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Posted

Most of the things are randomised, its not like you have a 100% chance to find a rifle at trappers cabin or a Hammer at Spence homestead... And the devs changed spawn locations of many diffrent things in the update adding the far territory (I think )

  • Upvote 1
Posted (edited)

Playing on stalker in the airfield for example there are always guaranteed spawns of hammer, bows and other loot always in the same place. I found 3 hammers, two bows in one area and I know exactly where is the third bow cause it's always there. I just want to find random loot and don't want to know where to go to find what i need. 

Edited by purplebluegreen
Posted

There's already been some discussion a while ago: https://hinterlandforums.com/forums/topic/41986-factors-for-loot-randomness/
I'm just gonna leave that here :)

I too don't like the guaranteed spawns. I'd rather have the game be not that dependent on these specific tools (or atleast make them craftable like improvised knive/hatchet). So I'd have no problem with no hacksaw spawning, if you would be able to make an improvised one yourself. The way it is now, these tools are just like MacGuffins.

Posted

I can't say there's a noticeable table on pilgrim, seems fairly random still to me..  

Are there still the 4 loot tables,I thought the update had stopped that.

Posted

my first thought is mag lens, people used to say guaranteed in mystery lake, now it seems more like probable somewhere in there, instead of guarunteed
id honestly prefer guaranteed for that

Posted
5 hours ago, Lunerse said:

my first thought is mag lens, people used to say guaranteed in mystery lake, now it seems more like probable somewhere in there, instead of guarunteed
id honestly prefer guaranteed for that

I've always found a mag lens in Mystery Lake (on Interloper).  It's in some different places since the loot spawns were changed a little while back, but I've always found one.  You just have to look more closely in some cases.

Posted

Wouldn't need loot tables for interloper if everything necessary had a craft-able variant + friction fires. It's completely realistic & one can dream!

  • Upvote 1
Posted
On 5/24/2024 at 7:06 PM, Kranium said:

Wouldn't need loot tables for interloper if everything necessary had a craft-able variant + friction fires. It's completely realistic & one can dream!

just the idea even of craftable tools for friction fires would be so lovely

  • Upvote 2
Posted
On 5/25/2024 at 3:06 AM, Kranium said:

Wouldn't need loot tables for interloper if everything necessary had a craft-able variant + friction fires. It's completely realistic & one can dream!

There's mod that introduces this: https://github.com/Jods-Its/Fire-Pack-DLC It also introduces a tin can, with which you can carry embers around and start a fire somewhere else (but for limited time).

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