keeshia Posted July 26, 2014 Share Posted July 26, 2014 I know there's other games that do this and I think it'd be beneficial to do in TLD as well. When you have two of the same item it'd be nice to repair the higher % one with any lower % items at a greater chance than using a cloth piece. I find it to be a no brainer - logically speaking, if I have two of the same or very similar items I can take pieces of one to mend the other rather easily and better than I can with a generic "cloth". Since the cloth piece could be an entirely different type of fabric, shape etc. Maybe require a sewing kit in order to repair with a like item? (since you'd need the scissors in it to match up the patching)For harvesting, I would like to see higher condition items produce more of the harvested item. Say I have a sweater with a condition higher than 50% - realistically that means I should be able to get more than a single piece of usable cloth from it to repair other items. Link to comment Share on other sites More sharing options...
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