692504548970714319adb1.png

     

    More decor, blinders, a teddy bear, a big clock and gun rack.

    image.thumb.png.b9d3f3563d151f8fc0c8dfeec426852d.png

     

    From the video, the exterior changes made it to the game. None of the interior changes made it.

  9. I think it's difficult to get players to register on this forum when there are many other social media they can hang around such as Reddit and Discord, those two have a constant growth of new players. I think the future is in Discord as forums are becoming a bit obsolete-ish since you can talk in real-time on Discord whereas on forums you can't, at least not in the same way.
    An average lurker MIGHT drop by here, see new stuff, copy link of it, paste it in Discord and discuss right away.

    Many gaming communities have moved to Discord servers by either creating one themselves or joining an existing fan-made Discord and get special roles (ie. Prison Architect).

    I don't talk much here except commenting on new features/devblogs, (constructive) criticism, responding to someone's comment and modding.

    • Upvote 1
  10. 53 minutes ago, James Hickok said:

    Yeah i pop in on the forum once every few weeks to check if something changed out of curiosity- sadly it didnt but it stopped bothering me. Ive stopped playing TLD 2 months ago and i dont think i will be back to test new stuff if/when it comes out. Ive moved on to other titles. I got turned down/ disappointed by the studio and realised i cant ask or expoect anything more from them coz they will simply not deliver. TLD is on its last breath anyway i dont expect anything new to happen with this title. Great time playing ! but everything has its end. 

    Try mods if you haven't. 

    I agree that the company's communication is weak. They are somewhat active posting stuff on FB/Instagram but that's about it. Raph's last tweet was about their next game, showcasing some short tech demos.

    • Upvote 1